Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Adventurer Returns Support Box    Item ID# 12314 (Noive_Box)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
A box containing:
Steamed Tongue Box(10)
Steamed Desert Scorpions Box(10)
Dragon Breath Cocktail Box(10)
Hwergelmir's Tonic Box(10)
Cooked Nine Tail Box(10)
Immortal Stew Box(10)
Blessing Scroll Box(10)
Increase Agility Scroll Box(10)
Bubble Gum Box(10)
Small Life Potion Box(10)
[NotForSale]Battle_Manual Box(5).
Item Script
{ getgroupitem(IG_Noive_Box); },{},{}
Dropped By No Result

Adventurer's Backpack [1]   [Garment]   Item ID# 2576 (Bravery_Bag)
Heroic Backpack
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20
Defense
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A small backpack with essential item for adventure.
Enables use of Level 1 Greed.
[- Base STR 90 or higher -]
Refined to +7, ATK +20
Refined to +9, ATK +10
[- Base INT 90 or higher -]
Refined to +7, MATK +30
Refined to +9, MATK +20
[- Base VIT 90 or higher -]
Refined to +7,
Neutral resistance +10%.
Refined to +9,
Neutral resistance +5%.
[- Base AGI 90 or higher -]
Refined to +7, ASPD +8%
Refined to +9, ASPD +1
[- Base DEX 90 or higher -]
Refined to +7, long ranged physical attack damage +5%.
Refined to +9, long ranged physical attack damage +5%.
[- Base LUK 90 or higher -]
Refined to +7, critical attack damage +10%.
Refined to +9, critical attack damage +5%.
Item Script
expand to view script
{ skill "BS_GREED",1; .@r = getrefine(); if (.@r>=7) { if (readparam(bStr)>=90) { bonus bBaseAtk,(.@r>=9)?30:20; } if (readparam(bInt)>=90) { bonus bMatk,(.@r>=9)?50:30; } if (readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,(.@r>=9)?10:5; } if (readparam(bAgi)>=90) { bonus bAspdRate,8; if (.@r>=9) { bonus bAspd,1; } } if (readparam(bDex)>=90) { bonus bLongAtkRate,(.@r>=9)?10:5; } if (readparam(bLuk)>=90) { bonus bCritAtkRate,(.@r>=9)?15:10; } } },{},{}
Dropped By No Result

Adventurer's Backpack SynthesisBox    Item ID# 23877 (Bs_Item_M_S_3)
Adventurer's Backpack Combination Scroll
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Adventurer's Backpack combination method is explained in this Combination Scroll.

[Required materials]
Broken Crown 150 ea.
Zelunium 30 ea.

[Adventurer's Backpack(1)]
A small backpack with essential items for adventure.
Enables the use of Level 1 Greed.

Base STR at least 90:
Refine Level +7: ATK +20
Refine Level +9: ATK +10
Base INT at least 90:
Refine Level +7: MATK +30
Refine Level +9: MATK +20
Base VIT at least 90:
Refine Level +7: Reduces damage taken from Neutral elemental attack by 10%.
Refine Level +9: Reduces damage taken from Neutral elemental attack by 5%.
Base AGI at least 90:
Refine Level +7: Reduces after attack delay by 8%.
Refine Level +9: ASPD +1
Base DEX at least 90:
Refine Level +7: Increases ranged physical attack by 5%.
Refine Level +9: Increases ranged physical attack by 5%.
Base LUK at least 90:
Refine Level +7: Increases critical damage by 10%.
Refine Level +9: Increases critical damage by 5%.
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

Adventurer's Spirit [1]   [Garment]   Item ID# 20831 (Elder_Spirit)
Type
Armor
Class
Garment
Buy
1000z
Sell
500z
Weight
40
Defense
40
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An item made by an adventurer's grudge. It can collect magic and withdraw it freely.
INT +5
If upgrade level is +5 or higher, MATK +5 for every 60 base INT.
If upgrade level is +7 or higher, Additional MATK +5 for every 10 base INT.

Set Bonus
Adventurer's Spirit
Antique Book Card
Disables the effect of Antique Book Card (MATK +5 for every 10 base INT).
Item Script
{ .@r = getrefine(); bonus bInt,5; if (.@r>=5) bonus bMatk,5*(readparam(bInt)/60); if (.@r>=7) bonus bMatk,5*(readparam(bInt)/10); },{},{}
Dropped By No Result

Adventurer's Suit [0]   [Body]   Item ID# 2305 (Adventure_Suit)
Type
Armor
Class
Armor
Buy
1000z
Sell
500z
Weight
30
Defense
20
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A light, comfortable suit made just for young adventurers.
Item Script
{},{},{}
Dropped By
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Adventurer's Suit [1]   [Body]   Item ID# 2306 (Adventurere's_Suit_)
Type
Armor
Class
Armor
Buy
1000z
Sell
500z
Weight
30
Defense
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A light, comfortable suit made just for young adventurers.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Adventurer's Trusty Towel [1]   [Accessory]   Item ID# 2776 (Cool_Towel)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A cool towel which wipes the sweat from your body.
Item Script
{},{ sc_start SC_SUMMER,INFINITE_TICK,0; },{ sc_end SC_SUMMER; }
Dropped By No Result

Aebecee's Raging Typhoon Armor [0]   [Body]   Item ID# 2348 (Wind_Sprits_Armor)
Type
Armor
Class
Armor
Buy
136000z
Sell
68000z
Weight
220
Defense
25
Required Lvl
45
Armor Lvl
1
Slot
0
Property
Wind
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
An armor that is enchanted with the Wind Property.
Item Script
{ bonus bDefEle,Ele_Wind; },{},{}
Dropped By
EnchantmentArmor (Stat) Enchantable

Aebecee's Raging Typhoon Armor [1]   [Body]   Item ID# 2349 (Wind_Sprits_Armor_)
Type
Armor
Class
Armor
Buy
136000z
Sell
68000z
Weight
220
Defense
25
Required Lvl
45
Armor Lvl
1
Slot
1
Property
Wind
Applicable Jobs
Every Job except Novice & Supernovice
Description
An armor that is enchanted with the Wind Property.
Item Script
{ bonus bDefEle,Ele_Wind; },{},{}
Dropped By No Result
EnchantmentArmor (Stat) Enchantable

Aegir Armor [1]   [Body]   Item ID# 15138 (Egir_Armor_K)
Egir Armour
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
160
Defense
25
Required Lvl
40
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Egir, the God of Sea's Armor. It has a shape of a beautiful mermaid and seems to enable wearer swim in the water.

MaxHP +500, MaxSP +50.

Indestructible in battle

When equipped with Aegir Helm:
Reduces damage taken from Fish monsters by 10%.

For each refine level of Aegir Armor:
Reduces damage taken from Fish monsters by 1%.

More Information on Combo:
Item Script
{ bonus bMaxHP,500; bonus bMaxSP,50; bonus bUnbreakableArmor; },{},{}
Dropped By No Result

Aegir Cloak [1]   [Garment]   Item ID# 20756 (Egir_Manteau_K)
Egir Manteau
Type
Armor
Class
Garment
Buy
10z
Sell
5z
Weight
30
Defense
10
Required Lvl
40
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Manteau of sea god. It is said to protect wearer with sacred power of the Sea.
MaxHP +500, MaxSP +50.
Indestructible

When equipped with Aegir(Egir) Helm and Aegir(Egir) Manteau:
Recovers 10 SP every time defeating Fish monster with melee attack.
Adds a chance a defeated Fish monster will drop Sushi or Raw Fish.
Sushi and Raw Fish's HP recovery increases by 5%.
HP recovery increases by 5% per Manteau Refinement. Drop rate also increases.

More Information on Combo:
Item Script
{ bonus bUnbreakableGarment; bonus bMaxHP,500; bonus bMaxSP,50; },{},{}
Dropped By No Result

Aegir Helm [1]   [Upper Head]   Item ID# 19026 (Egir_Helm_K)
Egir Helm
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
80
Defense
10
Required Lvl
40
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A Helmet from Aegir, god of Ocean. If the whole set of Egir are gathered, it will show the power of the Sea.

VIT +3

[Aegir set: Aegir Helm, Aegir Manteau, Aegir Shoes]
MaxHP +1000, MaxSP +100.
Increases experience gained from defeating Fish monsters by 20%.
Increases physical and magical attacks inflicted on Fish monsters by 50%.
Reduces damage taken from Water elemental attack by 50%.

More Information on Combo:
Item Script
{ bonus bVit,3; },{},{}
Dropped By No Result

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