Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Diva Book [1]   [One Hand]   Item ID# 28609 (Diva_Book)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
80
Attack
120 / MATK 140
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Arch Bishop
Sorcerer
Star Emperor
Description
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

MATK +140.
Every Refine Level, increases Healing skills effectiveness by 2%.

Refine Level +7: MATK +4%.
Refine Level +9: MATK +4%.

When compounded with Labyrinth Baphomet Card:
ATK +10%. Normal attacks inflicts splash damage.

Indestructible in battle
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bHealPower,2*.@r; if (.@r>=7) bonus bMatkRate,4; if (.@r>=9) bonus bMatkRate,4; },{},{}
Dropped By No Result

Diva Claw [1]   [One Hand]   Item ID# 1842 (Diva_Claw)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
40
Attack
140 / MATK 100
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Arch Bishop
Shura
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances.

MATK +100.
Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Baphomet Card:
ATK +10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Claymore [1]   [Two Handed]   Item ID# 21026 (Diva_Claymore)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
340
Attack
280 / MATK 230
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Royal Guard
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.

MATK +230.

Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When equipped with Labyrinth Baphomet Card:
ATK +10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Dagger [1]   [One Hand]   Item ID# 28722 (Diva_Dagger)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
60
Attack
120 / MATK 120
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Warlock
Mechanic
Ranger
Guillotine Cross
Expanded Supernovice
Royal Guard
Sorcerer
Shadow Chaser
Genetic
Minstrel / Wanderer
Soul Reaper
Ninja
Kagerou / Oboro
Description
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

MATK +120.

Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When equipped with Labyrinth Baphomet Card:
ATK +10%. Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Foxtail [1]   [One Hand]   Item ID# 26143 (Diva_Foxtail)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
40
Attack
150 / MATK 180
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Summoner
Spirit Handler
Description
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

MATK +180.
For each refine level: Increases your Healing skills effectiveness by 2%.

Refine Level +7: ATK +30, HIT +5, MATK +4%.
Refine Level +9: ATK +30, HIT +5, MATK +4%.

When compounded with Labyrinth Baphomet Card:
Increases physical damage by 10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); bonus bHealPower,2*.@r; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; bonus bMatkRate,4; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; bonus bMatkRate,4; } },{},{}
Dropped By No Result

Diva Gatling Gun [1]   [Two Handed]   Item ID# 28229 (Diva_Gatling_Gun)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
250
Attack
120
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made from, and even similar weapons have different performance.

For each 10 base AGI:
Increases damage of Round Trip by 7%.

Base AGI is at least 110:
Increases damage of Round Trip by additional 30%.

Refine Level +7: ATK +30, HIT +5.

Refine Level +9: ATK +30, HIT +5.

When equipped with Labyrinth Baphomet Card:
ATK +10%
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_R_TRIP",(readparam(bAgi)/10)*7; if (readparam(bAgi)>=110) bonus2 bSkillAtk,"RL_R_TRIP",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Handgun [1]   [Two Handed]   Item ID# 13140 (Diva_Handgun)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
35
Attack
70
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
7
Applicable Jobs
Rebellion
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and it is said that even similar weapons have different performances.

Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When equipped with Labyrinth Baphomet Card:
ATK +10%. Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Huuma [1]   [Two Handed]   Item ID# 13333 (Diva_Huuma)
Diva Huuma Shuriken
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
150
Attack
150 / MATK 160
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
3
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and it is said that even similar weapons have different performances.

MATK +160

Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Baphomet Card:
ATK +10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Katar [1]   [Two Handed]   Item ID# 28018 (Diva_Katar)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
280
Attack
150 / MATK 250
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Guillotine Cross
Description
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

MATK +250.

Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When equipped with Labyrinth Baphomet Card:
ATK +10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Lance [1]   [Two Handed]   Item ID# 26004 (Diva_Lance)
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
350
Attack
200 / MATK 230
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
3
Applicable Jobs
Rune Knight
Royal Guard
Description
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

MATK +230
Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Baphomet Card:
ATK +10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Launcher [1]   [Two Handed]   Item ID# 28231 (Diva_Launcher)
Diva Grenade Gun
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
140
Attack
210
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

For each 10 base LUK:
Increases damage of Dragon Tail by 7%.

Base LUK is at least 110:
Increases damage of Dragon Tail by additional 30%.

Refine Level +7: ATK +30, HIT +5.

Refine Level +9: ATK +30, HIT +5.

When equipped with Labyrinth Baphomet Card:
ATK +10%. Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_D_TAIL",(readparam(bLuk)/10)*7; if (readparam(bLuk)>=110) bonus2 bSkillAtk,"RL_D_TAIL",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Diva Mace [1]   [One Hand]   Item ID# 16058 (Diva_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
150 / MATK 110
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Arch Bishop
Mechanic
Expanded Supernovice
Royal Guard
Shura
Genetic
Description
A weapon of unknown origin with the magical power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

MATK +110.

Refine Level +7: ATK +30, HIT +5.

Refine Level +9: ATK +30, HIT +5.

When combined with Labyrinth Baphomet Card:
ATK +10%. Normal attack inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

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