.:Renewal Item Database:.
Shadow Gear
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Mechanic |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Decreases Axe Boomerang skill cooldown by 0.1 second. For each 4 Refine Levels: Decreases Axe Boomerang skill cooldown by additional 0.1 second. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillCooldown,"NC_AXEBOOMERANG",-100-100*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Mechanic |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Axe Boomerang by 5%. For each 2 refine levels: Increases damage of Axe Boomerang by additional 2%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"NC_AXEBOOMERANG",5+2*(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Mechanic |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. Increases long ranged physical damage by 3%. Refine Level +7, increases long ranged physical damage by additional 3%. Refine Level +9, increases long ranged physical damage by additional 4%. When equipped with Boomerang Shadow Pendant and Pendant Shadow Earring: For each 2 refine levels of entire set: Increases damage of Axe Boomerang by 1%. When equipped with Mechanic Shadow Shield: Ignores physical defense of all race monsters, except Players, by 40%. For each refine level of entire set: Ignores physical defense of all race monsters, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. MaxHP +100, ASPD +1. |
Item Script | { bonus bMaxHP,100; bonus bAspd,1; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. MaxHP +100, MATK +15. |
Item Script | { bonus bMatk,15; bonus bMaxHP,100; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. MaxHP +100, ATK +15. |
Item Script | { bonus bMaxHP,100; bonus bBaseAtk,15; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. MaxHP +100. Decreases variable cast time by 10%. |
Item Script | { bonus bMaxHP,100; bonus bVariableCastrate,-10; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. MaxHP +100. ASPD +7% (Decreases after attack delay by 7%). |
Item Script | { bonus bMaxHP,100; bonus bAspdRate,7; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Increases damage of Over Brand by 5%. For each 2 refine levels: Increases damage of Over Brand by additional 2%. |
Item Script | { bonus2 bSkillAtk,"LG_OVERBRAND",5+2*(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. Increases physical damage against monster of all sizes by 3%. Refine Level +7, increases physical damage against monster of all sizes by additional 3%. Refine Level +9, increases physical damage against monster of all sizes by additional 4%. When equipped with rand Shadow Armor and GBrand Shadow Shoes: For each 2 Refine Levels of entire set: Decreases after skill cast delay of all skills by 1%. When equipped with Royal Guard Shadow Weapon: Ignores physical defense of all race monsters, except Players, by 40%. For each refine level of entire set: Ignores physical defense of all race monsters, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); if (.@r>=9) { bonus2 bAddSize,Size_All,10; } else if (.@r>=7) { bonus2 bAddSize,Size_All,6; } else { bonus2 bAddSize,Size_All,3; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Increases damage of Over Brand by 5%. For each 3 refine levels: Reduces after skill delay by 1.% |
Item Script | { bonus2 bSkillAtk,"LG_OVERBRAND",5; bonus bDelayrate,-1*(getrefine()/3); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | An armor worn on top of normal armor for additional defense. Can be equipped alone but needs a set to have any effect. FLEE +5. When refined to +7 or higher, FLEE +10. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bFlee,5; if (.@r>6) { bonus bFlee,10; } },{},{} |
Dropped By | No Result |