Renewal
.:Renewal Item Database:.
Search Item By ID


Patent Spirit Pendulum [2]   [One Hand]   Item ID# 550015 (Up_SoulWeight)
Awakened Spirit Pendulum
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
120
Attack
70 / MATK 190
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Soul Reaper
Description
A pendulum that was used by Soul Reapers with considerable spiritual power and contains the power to lead the spirits.
When you shake it, you can hear the spirits sing and it begins to exert its natural strength.
It resonates with Great Hero's Boots.

MATK +190

For each 2 Refine Levels:
MATK +15

For each 3 Refine Levels:
Increases magical damage with every element by 2%.

Refine Level +7:
Increases damage of Espa by 15%.
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Eswhoo by 25%.

Refine Level +11:
Magical attacks have a 7% chance to recover 230 SP per second for 10 seconds.

When equipped with Great Hero's Boots:
INT +10, MATK +7%.

[iRO Description]
A weight that is said to have been used by a soul-ripper with considerable spirit
When shaken, the sound of spirits was heard, so he began to exert his natural power.
It seems to resonate with the boots of the great hero.

MATK + 190.
MATK + 15 per 2 refine rates.
Increase all property magic damage by 2% per 3 refine rates
When refined to +7 or higher, increase damage of Espa by 15% reduce variable casting by 10%.
When refined to +9 or higher, increase damage of Eswhoo by 25%.
When refined to +11 or higher, adds a chance(7%) to recover SP 230 for 9 times when magic attack.
When equipped with Great Hero's Boots, INT + 10, MATK + 7% ??.
Type: One handed staff Attack: 70
Weapon Level: 4
Required Level: 150
Class: Soulreaper Type
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus2 bMagicAddEle,Ele_All,2*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SP_SPA",15; bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillAtk,"SP_SWHOO",20; } if (.@r>=11) { autobonus "{ bonus2 bSPRegenRate,230,10000; }",70,10000,BF_MAGIC; } },{},{}
Dropped By No Result

back to top