Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Finisher [2]   [Two Handed]   Item ID# 28223 (Just_Finish)
Type
Weapon
Class
Rifle
Buy
20z
Sell
10z
Weight
200
Attack
200
Required Lvl
120
Weapon Lvl
3
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A large sniper rifle used in war.
Increases long range physical attack by 15%.

Refine Level +7:
Increases Mass Spiral and Anti Material Blast damage by 30%.
Refine Level +9:
Reduces Anti Material Blast skill cooldown by 1 second.
Item Script
{ .@r = getrefine(); bonus bLongAtkRate,15; if (.@r >= 7) { bonus2 bSkillAtk,"RL_AM_BLAST",30; bonus2 bSkillAtk,"RL_MASS_SPIRAL",30; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_AM_BLAST",-1000; } } },{},{}
Dropped By

Fire Amulet    Item ID# 6512 (Charm_Fire)
Fire Charm
Type
Miscellaneous
Class
n/a
Buy
100z
Sell
50z
Weight
0.1
Description
Ninjas are commonly seen carrying around these talisman for protection. Advanced ninjas can use the talisman to perform various magic skills.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders

Fire Amulet Bundle    Item ID# 100187 (Charm_Fire_Bundle)
Fire Charm Bundle
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
25
Applicable Jobs
Every Job
Description
Warning - If you have more than 30.000 items in your inventory, the items may be lost.

500 Fire Amulets are bundled.
Item Script
{ getitem "Charm_Fire",500; },{},{}
Dropped By No Result

Fire Armor Scroll    Item ID# 23374 (Fire_Armor_S)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
Magic scroll that contains Fire Armor. Those who use it will wear fire armor.
Changing armor element of user to Fire for 30 minutes, effect does not disappear when user KO'ed.
Item Script
{ specialeffect2 EF_FIREHIT; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Fire,1,0; },{},{}
Dropped By No Result

Fire Arrow [Ammunition]   Item ID# 1752 (Fire_Arrow)
Type
Ammunition
Class
Arrow
Buy
5z
Sell
2z
Weight
0.1
Attack
30
Property
Fire
Applicable Jobs
Archer
Thief
Hunter
Assassin
Rogue
Bard / Dancer
Description
Item Script
{ bonus bAtkEle,Ele_Fire; },{},{}
Dropped By
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box, Old Violet Box
Required ForAlchemist Job Quest
Swordsman Platinum Skills Quests

Fire Arrow Quiver    Item ID# 12008 (Fire_Arrow_Container)
Type
Usable Item
Class
n/a
Buy
2z
Sell
1z
Weight
25
Applicable Jobs
Every Job
Description
A quiver which contains 500 Fire Arrows.
Item Script
{ getitem 1752,500; },{},{}
Dropped By

Fire Bolt Shadow Armor [Shadow Body]   Item ID# 24220 (S_FireBolt_Armor)
Fire Bolt Shadow Armor
Type
Shadow Gear
Class
Shadow Armor
Buy
10z
Sell
5z
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Refined to +2, every melee physical attack has a 1% chance to activate level (Refine/2) Fire Bolt.
Each refine level increases the trigger rate by 0.2%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>=2) autobonus "{ bonus3 bAutoSpell,\"MG_FIREBOLT\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT; },{},{}
Dropped By No Result

Fire Brand Box    Item ID# 16894 (C_Fire_Brand_Box)
Refined Fireblend Box
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Applicable Jobs
Every Job
Description
A box containing 1 Fire Brand. Handle with care! Available for 7 days.

Rental Item
A one-handed, formal dress sword imbued with the Fire element.
INT +2.
Enables the use of Level 5 Fire Bolt.
Random chance to autocast Level 5 Fire Bolt on target when dealing physical damage.

When VIP status active:
ATK +10, MATK +10.

This item is not refundable.
Item Script
{ getgroupitem(IG_C_FIRE_BRAND_BOX); },{},{}
Dropped By No Result

Fire Breath Shadow Cube    Item ID# 100954 (S_F_Breath_Cube)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
Shadow Cube for Rune Knights.
All 3 types of Fire Breath Shadow Equipments are included.

[Obtainable Items]
Fire Breath Shadow Weapon
Fire Breath Shadow Earring
Fire Breath Shadow Pendant
Item Script
{ getgroupitem(IG_S_F_Breath_Cube); },{},{}
Dropped By No Result

Fire Breath Shadow Earring [Shadow Pendant]   Item ID# 24451 (S_F_Breath_Earing)
Firebreath Earring Shadow
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Rune Knight
Description
A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

Reduces SP consumption of Dragon Breath by 2%.

For each 2 refine levels:
Reduces SP consumption of Dragon Breath by additional 1%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillUseSPrate,"RK_DRAGONBREATH",2+(.@r/2); },{},{}
Dropped By No Result

Fire Breath Shadow Pendant [Shadow Earring]   Item ID# 24450 (S_F_Breath_Pendant)
Firebreath Pendant Shadow
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Rune Knight
Description
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

Increases damage of Dragon Breath by 5%.

For each 2 refine levels:
Increases damage of Dragon Breath by additional 2%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"RK_DRAGONBREATH",5+2*(.@r/2); },{},{}
Dropped By No Result

Fire Breath Shadow Weapon [Shadow Weapon]   Item ID# 24449 (S_F_Breath_Weapon)
Firebreath Weapon Shadow
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Rune Knight
Description
A pair of gloves that can draw the wearer's potential ability.

Increases long ranged physical damage by 3%.

Refine Level +7, increases long ranged physical damage by additional 3%.
Refine Level +9, increases long ranged physical damage by additional 4%.

When equipped with Fire Breath Shadow Pendant and Fire Breath Shadow Earring:
For each 2 refine levels of entire set:
MaxHP and MaxSP by 1%.

When equipped with Rune Knight Shadow Weapon:
For each refine level of entire set:
Increases damage of Dragon Breath by 1%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); },{},{}
Dropped By No Result

« First < 2728293031323334353637 > Last »
back to top