.:Renewal Item Database:.
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Armor
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Armor
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120 Attack
ATK 0 / MATK 140 Required Lvl 230 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
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Description | Glacier's Robe lost it's light due to being engulfed in venomous magic. MATK +140 For each 2 Refine Levels: SPL +1, CON +1 Refine Level +7: MATK +3%, S.MATK +2 Refine Level +9: Decreases after skill cast delay by 5%. Decreases variable cast time by 5%. Refine Level +11: Increases Magical Damage with every element by 10%. When equipped with Dim Glacier Muffler and Dim Glacier Shoes: Increases Magical Damage with every element by 5%. Decreases variable cast time by 5%. Decreases after skill cast delay by 5%. MATK +(Total refine level of entire set)*2 When equipped with Dim Glacier Muffler, Dim Glacier Shoes and any Dim Glacier weapon: For each 3 Refine Levels of equipped Weapon: MATK +10 If the Weapon's Grade is C or higher: S.MATK +6, SPL +5, CON +5 If the Weapon's Grade is B or higher: S.MATK +5, SPL +5, CON +5 If the Weapon's Grade is A or higher: S.MATK +4, SPL +5, CON +5 If Weapon type is a Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon: Increases Magical Damage against monsters of every element by 20%. [Bonus by Grade] [Grade D] MATK +5%, SPL +5, CON +5. [Grade C] Magical Damage with every element +10%. [Grade B] MATK +1% [Grade A] MATK +2% [iRO Description] Not Available |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSpl,(.@r/2); bonus bCon,(.@r/2); if (.@r>=7) { bonus bSMatk,2; bonus bMatkRate,3; if (.@r>=9) { bonus bDelayrate,-5; bonus bVariableCastrate,-5; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_All,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMatkRate,5; bonus bSpl,5; bonus bCon,5; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g>=ENCHANTGRADE_B) { bonus bMatkRate,1; if (.@g>=ENCHANTGRADE_A) { bonus bMatkRate,2; } } } } },{},{} |
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