Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Gold Coin    Item ID# 7720 (Gold_Coin_US)
Type
Miscellaneous
Class
n/a
Buy
100z
Sell
50z
Weight
1
Description
A peculiar gold coin that doesn't resemble any currency that you can recognize.
Still, it'd make for some impressive bling.
Item Script
{},{},{}
Dropped By

Gold Coin    Item ID# 7929 (Golden_Coin_)
Type
Miscellaneous
Class
n/a
Buy
10z
Sell
5z
Weight
1
Description
A magic coin from the Forbidden Pot of Leprechaun. It seems to be a very valuable thing to them.
Item Script
{},{},{}
Dropped By No Result

Gold Coin Basket    Item ID# 6612 (Gold_Coin_Basket)
Type
Miscellaneous
Class
n/a
Buy
300000z
Sell
150000z
Weight
20
Description
A basket full of gold coins that can be sold to traders for profit.
Item Script
{},{},{}
Dropped By No Result

Gold Dragon Orb    Item ID# 25762 (Dragenergy_Gold)
Dragon's Energy (Gold)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Mystical crystal with the power of the gold dragon.
Item Script
{},{},{}
Dropped By No Result

Gold Dragon Plate [1]   [Body]   Item ID# 15393 (DragonA_Gold)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
120
Defense
110
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
You can feel the life force of the dragon just by wearing this armor that has been accumulated for a long time.

VIT +12, MaxHP +20%, MaxSP +5%.

For each 2 refine levels:
ASPD +3% (Decreases after attack delay by 3%).
Decreases variable cast time by 3%.

For each 3 refine levels:
Increases physical and magical damage against Dragon monsters by 7%.

Refine Level +11:
Increases physical and magical damage against Medium and Large sized monsters by 6%.
Decreases fixed cast time by 0.2 seconds.

When equipped with Dragon Scale Boots and Dragon Scale Hood:
DEF +80, MDEF +15, MaxHP +10%.

For each 30 base VIT:
Decreases damage taken from Medium and Large sized monsters by 1%.

Recieving physical or magical damage has a chance to activate Dragon's Health:
Decreases damage taken from all size monsters by 7% for 10 seconds.

If base VIT is at least 120:
Increases the chance to activate Dragon's Health and decreases damage taken from all size monsters by additional 5% to the Dragon's Health effect.

If total refine level of entire set at least +33:
Increases Attack Speed (Decreases after attack delay by 20%).
Decreases after skill cast delay of all skills by 25%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHPrate,20; bonus bMaxSPrate,5; bonus bVit,12; bonus bAspdRate,3*(.@r/2); bonus bVariableCastrate,-3*(.@r/2); bonus2 bAddRace,RC_Dragon,7*(.@r/3); bonus2 bMagicAddRace,RC_Dragon,7*(.@r/3); if (.@r>=11) { bonus bFixedCast,-200; bonus2 bAddSize,Size_Medium,6; bonus2 bMagicAddSize,Size_Medium,6; bonus2 bAddSize,Size_Large,6; bonus2 bMagicAddSize,Size_Large,6; } },{},{}
Dropped By No Result

Gold Earring    Item ID# 10022 (Golden_Earing)
Golden Earring
Type
Pet Armor
Class
n/a
Buy
20z
Sell
10z
Weight
0
Description
Old fashioned gold earring.
Applicable Pet : Civil Servant
Item Script
{},{},{}
Dropped By No Result

Gold Fish Head Hat [1]   [Upper Head]   Item ID# 19264 (GoldFish_Hat)
Golden Fish Hat
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A smirk golden fish hat. Every time I open my mouth, it seems fishy.

Has a chance to endow weapon with Holy element for 60 seconds when dealing physical damage.
Has a chance to increase Holy elemental magic by 10% for 60 seconds when dealing magical damage.

Refine Level +7:
Chance of endowing weapon with Holy property increases.
Chance of triggering +10% Holy property magic damage buff increases.

Refine Level +9:
When receiving physical attack, has a chance to autocast Quagmire Level 1.
Item Script
expand to view script
{ .@r = getrefine(); if (.@r>8) { bonus4 bAutoSpellWhenHit,"WZ_QUAGMIRE",1,10,1; } if (.@r<6) { autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",10,60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }"; } else { autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,10; }",(10+(.@r*2)),60000,BF_MAGIC,"{ specialeffect2 EF_ASPERSIO; }"; } },{},{}
Dropped By No Result

Gold Fish Head Hat SynthesisBox    Item ID# 23836 (Bs_Item_M_S_13)
Gold Fish Head Hat Combination Scroll
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Gold Fish Head Hat combination method is explained in this Combination Scroll.

[Required materials]
Young Twig 150 ea.
Zelunium 20 ea.
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

Gold Fish Head Hat-LT [1]   [Upper Head]   Item ID# 400155 (GoldFish_Hat_LT)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40
Defense
2
Required Lvl
150
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
An improved version of the puffing gold fish hat.

Base Level at least 210:
P.ATK +2
S.MATK +2

Physical attacks have a certain chance to grant Holy element to your weapon for 60 seconds.
Magical attacks have a certain chance to increase magical damage with Holy element by 20% for 60 seconds.

Refine Level +7:
Increases melee physical damage by 10%.
Increases magical damage with Holy element by 10%.

Refine Level +9:
ATK +5%, MATK +5%

Refine Level +11:
Increases magical damage against Shadow elemental by 20%.

[Bonus by Grade]
[Grade D]: melee physical damage +5%. magical damage with Holy element +5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,10; bonus bShortAtkRate,10; if (.@r>=9) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,20; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Holy,5; bonus bShortAtkRate,5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } autobonus "{ bonus bAtkEle,Ele_Holy; }",1,60000,BF_WEAPON; autobonus "{ bonus2 bMagicAtkEle,Ele_Holy,20; }",1,60000,BF_MAGIC; },{},{}
Dropped By No Result

Gold Ingot Poring Hat [1]   [Upper Head]   Item ID# 18748 (Gold_Ingot_Poring_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
3
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
According to Chinese custom, it can bring the wealth and fortune to you.
LUK +2, DEX +2.
Item Script
{ bonus bDex,2; bonus bLuk,2; },{},{}
Dropped By No Result

Gold Lux [0]   [Two Handed]   Item ID# 13106 (Gold_Lux)
Type
Weapon
Class
Revolver
Buy
100000z
Sell
50000z
Weight
50
Attack
20
Required Lvl
12
Weapon Lvl
3
Slot
0
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A decorative, beautiful golden revolver that commands attention.
Has a chance of auto casting Coin Flip when dealing physical attack.
The level of Coin Flip cast will be equal to the Coin Flip skill level that the user has learned.
HIT - 10
Item Script
{ bonus bHit,-10; if (getskilllv("GS_GLITTERING")>0) bonus3 bAutoSpell,"GS_GLITTERING",getskilllv("GS_GLITTERING"),100; },{},{}
Dropped By

Gold Ore    Item ID# 7231 (Gold_Ore)
Type
Miscellaneous
Class
n/a
Buy
20z
Sell
10z
Weight
15
Description
An ore containing gold which can be purified to make gold.
Item Script
{},{},{}
Dropped By No Result

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