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Prison    Item ID# 29300 (Jade_J)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Restores HP and SP by 100% when resurrected.

When equipped by Rune Knight:
Increases damage of Storm Blast by 100%.

When equipped by Royal Guard:
Decreases Cannon Spear skill cooldown by 1 second.

When equipped by Warlock:
Decreases Crimson Rock skill cooldown by 1.5 seconds.

When equipped by Sorcerer:
Decreases variable cast time of all skills by 15%.

When equipped by Ranger:
Increases damage of Warg Strike by 30%.

When equipped by Minstrel/Wanderer:
All Stats +10.

When equipped by Archbishop:
Enables the use of Level 5 Providence.

When equipped by Sura:
Increases ranged physical damage by 10%.

When equipped by Guillotine Cross:
Decreases after skill cast delay of all skills by 90%.
When using Hallucination Walk and in Weapon Blocking state:
The Weapon Blocking state will be replaced with a Weapon Blocking state with high chance of parrying attacks for 50 seconds.

When equipped by Shadow Chaser:
Decreases fixed cast time of all skills by 50%.

When equipped by Mechanic:
Decreases after attack delay by 20%.

When equipped by Genetic:
MaxHP +15%, ATK +50, MATK +50.

[iRO Description]
Not Available
Item Script
expand to view script
{ bonus bRestartFullRecover; if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) bonus2 bSkillAtk,"RK_STORMBLAST",100; if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader) bonus2 bSkillCooldown,"LG_CANNONSPEAR",-1000; if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard) bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1500; if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage) bonus bVariableCastrate,-15; if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) bonus2 bSkillAtk,"RA_WUGSTRIKE",30; if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer)) bonus bAllStats,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) skill "CR_PROVIDENCE",5; if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) bonus bLongAtkRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { bonus bDelayrate,-90; autobonus3 "{ sc_start SC_WEAPONBLOCKING; }",1000,50000,"GC_HALLUCINATIONWALK"; } if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue) bonus bFixedCastrate,-50; if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) bonus bAspdRate,20; if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) { bonus bMaxHPrate,15; bonus bBaseAtk,50; bonus bMatk,50; } },{},{}
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