.:Renewal Item Database:.
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Mental Amplifier Ring [1] [Accessory] Item ID# 490079 (SoulExpansionRing) Soul Expansion Ring | |
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A ring with embedded red stones that amplifies psychokinesis. MDEF +15, INT +7. Increases magical damage against Small, Medium and Large sized monsters by 10%. For each 7 Base Level: Increases damage of Soul Expansion by 1%. When Level 5 Stasis is learned: Increases Shadow, Ghost and Neutral elemental magic damage by 10%. When Level 5 Telekinesis Intense is learned: Decreases Telekinesis Intense skill cooldown by 75 seconds. When Level 5 Hell Inferno is learned: ASPD +15% (After attack delay -15%). Recovers 100 HP and 10 SP when defeating monsters with magical attacks. When Level 5 Recognized Spell is learned: Decreases after skill cast delay of all skills by 30%. When equipped by Warlock: When equipped with Release of Truth: Ignore magical defense of all enemies by 100%. Releases Telekinesis Intense state when unequipping. [iRO Description] Type: Equipment Class: Accessory Requires Level: 100 Usable By: All Jobs Int + 7 Increases magical damage against small, medium and large size monsters by 10%. Increases Soul Expansion damage by 1% per 7 base level. If user learned Stasis level 5, increases shadow, ghost and neutral property magical damage by 10%. If user learned Intensification level 5, reduces cooldown of Intensification by 75 seconds. If user learned Hell Inferno level 5, attack speed + 15%, recovers 100 HP and 10 SP when killing monsters with magical damage. If user learned Recognized Spell level 5, reduces delay after skill by 30%. When equipped with Truth Liberation and both are equipped by Warlock, ignores magic defense of all race monsters by 100%. When this ring is unequipped, cancels the effect of Intensification. |
Item Script |
expand to view script{ bonus bMdef,15; bonus bInt,7; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"WL_SOULEXPANSION",(BaseLevel/7); if (getskilllv("WL_STASIS") == 5) { bonus2 bMagicAtkEle,Ele_Dark,10; bonus2 bMagicAtkEle,Ele_Ghost,10; bonus2 bMagicAtkEle,Ele_Neutral,10; } if (getskilllv("WL_TELEKINESIS_INTENSE") == 5) bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-75000; if (getskilllv("WL_HELLINFERNO") == 5) { bonus bAspdRate,15; bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,10; } if (getskilllv("WL_RECOGNIZEDSPELL") == 5) bonus bDelayrate,-30; },{},{ sc_end SC_TELEKINESIS_INTENSE; } |
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