Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Bull Hat [1]   [Upper Head]   Item ID# 19342 (Bull_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50
Defense
2
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat made from tanned cow leather.
It seems that the face turns pale when the gang bandits see this hat.

Decreases damage taken from Wind elemental attacks by 10%.
Increases physical and magical damage on Rock Ridge monsters by 15%.
Decreases damage taken from Rock Ridge monsters by 15%.

Refine Level +7:
Increases physical and magical damage on Rock Ridge monsters by additional 15%.
Decreases damage taken from Rock Ridge monsters by additional 15%.

Refine Level +8:
Decreases damage taken from Wind elemental attacks by additional 10%.

Refine Level +9:
Increases physical and magical damage on Rock Ridge monsters by additional 20%.
Decreases damage taken from Rock Ridge monsters by additional 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSubEle,Ele_Wind,10; if (.@r<7) .@a = 15; if (.@r>=7 && .@r<9) .@a = 30; if (.@r>=8) bonus2 bSubEle,Ele_Wind,15; if (.@r>=9) .@a = 50; bonus2 bAddRace2,RC2_ROCKRIDGE,.@a; bonus2 bMagicAddRace2,RC2_ROCKRIDGE,.@a; bonus2 bSubRace2,RC2_ROCKRIDGE,.@a; },{},{}
Dropped By No Result

Bullet [Ammunition]   Item ID# 13200 (Bullet)
Type
Ammunition
Class
Bullet
Buy
1z
Sell
0z
Weight
0.1
Attack
25
Property
Neutral
Applicable Jobs
Gunslinger
Rebellion
Description
A small metal bullet that can be fired from a gun to damage enemies.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box, Old Violet Box

Bullock Helm [0]   [Upper Head]   Item ID# 5300 (Bullock_Helm)
Champion Helm
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80
Defense
4
Required Lvl
45
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
Fighter hat of legend that was decorated with an emerald.
Only the truly brave can wear it.
Maximum HP + 100
Item Script
{ bonus bMaxHP,100; },{},{}
Dropped By No Result

Bullock Helm [0]   [Upper Head]   Item ID# 5560 (Bullock_Helm_J)
Champion Helm
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
300
Defense
6
Required Lvl
75
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A helmet made from a heavy metal.
MaxHP + 100.
Can't be Knocked Back.
Increases damage taken from physical and magical attack by 30%.
Item Script
expand to view script
{ bonus bMaxHP,100; bonus bNoKnockback; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20; },{},{}
Dropped By No Result

Bun    Item ID# 6115 (Bun_)
Type
Miscellaneous
Class
n/a
Buy
1000z
Sell
500z
Weight
1
Description
A type of dough that is filled with grinded meat, usually served hot.
Green Maidens have been seen munching on this tasty treat.
Pet Food for Green Maiden pet.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders

Bunch of Carnations [0]   [Accessory]   Item ID# 2646 (Bunch_Of_Carnation)
Bunch of Carnation
Type
Armor
Class
Accessory
Buy
2z
Sell
1z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A carnation bouquet given as gifts to mothers.
All Stats +3
Item Script
{ bonus bAllStats,3; },{},{}
Dropped By No Result

Bundle of Food    Item ID# 12111 (Food_Package)
Type
Usable Item
Class
n/a
Buy
10000z
Sell
5000z
Weight
20
Applicable Jobs
Every Job
Description
A bundle of food that contains various dishes.
Using it gives you a random Food item.
Item Script
{ getrandgroupitem(IG_FoodBag,1); getrandgroupitem(IG_FoodBag,1); getrandgroupitem(IG_FoodBag,1); },{},{}
Dropped By No Result

Bungisngis Card [Headgear]   Item ID# 4582 (Bungisngis_Card)
Type
Card
Class
Headgear Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
Stamina
Description
Every 2 refine level on the compounded headgear increase Max HP by 1%.
Item Script
{ bonus bMaxHPrate,(getrefine()/2); },{},{}
Dropped By

Bunker Shield [0]   [Shield]   Item ID# 2184 (Bunker_Shield)
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
350
Defense
90
Required Lvl
50
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A shield equipped with a huge iron skewer which can be triggered by using gunpowder.
You will become sluggish because it's so heavy. Once owned by Blue Knight.

ATK +4%.
For each refine level above +5, ATK +1%.
Increases after attack delay by 5% (ASPD -5%).
Item Script
{ .@r = getrefine(); bonus2 bAddClass,Class_All,4+max(0,.@r-4); bonus bAspdRate,-5; },{},{}
Dropped By No Result

Bunker Shield [1]   [Shield]   Item ID# 28915 (Bunker_Shield_)
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
350
Defense
90
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A shield equipped with a huge iron skewer which can be triggered by using gunpowder.
You will become sluggish because it's so heavy. Once owned by Blue Knight.

ATK +4%.
Increases after attack delay by 5% (ASPD -5%).
For each refine level above +5, ATK +1%.
Item Script
{ .@r = getrefine(); if (.@r >= 5) { .@dmg = .@r - 4; } bonus2 bAddClass,Class_All,(4+.@dmg); bonus bAspdRate,-5; },{},{}
Dropped By No Result

Bunny Band [0]   [Upper Head]   Item ID# 2214 (Bunny_Band)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
3
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A hair band that gives one the appearance of having rabbit ears, a lasting symbol of extremely good luck.
LUK + 2
Item Script
{ bonus bLuk,2; },{},{}
Dropped By No Result
Obtainable FromBunny Band
Old Blue Box, Old Violet Box

Bunny Band [0]   [Upper Head]   Item ID# 5266 (Bunny_Band_C)
Rental Bunny Band
Type
Armor
Class
Upper Headgear
Buy
1z
Sell
0z
Weight
0
Defense
13
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Rental Items
A hair band that gives one the appearance of having rabbit ears, a lasting symbol of extremely good luck.
MDEF + 5
Reduces damage from DemiHuman monster by 10%.
Impossible to refine this item.
Item Script
{ bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; },{},{}
Dropped By No Result

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