Renewal
.:Renewal Item Database:.
Search Item By ID


Flush Safety Knuckle [2]   [One Hand]   Item ID# 560038 (F_Ein_1HKNUCK)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
180
Attack
240
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Inquisitor
Description
Safety Knuckles enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

ATK +10%

Increases damage of Knuckle Arrow and Explosion Blaster by 20%.

Refine Level +7:
ATK +70
ASPD +15% (Decreases after attack delay by 15%).

Refine Level +9:
Increases damage of Knuckle Arrow by additional 15%.
Increases damage of Explosion Blaster by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Knuckle Arrow and Explosion Blaster by 25.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Knuckle Arrow and Explosion Blaster by additional 10%.
Increases SP Consumption of Knuckle Arrow and Explosion Blaster by additional 25.

[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Knuckle Arrow and Explosion Blaster +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Knuckle Arrow and Explosion Blaster +10%.

[iRO Description]
Not Available
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",20; bonus2 bSkillAtk,"SR_KNUCKLEARROW",20; if (.@r>=7) { bonus bAspdRate,10; bonus bBaseAtk,70; if (.@r>=9) { bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; bonus2 bSkillAtk,"SR_KNUCKLEARROW",15; bonus2 bSkillUseSP,"IQ_EXPOSION_BLASTER",-25; bonus2 bSkillUseSP,"SR_KNUCKLEARROW",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; bonus2 bSkillAtk,"SR_KNUCKLEARROW",10; bonus2 bSkillUseSP,"IQ_EXPOSION_BLASTER",-25; bonus2 bSkillUseSP,"SR_KNUCKLEARROW",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; bonus2 bSkillAtk,"SR_KNUCKLEARROW",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; bonus2 bSkillAtk,"SR_KNUCKLEARROW",10; } } } } },{},{}
Dropped By No Result

back to top