Renewal
.:Renewal Item Database:.
Search Item By ID


Magical Cloth [1]   [Body]   Item ID# 450132 (Magical_Cloth)
Type
Armor
Class
Armor
Buy
200000z
Sell
100000z
Weight
10
Defense
45
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A close that was created all night by a wizard who longed for a magic swordsman to amplify his magical power.
I managed to amplify the magical power, but I couldn't equip the essential sword.

Increases Fire, Water, Wind and Earth elemental magic damage by 5%.

Refine Level +7:
ASPD +10% (After attack delay -10%).
Increases Fire, Water, Wind and Earth elemental magic damage by additional 2%.

Refine Level +8:
Increases Fire, Water, Wind and Earth elemental magic damage by additional 3%.
Indestructible in battle

Refine Level +9:
Increases Fire, Water, Wind and Earth elemental magic damage by additional 5%.
Random chance to increase damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 100% for 10 seconds when recieving physical damage.

When equipped with Sorcerer Celia Card:
MATK +5%.
Ignores magic defense of all race enemies by 50%.

[iRO Description]
Increase fire, water, wind, earth property magic damage by 5%.

When refined to +7 or higher, additional increase in fire, water, wind, earth property magic damage by 2%, increase ASPD by 10%
When refined to +8 or higher, additional increase in fire, water, wind, earth property magic damage by 3%, armor cannot be destroyed.
When refined to +9 or higher, additional increase in fire, water, wind, earth property magic damage by 5%, adds a chance to increase damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 100% for 10 sec.

SET BONUS
Magical Cloth
True Celia Alde Card
MATK +5%, ignores magical defense of all races by 50%.

Type : Armor Defense : 45
Required level : 100
Class : All
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Earth,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Fire,5; if (.@r>=7) { bonus bAspdRate,10; bonus2 bMagicAtkEle,Ele_Earth,2; bonus2 bMagicAtkEle,Ele_Water,2; bonus2 bMagicAtkEle,Ele_Wind,2; bonus2 bMagicAtkEle,Ele_Fire,2; } if (.@r>=8) { bonus bUnbreakableArmor; bonus2 bMagicAtkEle,Ele_Earth,3; bonus2 bMagicAtkEle,Ele_Water,3; bonus2 bMagicAtkEle,Ele_Wind,3; bonus2 bMagicAtkEle,Ele_Fire,3; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Earth,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Fire,5; autobonus "{ bonus2 bSkillAtk,\"MG_FIREBOLT\",100; bonus2 bSkillAtk,\"MG_COLDBOLT\",100; bonus2 bSkillAtk,\"MG_LIGHTNINGBOLT\",100; bonus2 bSkillAtk,\"WZ_EARTHSPIKE\",100; }",2000,10000; } },{},{}
Dropped By No Result

back to top