.:Renewal Item Database:.
Items Listed From A-Z
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. MaxHP +100, MATK +15. |
Item Script | { bonus bMatk,15; bonus bMaxHP,100; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. MaxHP +100, ATK +15. |
Item Script | { bonus bMaxHP,100; bonus bBaseAtk,15; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. MaxHP +100. Decreases variable cast time by 10%. |
Item Script | { bonus bMaxHP,100; bonus bVariableCastrate,-10; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. MaxHP +100. ASPD +7% (Decreases after attack delay by 7%). |
Item Script | { bonus bMaxHP,100; bonus bAspdRate,7; },{},{} |
Dropped By | No Result |
Booster Shoes [1] [Footgear] Item ID# 22195 (Booster_shoes) | |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
80 Defense
30 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Shoes that has the effect of temporarily enhancing the ability by stimulating the nerves of the foot. The improvement effect changes according to the ability of the person who wears it. MaxHP +10%, MaxSP +10%, MDEF +10. Decreases damage taken from Players by 5%. Base STR is at least 125: Refine Level +7: ATK +90. Refine Level +9: Additional ATK +90. Base AGI is at least 125: Refine Level +7: ASPD +2. Refine Level +9: Additional ASPD +2. Base VIT is at least 125: Refine Level +7: MaxHP +12%. Refine Level +9: Additional MaxHP +12%. Base INT is at least 125: Refine Level +7: MATK +120. Refine Level +9: Additional MATK +120. Base DEX is at least 125: Refine Level +7: Long range physical damage +10% Refine Level +9: Additional long range physical damage +10%. Base LUK is at least 125: Refine Level +7: Increases critical damage by 20%. Refine Level +9: Increases critical damage by additional 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubRace,RC_Player_Human,5; if (.@r>=7) { if (readparam(bStr)>=125) bonus bBaseAtk,90; if (readparam(bAgi)>=125) bonus bAspd,2; if (readparam(bVit)>=125) bonus bMaxHPrate,12; if (readparam(bInt)>=125) bonus bMatk,120; if (readparam(bDex)>=125) bonus bLongAtkRate,10; if (readparam(bLuk)>=125) bonus bCritAtkRate,20; } if (.@r>=9) { if (readparam(bStr)>=125) bonus bBaseAtk,90; if (readparam(bAgi)>=125) bonus bAspd,2; if (readparam(bVit)>=125) bonus bMaxHPrate,12; if (readparam(bInt)>=125) bonus bMatk,120; if (readparam(bDex)>=125) bonus bLongAtkRate,10; if (readparam(bLuk)>=125) bonus bCritAtkRate,20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
0 Attack
160 / MATK 160 Required Lvl 100 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | A special One-Handed Spear prepared for your rapid growth. MATK +160, ATK +3%. Increases Holy elemental magic damage by 3%. For each refine level: ATK +2, MATK +2. For each 15 Base Level: ATK +3, MATK +3. (Up to Base Level 180) Refine Level +7: For each Level of Faith: Increases Holy elemental magic damage by additional 1%. Refine Level +9: Increases ranged physical damage by 10%. When equipped with Default Booster Robe, Default Booster Muffler, Default Booster Shoes and Default Booster Earring: MATK +20. Decreases after skill cast delay by 15%. For each 15 Base Level: Increases damage of Genesis Ray by 1%. (Up to Base Level 180) When using Cure: Increases damage of Genesis Ray by additional 20% for 60 seconds. When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch: ASPD +2. Increases ranged physical damage by 10%. For each 15 Base Level: Increases damage of Banishing Point by 2%. (Up to Base Level 180) When using Spear Quicken: Increases damage of Banishing Point by additional 35% for 60 seconds. |
Item Script |
expand to view script{ bonus bMatkRate,3; bonus bAtkRate,3; bonus2 bMagicAtkEle,Ele_Holy,3; .@r = getrefine(); if (.@r) { bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; } .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,getskilllv("CR_TRUST"); } if (.@r>=9) { bonus bLongAtkRate,10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0 Attack
165 / MATK 165 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Sorcerer |
---|---|
Description | A special Book prepared for your rapid growth. MATK +165, MATK +3%. Increases Neutral elemental magic damage by 3%. For each refine level: MATK +3. For each 15 Base Level: MATK +3. (Up to Base Level 180) Refine Level +7: For each Level of Indulge: Increases Neutral elemental magic damage by additional 2%. Refine Level +9: Increases magical damage against enemies of all sizes by 10%. When equipped with Elemental Booster Robe, Elemental Booster Muffler, Elemental Booster Shoes and Elemental Booster Earring: MATK +20. Increases magical damage against enemies of all sizes by additional 10%. For each 15 Base Level: Increases damage of Psychic Wave by 1%. (Up to Base Level 180) When using Memorize: Increases damage of Psychic Wave by additional 20% for 60 seconds. When equipped with Default Booster Robe, Default Booster Muffler, Default Booster Shoes and Default Booster Earring: MATK +20, ASPD +2. For each 15 Base Level: Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt by 2%. (Up to Base Level 180) When using Double Casting: Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt by additional 35% for 60 seconds. |
Item Script |
expand to view script{ bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,3; .@r = getrefine(); bonus bMatk,.@r; bonus bMatk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Neutral,getskilllv("PF_HPCONVERSION"); } if (.@r>=9) { bonus2 bMagicAddSize,Size_All,10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
100 / MATK 200 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | A special staff prepared for your rapid growth. MATK +200, MATK +2%. Increases Fire elemental magic damage by 3%. Indestructible in battle For each refine level: MATK +3. For each 15 Base Level: MATK +3 (Up to Base Level 180). Refine Level +7: For each Level of Mystical Amplification: Increases Fire elemental magic damage by additional 1%. Refine Level +9: Increases Ghost, Wind, Water elemental magic damage by 10%. When equipped with Elemental Booster Robe, Elemental Booster Muffler, Elemental Booster Shoes and Elemental Booster Earring: MATK +20. Increases magical damage against enemies of all sizes by 10%. For each 15 Base Level: Increases damage of Crimson Rock by 1%. (Up to Base Level 180) When using Mystical Amplification: Increases damage of Crimson Rock by additional 20% for 60 seconds. When equipped with Default Booster Robe, Default Booster Muffler, Default Booster Shoes and Default Booster Earring: MATK +20. Decreases after skill cast delay by 10%. For each 15 Base Level: Increases damage of Soul Expansion by 1%. (Up to Base Level 180) When using Mystical Amplification: Increases damage of Soul Expansion by additional 20% for 60 seconds. |
Item Script |
expand to view script{ bonus bUnbreakableWeapon; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Fire,3; .@r = getrefine(); bonus bMatk,.@r*3; bonus bMatk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,getskilllv("HW_MAGICPOWER"); } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Ghost,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Water,10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
160 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Genetic |
---|---|
Description | A special One-Handed Sword prepared for your rapid growth. ATK +2%. Decreases variable cast time of all skills by 3%. For each refine level: ATK +3. For each 15 Base Level: ATK +3 (Up to Base Level 180) Refine Level +7: For each Level of Learning Potion: Decreases variable cast time of all skills by additional 1%. Refine Level +9: Increases ranged physical damage by 10%. When equipped with Attack Booster Suit, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring: ASPD +2. Increases physical damage against enemies of all sizes by 10%. For each 15 Base Level: Increases damage of Cart Tornado by 1%. (Up to Base Level 180) When using Cart Boost: Increases damage of Cart Tornado by additional 20% for 60 seconds. When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch: MaxHP +10%. Decreases variable cast time of all skills by 10%. For each 15 Base Level: Increases damage of Cart Cannon by 1%. (Up to Base Level 180) When using Cart Boost: Increases damage of Cart Cannon by additional 20% for 60 seconds. |
Item Script | { bonus2 bAddClass,Class_All,2; bonus bVariableCastrate,-3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) bonus bVariableCastrate,-1*getskilllv("AM_LEARNINGPOTION"); if (.@r>=9) bonus bLongAtkRate,10; },{},{} |
Dropped By | No Result |
Booster Two-handed Sword [2] [Two Handed] Item ID# 600001 (Boost_TH_Sword) Booster Two Handed Sword | |
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
250 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Rune Knight |
---|---|
Description | A special Two-Handed Sword prepared for your rapid growth. Critical +10, MaxHP +3%. For each refine level: ATK +3. For each 15 Base Level: ATK +3 (Up to Base Level 180). Refine Level +7: For each Level of Two-Handed Quicken: ASPD +1% (After attack delay -1%). Refine Level +9: Increases critical damage by 10%. When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring: ASPD +2. Increases critical damage by additional 10%. For each 15 Base Level: Increases damage of Sonic Wave by 2%. (Up to Base Level 180) When using Concentration: Increases damage of Sonic Wave by additional 35% for 60 seconds. When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch: MaxHP +10%. Decreases after skill cast delay by 15%. For each 15 Base Level: Increases damage of Dragon Breath and Dragon Breath - Water by 1%. (Up to Base Level 180) When using Concentration: Increases damage of Dragon Breath and Dragon Breath - Water by additional 20% for 60 seconds. |
Item Script | { bonus bCritical,10; bonus bMaxHPrate,3; .@r = getrefine(); bonus bBaseAtk,.@r; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bAspdRate,getskilllv("KN_TWOHANDQUICKEN"); } if (.@r>=9) { bonus bCritAtkRate,10; } },{},{} |
Dropped By | No Result |
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
0 | |
Description | A package that can refine Booster Weapons, which cannot be refined normally. Booster Weapons can be refined to +9 or higher. Ignition Wave Booster Two-Handed Sword Hundered Breath Booster Spear Banishing Cannon Booster Spear Pressure Genesis Booser Sword Power Tornado Booster Axe Arms Knuckle Booster Mace Acid Cannon Booster Club Hells Tornado Booster Sword Rolling Cross Booster Katar Counter Assault Booster Dagger Triangle Spring Booster Bow Magic Fatal Booster Dagger Crimson Strain Booster Staff Chain Jack Booster Staff Spell Bolt Booster Book Elemental Spell Booster Stick Adonus Booster Wand Dupledex Booster Mace Rampage Arrow Booster Knuckle Sky Cannon Booster Knuckle Arrow Booster Bow Sharp Bolt Booster Bow Rainstorm Booster Bow Metallic Reverberation Booster Violin Metallic Reverberation Booster Whip (This item will be deleted at the last regular inspection in July 2020.) |
---|---|
Item Script | { laphine_upgrade(); },{},{} |
Dropped By | No Result |
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
0 | |
Description | A package that can refine Booster Weapons, which cannot be refined normally. Booster Weapons can be refined to +11. Ignition Wave Booster Two-Handed Sword Hundered Breath Booster Spear Banishing Cannon Booster Spear Pressure Genesis Booser Sword Power Tornado Booster Axe Arms Knuckle Booster Mace Acid Cannon Booster Club Hells Tornado Booster Sword Rolling Cross Booster Katar Counter Assault Booster Dagger Triangle Spring Booster Bow Magic Fatal Booster Dagger Crimson Strain Booster Staff Chain Jack Booster Staff Spell Bolt Booster Book Elemental Spell Booster Stick Adonus Booster Wand Dupledex Booster Mace Rampage Arrow Booster Knuckle Sky Cannon Booster Knuckle Arrow Booster Bow Sharp Bolt Booster Bow Rainstorm Booster Bow Metallic Reverberation Booster Violin Metallic Reverberation Booster Whip (This item will be deleted at the last regular inspection in July 2020.) |
---|---|
Item Script | { laphine_upgrade(); },{},{} |
Dropped By | No Result |