Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Glacier Foxtail Staff [0]   [One Hand]   Item ID# 550070 (Glacier_Foxtail)
Glacier Foxtail
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
200
Attack
400 / MATK 400
Required Lvl
210
Weapon Lvl
5
Slot
0
Applicable Jobs
Summoner
Spirit Handler
Description
A foxtail crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

Indestructible in battle

MATK +400
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Glacier Gatling [0]   [Two Handed]   Item ID# 830013 (Glacier_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
350
Attack
350 / MATK 200
Required Lvl
210
Weapon Lvl
5
Slot
0
Range
9
Applicable Jobs
Rebellion
Description
A gatling gun crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

MATK +200
Item Script
{},{},{}
Dropped By No Result

Glacier Guard [1]   [Shield]   Item ID# 460040 (Glacier_Guard)
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
350
Defense
220
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A shield forged by imbuing the power of a Divine Cat Whiskers with Issgard's Glacier.
You can add abilities by granting a legend with special magical powers.

RES +15, MRES +15

For each 2 Refine Levels:
DEF +10, MDEF +2

Refine Level +7:
ASPD +15% (Decreases after attack delay by 15%).

Refine Level +9:
Decreases variable cast time by 10%.

Refine Level +10:
DEF +50, MDEF +10

[Bonus by Grade]
[Grade D] RES +10, MRES +10.
[Grade C] P.ATK +2, S.MATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMRes,15; bonus bRes,15; bonus bMdef,2*(.@r/2); bonus bDef,10*(.@r/2); if (.@r>=7) { bonus bAspdRate,15; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=10) { bonus bMdef,10; bonus bDef,50; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMRes,10; bonus bRes,10; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSMatk,2; } } },{},{}
Dropped By No Result

Glacier Huuma [0]   [Two Handed]   Item ID# 650025 (Glacier_Humma)
Glacier Huuma Shuriken
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
300
Attack
400 / MATK 370
Required Lvl
210
Weapon Lvl
5
Slot
0
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A huuma shuriken crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

Indestructible in battle

MATK +370
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Glacier Katar [0]   [Two Handed]   Item ID# 610037 (Glacier_Katar)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
120
Attack
240 / MATK 220
Required Lvl
210
Weapon Lvl
5
Slot
0
Applicable Jobs
Guillotine Cross
Description
A katar crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

MATK +220
Item Script
{},{},{}
Dropped By No Result

Glacier Knuckle [0]   [One Hand]   Item ID# 560032 (Glacier_Knuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150
Attack
240 / MATK 220
Required Lvl
210
Weapon Lvl
5
Slot
0
Applicable Jobs
Shura
Description
A knuckle crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

MATK +220
Item Script
{},{},{}
Dropped By No Result

Glacier Lance [0]   [Two Handed]   Item ID# 630018 (Glacier_Lance)
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
450
Attack
300 / MATK 270
Required Lvl
210
Weapon Lvl
5
Slot
0
Range
3
Applicable Jobs
Knight
Description
A two-handed spear crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

MATK +270
Item Script
{},{},{}
Dropped By No Result

Glacier Launcher [0]   [Two Handed]   Item ID# 840009 (Glacier_Launcher)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
300
Attack
300 / MATK 200
Required Lvl
210
Weapon Lvl
5
Slot
0
Range
9
Applicable Jobs
Rebellion
Description
A launcher crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

MATK +200
Item Script
{},{},{}
Dropped By No Result

Glacier Mace [0]   [One Hand]   Item ID# 590038 (Glacier_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
180
Attack
210 / MATK 210
Required Lvl
210
Weapon Lvl
5
Slot
0
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
A mace crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.

Indestructible in battle

MATK +210
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Glacier Magic Orb (Abyss Dagger)    Item ID# 311285 (Glacier_F_Orb_93)
Glacier Flower Spell(Abyss Dagger)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Increases damage of Abyss Dagger by 10%.

For each 4 Refine Levels:
Increases damage of Abyss Dagger by additional 5%.

Refine Level +9:
Increases damage of Abyss Dagger by additional 10%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",10+5*(.@r/4); if (.@r>=9) { bonus2 bSkillAtk,"ABC_ABYSS_DAGGER",10; } },{},{}
Dropped By No Result

Glacier Magic Orb (Abyss Square)    Item ID# 311288 (Glacier_F_Orb_96)
Glacier Flower Spell(Abyss Square)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Increases damage of Abyss Square by 10%.

For each 4 Refine Levels:
Increases damage of Abyss Square by additional 5%.

Refine Level +9:
Increases damage of Abyss Square by additional 10%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10+5*(.@r/4); if (.@r>=9) { bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10; } },{},{}
Dropped By No Result

Glacier Magic Orb (Acidified Zone)    Item ID# 311280 (Glacier_F_Orb_89)
Glacier Flower Spell(Acidified Zone)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Increases damage of Acidified Zone (Water/Wind/Ground/Fire) by 10%.

For each 4 Refine Levels:
Increases damage of Acidified Zone (Water/Wind/Ground/Fire) by additional 5%.

Refine Level +9:
Increases damage of Acidified Zone (Water/Wind/Ground/Fire) by additional 10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10+5*(.@r/4); bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10+5*(.@r/4); bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10+5*(.@r/4); bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10+5*(.@r/4); if (.@r>=9) { bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10; } },{},{}
Dropped By No Result

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