.:Renewal Item Database:.
Items Listed From A-Z
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. ATK +5. Each 2 refines, ATK +1. [Bearer's Shadow set] Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield, Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant. All Stats +1. If total refine levels of entire set is +45 or higher: Enable unlimited effect of Endure. MaxHP -60%. Each refine levels of items in the set increases MaxHP by 1%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bBaseAtk,5+(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. ATK +5, MAXHP +1%. Refine Level +7: MAXHP +2%. [Bearer's Shadow set] Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant II All Stats +1. If total refine levels of entire set is at least +45: Enable unlimited effect of Endure. MaxHP -60%. Each refine levels of the entire set increase MaxHP by 1%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bBaseAtk,5; if (.@r >= 7) { .@val = 3; } else { .@val = 1; } bonus bMaxHPrate,.@val; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. DEF +5. Each 2 refines, DEF +1. [Bearer's Shadow set] Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield, Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant. All Stats +1. If total refine levels of entire set is +45 or higher: Enable unlimited effect of Endure. MaxHP -60%. Each refine levels of items in the set increases MaxHP by 1%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,5+(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | Shoes worn on top of normal shoes for additional defense. Can be equipped alone but needs a complete set to have bonus effect. MaxSP +50. Each 2 refines, MaxSP +5. [Bearer's Shadow set] Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield, Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant. All Stats +1. If total refine levels of entire set is +45 or higher: Enable unlimited effect of Endure. MaxHP -60%. Each refine levels of items in the set increases MaxHP by 1%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxSP,50+(5*(.@r/2)); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | Shoes worn on top of normal shoes for additional defense. Can be equipped alone but needs a complete set to have bonus effect. MaxSP +50, MaxHP +1%. Refine Level +7: MaxHP +2%. [Bearer's II Shadow set] Bearer's Shadow Armor II, Bearer's Shadow Pendant II, Bearer's Shadow Shoes II All Stats +1. If total refine levels of entire set at least +25: Enable unlimited effect of Endure. MaxHP -35%. MaxHP increased by (total refine levels of set)%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxSP,50; if (.@r >= 7) { bonus bMaxHPrate,3; } else { bonus bMaxHPrate,1; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A glove that can draw the wearer's potential ability. MaxHP +100. Each 2 refines, MaxHP +10. [Bearer's Shadow set] Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield, Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant. All Stats +1. If total refine levels of entire set is +45 or higher: Enable unlimited effect of Endure. MaxHP -60%. Each refine levels of items in the set increases MaxHP by 1%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bMaxHP,100+(10*(.@r/2)); },{},{} |
Dropped By | No Result |
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | Bearer's Shadow Equipment. You can get 1 Bearer's Shadow Equipment when combining the required materials. [Required Materials] 50x Tiger's Footskin 25x Shadowdecon [Obtainable Items] Bearer's Shadow Armor, Bearer's Shadow Shield, Bearer's Shadow Weapon, Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant |
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Item Script | { laphine_synthesis(); },{},{} |
Dropped By | No Result |
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 | |
Description | Bearer's Shadow Thump Box. If you combine 3 of any of the Bearer's Shadow Equipments which are refined to +7 or higher, you can obtain 1 Bearer's Shadow Armor II or Bearer's Shadow Shoes II. The Refine Level of the materials does not affect the result. |
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Item Script | { laphine_synthesis(); },{},{} |
Dropped By | No Result |
Type
Healing Item
Class
n/a
Buy
60000z
Sell
30000z
Weight
5 | |
Description | One of the finest dishes from Louyang, a delicacy made from a bear's meaty foot. Effect: STR +8 Heal: 15% HP, 6% SP Duration: 20 minutes |
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Item Script | { sc_start SC_STRFOOD,1200000,8; percentheal 15,6; },{},{} |
Dropped By | No Result |
Beast Powder Item ID# 12670 (Beast_Powder) | |
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
10 | |
Applicable Jobs | Every Job |
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Description | Not Available [iRO Description] Not Available |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
60 Defense
15 Required Lvl 200 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
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Description | Leather shoes made with the motif of a Moonlight. MaxHP +1500, MaxSP +150 Refine Level +7: MATK +3% Refine Level +9: MATK +5%, S.MATK +5 Refine Level +11: Decreases fixed cast time of all skills by 0.8 seconds. Decreases variable cast time of all skills by 10%. When equipped with Moonlight Card: Decreases fixed cast time of all skills by 0.2 seconds. S.MATK +15 When equipped with Sealed Moonlight Card: Decreases fixed cast time of all skills by 0.2 seconds. When equipped with Furious Moonlight Card: For each 3 Refine Levels of equipped Shoes: Increases magical damage with every element by 4%. [Additional Options by Grade] [Grade D]: RES +30, MRES +30 [Grade C]: Magical Damage against enemies of every size +15% [Grade B]: SPL +3 [Grade A]: S.MATK +7 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMaxHP,1500; bonus bMaxSP,150; if (.@r>=7) { bonus bMatkRate,3; if (.@r>=9) { bonus bSMatk,5; bonus bMatkRate,5; if (.@r>=11) { bonus bFixedCast,-800; bonus bVariableCastrate,-10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMRes,30; bonus bRes,30; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,15; if (.@g>=ENCHANTGRADE_B) { bonus bSpl,3; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,7; } } } } },{},{} |
Dropped By | No Result |
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1 Required Lvl 200 | |
Description | A Combination Scroll that explains how to craft Beast's Leather Shoes. [Required Materials] 50x Tiger Skin 250x Zelunium [Beast's Leather Shoes(1)] Leather shoes made with the motif of a Moonlight. MaxHP +1500, MaxSP +150 Refine Level +7: MATK +3%. Refine Level +9: MATK +5%, S.MATK +5. Refine Level +11: Decreases fixed cast time by 0.8 seconds. Decreases variable cast time by 10%. When equipped with Moonlight Card: Decreases fixed cast time by 0.2 seconds. S.MATK +15 When equipped with Sealed Moonlight Card: Decreases fixed cast time by 0.2 seconds. When equipped with Furious Moonlight Card: For each 3 Refine Levels of equipped Shoes: Increases magical damage with every element by 4%. [Bonus by Grade] [Grade D]: RES +30, MRES +30 [Grade C]: Magical damage against enemies of every size +15% [Grade B]: SPL +3 [Grade A]: S.MATK +7 |
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Item Script | { laphine_synthesis(); },{},{} |
Dropped By | No Result |