Renewal
.:Renewal Item Database:.
Items Listed From A-Z

Devil Scroll    Item ID# 14297 (Devil_Scroll)
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Applicable Jobs
Every Job
Description
A darkness gift from an evil. Handle with care in opening it. Don't provoke the evil.
Item Script
{ getgroupitem(IG_Devil_Scroll); },{},{}
Dropped By No Result

Devil Wing Staff [2]   [Two Handed]   Item ID# 640036 (Devil_Wing_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
140
Attack
95 / MATK 290
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Mage
Description
A two-handed staff crafted to control demonic magic.

Indestructible in battle

MATK +290
MATK +5%, SPL +2
Increases damage of Soul Vulcan Strike by 5%.

Refine Level +5:
Increases damage of Soul Vulcan Strike by additional 10%.

Refine Level +7:
Increases Magical Damage with Ghost and Shadow element by 5%.

Refine Level +9:
Increases damage of Soul Vulcan Strike by additional 10%.

Refine Level +10:
Decreases variable cast time by 10%.

Refine Level +11:
Increases damage of Soul Vulcan Strike by additional 5%.
Increases damage of Mystery Illusion by 15%.

[Bonus by Grade]
[Grade D]: Magical Damage with Ghost and Shadow element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5; if (.@r>=5) { bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Dark,5; bonus2 bMagicAtkEle,Ele_Ghost,5; if (.@r>=9) { bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",15; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Dark,10; bonus2 bMagicAtkEle,Ele_Ghost,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Devil Worshipper Shoes [0]   [Footgear]   Item ID# 22138 (Demonist_Shoes)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50
Defense
15
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A pair of shoes made by a worshipper of Baphomet with magical powers.
MaxHP +3%, MaxSP +3%, MATK +2%.
Increases Neutral and Fire elemental magic damage by 2%.

Refine Level +5:
MaxHP +7%, MaxSP +7%, MATK +3%.
Increases Neutral and Fire elemental magic damage by 3%.

Refine Level +7:
MaxHP +10%, MaxSP +10%, MATK +5%.
Increases Neutral and Fire elemental magic damage by 5%.
Item Script
expand to view script
{ bonus bMdef,15; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,2; bonus2 bMagicAtkEle,Ele_Fire,2; .@r = getrefine(); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bMagicAtkEle,Ele_Fire,3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Fire,5; } },{},{}
Dropped By No Result

Devil Worshipper Shoes [1]   [Footgear]   Item ID# 22221 (Demonist_Shoes_)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50
Defense
15
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ bonus bMdef,15; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,2; bonus2 bMagicAtkEle,Ele_Fire,2; .@r = getrefine(); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bMagicAtkEle,Ele_Fire,3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Fire,5; } },{},{}
Dropped By No Result

Devil's Bible Drive [1]   [Shield]   Item ID# 2166 (Exorcism_Bible_)
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
60
Defense
80
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Priest
Monk
Description
A must-read book for priests.

INT +1. Increases HP Recovery and SP Recovery Rate by 3%.

When equipped with Holy Stick:
Increases damage of Magnus Exorcismus by 20%.
Physical attacks have a chance to autocast Level 1 Turn Undead on the attacker.
Item Script
{ bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; },{},{}
Dropped By No Result

Devil's Bullet [2]   [Two Handed]   Item ID# 800026 (Devils_Bullet)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
200
Attack
250
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A revolver known to use devil's bullets.

ATK +5%, CON +2
Increases damage of Only One Bullet by 5%.

Refine Level +5:
Increases damage of Only One Bullet by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Only One Bullet by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Only One Bullet by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Devil's Cattle Ring    Item ID# 7930 (Cowking's_Nose_Ring)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
100
Description
Very large ring. Stink behind him. Everyone can be have this item.
Item Script
{},{},{}
Dropped By

Devil's Hand [0]   [Upper Head]   Item ID# 19329 (Hand_Of_Devil)
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
100
Defense
18
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A hand dropped by a psychic who was chasing after a powerful demon. It will surround you with fear once you equip it.

Reduces after attack delay 10%.
Reduces fixed cast time by 50%.
Increases Lion's Howl damage by 20%.
Casting cannot be interrupted outside of WoE.

Refine Level +7:
Reduces after attack delay by 5% (ASPD +5%).
Increases Lion's Howl damage by 30%.

Refine Level +9:
Reduces after attack delay by 5% (ASPD +5%).
Increases Lion's Howl damage by 50%.

Refine Level +10:
Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack.

Refine Level +10 and Ride In Lightening is at Level 5 or higher:
Reduces variable cast time of Lion's Howl, Mental Strength and Summon Spirit Sphere by 50%.

Refine Level +10 and Earth Shaker is Level 5 or higher:
Reduces cooldown of Lion's Howl by 9.5 seconds.

Refine Level +10 and Rampage Blast is Level 5 or higher:
Increases physical damage on boss monsters by 50%.
Item Script
expand to view script
{ .@r = getrefine(); .@a = getskilllv("SR_RIDEINLIGHTNING"); .@b = getskilllv("SR_EARTHSHAKER"); .@c = getskilllv("SR_RAMPAGEBLASTER"); bonus bNoCastCancel; bonus bAspdRate,10; bonus2 bFixedCastrate,"SR_HOWLINGOFLION",-100; bonus2 bSkillAtk,"SR_HOWLINGOFLION",20; if (.@r>=7) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",30; bonus bAspdRate,5; } if (.@r>=9) { bonus2 bSkillAtk,"SR_HOWLINGOFLION",50; bonus bAspdRate,5; } if (.@r>=10) bonus bIgnoreDefRace,RC_All; if (.@r>=10 && .@a == 5) { bonus2 bVariableCastrate,"SR_HOWLINGOFLION",-50; bonus2 bVariableCastrate,"MO_STEELBODY",-50; bonus2 bVariableCastrate,"MO_CALLSPIRITS",-50; } if (.@r>=10 && .@b == 5) bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-9500; if (.@r>=10 && .@c == 5) bonus2 bAddClass,Class_Boss,50; },{},{}
Dropped By No Result

Devil's Minion [0]   [Middle Head]   Item ID# 19028 (Minions_Of_Devil)
Classic Silf Manteau 2 Week Rental Box
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
20
Required Lvl
40
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A hat resemble servant of devil.
Enable use of Level 3 Potion Pitcher.
Item Script
{ skill "AM_POTIONPITCHER",3; },{},{}
Dropped By No Result

Deviling Card [Garment]   Item ID# 4174 (Deviling_Card)
Type
Card
Class
Garment Card
Buy
20z
Sell
10z
Weight
1
Pre/Suffix
Deviant
Description
Add a 50% resistance against Neutral Property attacks.
Receive 50% more damage from other property attacks.

More Information on Combo:
Item Script
expand to view script
{ bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50; },{},{}
Dropped By
Obtainable FromMystical Card Album

Deviling Hat [1]   [Upper Head]   Item ID# 5254 (Deviling_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50
Defense
6
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat made to resemble a little dead deviling which has charming side-spreaded eyes.
ATK +2, MATK +2
[If refined to +7 or higher]
Increases EXP gained from each kill by 1%.
Item Script
{ bonus bBaseAtk,2; bonus bMatk,2; if (getrefine()>=7) bonus2 bExpAddRace,RC_All,1; },{},{}
Dropped By No Result

Devilring Balloon [0]   [Lower Head]   Item ID# 19151 (Deviling_Balloon)
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
1
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A Devilring balloon that floating over your head. Somehow you feel really lucky just by wearing this.
Increases item drop rate and experience gained from defeating a monster by 5%.
Adds a chance of inflicting Curse status on target when dealing physical attacks.
Item Script
{ bonus2 bAddEff,Eff_Curse,500; bonus2 bExpAddRace,RC_All,5; bonus2 bDropAddRace,RC_All,5; },{},{}
Dropped By No Result

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