Renewal
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Dim Glacier Robe [1]   [Body]   Item ID# 450271 (D_Glacier_Robe)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
120
Attack
ATK 0 / MATK 140
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Glacier's Robe lost it's light due to being engulfed in venomous magic.

MATK +140

For each 2 Refine Levels:
SPL +1, CON +1

Refine Level +7:
MATK +3%, S.MATK +2

Refine Level +9:
Decreases after skill cast delay by 5%.
Decreases variable cast time by 5%.

Refine Level +11:
Increases Magical Damage with every element by 10%.

When equipped with Dim Glacier Muffler and Dim Glacier Shoes:
Increases Magical Damage with every element by 5%.
Decreases variable cast time by 5%.
Decreases after skill cast delay by 5%.
MATK +(Total refine level of entire set)*2

When equipped with Dim Glacier Muffler, Dim Glacier Shoes and any Dim Glacier weapon:
For each 3 Refine Levels of equipped Weapon:
MATK +10

If the Weapon's Grade is C or higher:
S.MATK +6, SPL +5, CON +5

If the Weapon's Grade is B or higher:
S.MATK +5, SPL +5, CON +5

If the Weapon's Grade is A or higher:
S.MATK +4, SPL +5, CON +5

If Weapon type is a Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon:
Increases Magical Damage against monsters of every element by 20%.

[Bonus by Grade]
[Grade D] MATK +5%, SPL +5, CON +5.
[Grade C] Magical Damage with every element +10%.
[Grade B] MATK +1%
[Grade A] MATK +2%

[iRO Description]
Not Available
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSpl,(.@r/2); bonus bCon,(.@r/2); if (.@r>=7) { bonus bSMatk,2; bonus bMatkRate,3; if (.@r>=9) { bonus bDelayrate,-5; bonus bVariableCastrate,-5; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_All,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMatkRate,5; bonus bSpl,5; bonus bCon,5; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g>=ENCHANTGRADE_B) { bonus bMatkRate,1; if (.@g>=ENCHANTGRADE_A) { bonus bMatkRate,2; } } } } },{},{}
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