.:Renewal Item Database:.
Items Listed From A-Z
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A mysterious halter that summon creature to ride on. Cannot be traded with others. |
Item Script | { setmounting(); },{},{ if (ismounting()) setmounting(); } |
Dropped By | No Result |
Type
Armor
Class
Upper & Middle Headgear
Buy
20z
Sell
10z
Weight
10 Defense
17 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A headgear which is focused on defense. It covers almost all of the face. INT + 1, VIT + 2, MDEF + 5. If base INT is 120 or higher: MATK +10, DEF +5. |
Item Script | { bonus bVit,2; bonus bInt,1; bonus bMdef,5; if (readparam(bInt)>=120) { bonus bMatk,10; bonus bDef,5; } },{},{} |
Dropped By | No Result |
Type
Card
Class
Weapon Card
Buy
n/a
Sell
n/a
Weight
1 Pre/Suffix Guardman | |
Description | ATK +5% When compounded on either Dagger, One-Handed Sword or Two-Handed Sword: Increases melee physical damage by 10%. For each 3 Refine Levels: Increases melee physical damage by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases melee physical damage by additional 3%. |
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Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,5; if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSWORD || getiteminfo(getequipid(EQI_HAND_R),11) == W_DAGGER) { bonus bShortAtkRate,10+2*(.@r/3); if (BaseLevel>=200) { bonus bShortAtkRate,3*(.@r/3); } } },{},{} |
Dropped By | No Result |
Type
Card
Class
Weapon Card
Buy
n/a
Sell
n/a
Weight
1 Pre/Suffix High Guardman | |
Description | ATK +5% When compounded on either One-Handed Spear or Two-Handed Spear: Increases ranged physical damage by 10%. For each 3 Refine Levels: Increases ranged physical damage by additional 2%. Base Level at least 200: For each 3 Refine Levels: Increases ranged physical damage by additional 3%. |
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Item Script | { .@r = getrefine(); bonus bAtkRate,5; if (getiteminfo(getequipid(EQI_HAND_R),11) == W_1HSPEAR || getiteminfo(getequipid(EQI_HAND_R),11) == W_2HSPEAR) { bonus bLongAtkRate,10+2*(.@r/3); if (BaseLevel>=200) { bonus bLongAtkRate,3*(.@r/3); } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
300 Attack
280 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Meister |
---|---|
Description | A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. For each 2 refine levels: Damage of Axe Stomp +5%. For each 4 refine levels: ATK +2%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"MT_AXE_STOMP",5*(.@r/2); bonus bShortAtkRate,2*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
185 Attack
200 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Biolo |
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Description | A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. For each 2 Refine Levels: Increases damage of Acidified Zone (Fire/Wind) by 5%. For each 4 Refine Levels: ATK +3%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",5*(.@r/2); bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",5*(.@r/2); bonus bAtkRate,3*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
130 Attack
190 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Star Emperor |
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Description | A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. Indestructible in battle For each 2 Refine Levels: Increases damage of Noon Blast by 5%. For each 4 Refine Levels: Increases melee physical damage by 3%. |
Item Script | { bonus bUnbreakableWeapon; bonus bShortAtkRate,3*(getrefine()/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
130 Attack
190 / MATK 210 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Cardinal |
---|---|
Description | A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. MATK +210 Indestructible in battle For each 2 Refine Levels: Increases damage of Framen by 5%. Increases Healing skills effectiveness by 5%. For each 4 Refine Levels: Increases magical damage with every element by 2%. |
Item Script | { bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_All,2*(getrefine()/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
140 Attack
180 / MATK 215 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Abyss Chaser |
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Description | A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. MATK +215. For each 2 refine levels: Increases damage of Abyss Square by 5%. For each 4 refine levels: Increases all elemental magic damage by 2%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",5*(.@r/2); bonus2 bMagicAtkEle,Ele_All,2*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120 Attack
180 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Kagerou / Oboro |
---|---|
Description | A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. For each 2 Refine Levels: Increases damage of Shadow Dance by 4%. For each 4 Refine Levels: Increases melee physical damage by 2%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"SS_KAGENOMAI",4*(.@r/2); bonus bShortAtkRate,2*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
180 Attack
260 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Shadow Cross |
---|---|
Description | A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. For each 2 refine levels: Damage of Impact Crater +5%. For each 4 refine levels: ATK +2%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"SHC_IMPACT_CRATER",5*(.@r/2); bonus bShortAtkRate,2*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
160 Attack
190 / MATK 200 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Summoner Spirit Handler |
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Description | A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. Indestructible in battle MATK +200 For each 2 Refine Levels: Increases damage of Howling of Chulho and Hyunrok Breeze by 5%. For each 4 Refine Levels: Increases ranged physical damage and magical damage with every element by 3%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",5*(.@r/2); bonus2 bSkillAtk,"SH_HOWLING_OF_CHUL_HO",5*(.@r/2); bonus2 bMagicAtkEle,Ele_All,3*(.@r/4); bonus2 bMagicAtkEle,Ele_Earth,3*(.@r/4); },{},{} |
Dropped By | No Result |