Renewal
.:Renewal Item Database:.
Usable Item

[Not For Sale] INT Biscuit Stick    Item ID# 23226 (EF_INT_Biscuit_Stick)
[NotForSale] INT Biscuit Stick
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
This biscuit stick was created to remember the day with most fireworks.

INT +15 for 30 minutes.
MATK +11~111 for 10 minutes.
- Applies the highest INT amongst all.
- MATK does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.
Item Script
{ sc_start SC_FOOD_INT_CASH,1800000,15; sc_start SC_MATKPOTION,600000,rand(11,111); },{},{}
Dropped By No Result

[Not For Sale] LUK Biscuit Stick    Item ID# 23222 (EF_LUK_Biscuit_Stick)
[NotForSale] LUK Biscuit Stick
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
This biscuit stick was created to remember the day with most fireworks.

LUK +15 for 30 minutes.
Critical +11~33% for 10 minutes.
- Applies the highest LUK amongst all.
- Critical does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.
Item Script
{ sc_start SC_FOOD_LUK_CASH,1800000,15; sc_start SC_CRIFOOD,600000,rand(11,33); },{},{}
Dropped By No Result

[Not For Sale] Magic Candy    Item ID# 23050 (Comp_Magic_Candy)
[NotForSale] Magic Candy
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
A magical candy that pops up when you put it in your mouth. Make sure to brush your teeth after eating.

MATK +30.
Protects from skill cast interruption.
Decreases fixed cast time by 70%.
(Only the highest reduction effect will apply. The cooldown is shared with Tok Tok Candy.)
Drains 90 SP every 10 seconds.

If you are incapacitated, the item effect will disappear.

Cooldown: 3 minutes
Item Script
{ specialeffect2 EF_HASTEUP; sc_start SC_MAGICCANDY,60000,0; },{},{}
Dropped By No Result

[Not For Sale] Power Booster    Item ID# 23898 (Comp_Power_Booster)
[Event] Power Booster
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
A booster that boosts power significantly by activating energy in the body.

ATK and MATK +30, ATK and MATK +1% for 30 minutes.
HIT and FLEE +30, ASPD +1, Decreases SP Consumption by 5%.
Decreases fixed cast time by 30%.
(Only the highest reduction effect will apply.)
When player's character KO'd, the buff effect will wear off.
Item Script
{ specialeffect2 EF_POTION_BERSERK; sc_start SC_LIMIT_POWER_BOOSTER,1800000,30; },{},{}
Dropped By No Result

[Not For Sale] Sparkling Candy    Item ID# 23049 (Comp_Spark_Candy)
[NotForSale] Tok Tok Candy
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
A magical candy that pops up when you put it in your mouth. Make sure to brush your teeth after eating.

ATK +20.
ASPD +25% (Decreases after attack delay by 25%).
Permanent Endure for 1 minute.
Drains 100 HP every 10 seconds.

If you are incapacitated, the item effect will disappear.

Cooldown: 3 minutes
Item Script
{ specialeffect2 EF_HASTEUP; sc_start SC_SPARKCANDY,60000,0; },{},{}
Dropped By No Result

[Not For Sale] STR Biscuit Stick    Item ID# 23223 (EF_STR_Biscuit_Stick)
[NotForSale] STR Biscuit Stick
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
This biscuit stick was created to remember the day with most fireworks.

STR +15 for 30 minutes.
+11~111 ATK for 10 minutes.
- Applies the highest STR amongst all.
- ATK does not overlap with other bonus and cannot be checked in the Status window.
If you are incapacitated or hit by the Dispell skill, the item effect will disappear.
Item Script
{ sc_start SC_FOOD_STR_CASH,1800000,15; sc_start SC_ATKPOTION,600000,rand(11,111); },{},{}
Dropped By No Result

[Not For Sale] Ultimate Cook    Item ID# 14887 (EF_UltimateCook)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ specialeffect2 EF_BASH3D; sc_start SC_ULTIMATECOOK,1800000,10; },{},{}
Dropped By No Result

[Not For Sale] VIT Biscuit Stick    Item ID# 23224 (EF_VIT_Biscuit_Stick)
[NotForSale] VIT Biscuit Stick
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
This biscuit stick was created to remember the day with most fireworks.

VIT +15 for 30 minutes.
MaxHP +11~33% for 10 minutes.
- VIT does not overlap with other bonus.
If you are incapacitated, the item effect will disappear.
Item Script
{ sc_start SC_FOOD_VIT_CASH,1800000,15; bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1; },{},{}
Dropped By No Result

[NotForSale] Almighty Box (10)    Item ID# 9589 (E_Almighty_Box)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A box containing 10 [NotForSale] Almighty.
Item Script
{ getgroupitem(IG_E_ALMIGHTY_BOX); },{},{}
Dropped By No Result

[NotForSale] Brilliant Protection Box(20)    Item ID# 9588 (E_DEF_Scroll_Box)
[NotForSale] Brilliant Protection Box (20)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A box containing 20 [NotForSale] Brilliant Protection Scrolls.
Item Script
{ getgroupitem(IG_E_DEF_SCROLL_BOX); },{},{}
Dropped By No Result

[NotForSale] Buff Scroll Box    Item ID# 100934 (Buff_Scroll_Box)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
Contains 10x [NotForSale] Blessing Level 10 Scrolls and 10x [NotForSale] Increase Agility Level 10 Scrolls.
Item Script
{ getgroupitem(IG_BUFF_SCROLL_BOX); },{},{}
Dropped By No Result

[NotForSale] Glass of Illusion    Item ID# 23094 (Comp_Glass_Of_Illusion)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
A fantasy wine glass made from the dew of dawn on a fantasy flower. The drinker creates his illusion, making it difficult for him to attack.

Perfect Dodge +20 for 1 minute.
If you are incapacitated, the item effect will disappear.

Cooldown: 5 minutes
Item Script
{ specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20; },{},{}
Dropped By No Result

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