.:Renewal Item Database:.
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Guardian of Soul [0] [Garment] Item ID# 480045 (Guardian_Soul) Guardian Soul | |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
30 Defense
25 Required Lvl 100 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A cload said to have been possessed by a sage who served a great king. Absolute defense techniques have been woven within it. MDEF +10. Enables the use of Level 3 Heaven's Drive. Decreases damage taken from DemiHuman players by 5%. For each 18 combined sum of base STR and LUK: ATK +15. Decreases after skill cast delay of all skills by 1%. Decreases damage taken from Shadow and Undead elemental attacks by 7%. For each 18 combined sum of base AGI and VIT: MaxHP +2%, ASPD +2% (After attack delay -2%). Decreases damage taken from Fire and Water elemental attacks by 7%. For each 18 combined sum of base INT and DEX: MATK +15. Decreases variable cast time of skills by 1%. Decreases damage taken Earth from and Wind elemental attacks by 7%. Increases damage taken from Holy elemental attacks by 7%. [iRO Description] Type: Equipment Class: Garment Defense: 25 Requires Level: 100 Usable By: All Jobs Enables Heaven's Drive Lv1 Increases resistance to Human Player and Doram player damage by 1% If refined to +7 or higher Atk +7 for every 18 points of Pure Luk and Str Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str 3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD 1% for every 18 points of Pure Agi and Vit MaxHP 1% for every 18 points of Pure Agi and Vit 3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mAtk +7 for every 18 points of Pure Int and Dex Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex 3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +12 or higher Atk an additional +5 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD an additional 1% for every 18 points of Pure Agi and Vit MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mAtk an additional +5 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +15 or higher Atk an additional +2 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mAtk an additional +2 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex |
Item Script |
expand to view script{ .@a = (readparam(bStr)+readparam(bLuk))/18; .@b = (readparam(bAgi)+readparam(bVit))/18; .@c = (readparam(bInt)+readparam(bDex))/18; bonus bMdef,10; skill "WZ_HEAVENDRIVE",3; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Ghost,7; bonus bBaseAtk,.@a*15; bonus bDelayrate,-.@a; bonus2 bSubEle,Ele_Dark,.@a*7; bonus2 bSubEle,Ele_Undead,.@a*7; bonus bAspdRate,.@b*2; bonus bMaxHPrate,.@b*2; bonus2 bSubEle,Ele_Water,.@b*7; bonus2 bSubEle,Ele_Fire,.@b*7; bonus bMatk,.@c*15; bonus bVariableCastrate,-.@c; bonus2 bSubEle,Ele_Earth,.@c*7; bonus2 bSubEle,Ele_Wind,.@c*7; },{},{} |
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