Renewal
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Juggernaut [0]   [Footgear]   Item ID# 470027 (Juggernaut)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
40
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Shoes said to be worn by Rebellions during military operations.

MDEF +10, MaxHP +3%, MaxSP +3%.

Enables the use of Level 1 Improve Concentration.

Decreases Rich's Coin skill cooldown by 3 seconds.

When Fallen Angel is mastered:
ASPD +20% (After attack delay -20%).
Decreases SP Consumption of Fire Dance by 20.

When Anti-Material Blast mastered:
Bypass 100% of hard defense of Normal, Boss and DemiHuman monsters when performing a physical attack.
Autocast Level 1 Rich's Coin when using Hammer of God skill.

For each level of Banishing Buster skill:
Decreases fixed cast time of Banishing Buster by 20%.
Increases damage of Banishing Buster by 60%.

For each level of Fire Rain skill:
Increases physical damage dealt to enemies of all sizes by 4%.
Increases damage of Fire Rain by 50%.

For each level of Howling Mine skill:
Decreases after skill cast delay of all skills by 8%.
Increases damage of Howling Mine by 40%.

Refine Level +5: MaxHP +7%, MaxSP +7%.

Refine Level +7: MaxHP +10%, MaxSP +10%.

[iRO Description]
Type: Equipment
Class: Shoes
Defense: 12
Requires Level: 100
Usable By: All Jobs
MaxHP + 3% , MaxSP + 3%

[Improve Concentration] Lv1 available

[Rich's Coin] Skill cooldown -3 sec

If player learned [Fallen Angel]
attack speed + 20%,
reduces SP consumption of Fire Dance by 20.

If user learned Anti Material Blast level 5,
ignores defense of all race monsters by 100%,
auto- cast Rich's Coin level 1 when using Hammer of God.

Increases Vanishing Buster damage by 60%
and reduces fixed casting time of Vanishing Buster by 20%
per each level of Vanishing Buster user learned.

Increases physical damage by 4% and increases Fire Rain damage by 50%
per each level of Fire Rain user learned.

Reduces delay after skill by 8%
and increases Howling Mine damage by 40%
per each level of Howling Mine user learned.
If refine rate is 5 or higher, MaxHP/MaxSP + 7%.
If refine rate is 7 or higher, MaxHP/MaxSP + 10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AC_CONCENTRATION",1; bonus2 bSkillCooldown,"RL_RICHS_COIN",-3000; bonus2 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER"); bonus2 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER"); bonus2 bAddClass,Class_All,4*getskilllv("RL_FIRE_RAIN"); bonus2 bSkillAtk,"RL_FIRE_RAIN",50*getskilllv("RL_FIRE_RAIN"); bonus bDelayrate,-8*getskilllv("RL_H_MINE"); bonus2 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE"); if (getskilllv("RL_FALLEN_ANGEL") == 1) { bonus bAspdRate,20; bonus2 bSkillUseSP,"RL_FIREDANCE",20; } if (getskilllv("RL_AM_BLAST") == 5) { bonus2 bIgnoreDefRaceRate,RC_All,100; bonus4 bAutoSpellOnSkill,"RL_HAMMER_OF_GOD","RL_RICHS_COIN",1,1000; } if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } },{},{}
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