.:Renewal Item Database:.
Armor
Authority Sandals [0] [Footgear] Item ID# 22214 (Authority_Sandals) | |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50 Defense
10 Required Lvl 100 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { .@r = getrefine(); bonus bMdef,10; bonus bAllStats,10; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; if (.@r>=7) bonus bAllStats,10; if (.@r>=9) bonus bAllStats,10; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
135 Required Lvl 160 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat armor type A improved with the technology of the Barmund mansion. It is said to be able to add abilities by attaching various modules. ATK +125. For each 2 refine levels: ATK +10. Refine Level +7: ASPD +15% (After attack delay -15%). When equipped with Automatic Engine Wing Type A: ATK +50. When equipped with Automatic Engine Wing Type B: Decreases after skill cast delay of all skills by 10%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,125; bonus bBaseAtk,10*(.@r/2); if (.@r>=7) { bonus bAspdRate,15; } },{},{} |
Dropped By | No Result |
Automatic Armor Type A (bind) [1] [Body] Item ID# 450218 (E_Auto_Armor_A) Automatic Armor Type A(Bound) | |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0 Defense
135 Required Lvl 160 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Combat armor type A improved with the technology of the Varmundt's mansion. It is said to be able to add abilities by attaching various modules. Cannot be refined normally. ATK +125 For each 2 Refine Levels: ATK +10 Refine Level +7: ASPD +15% (Decreases after attack delay by 15%). When equipped with Automatic Engine Wing Type A: ATK +50 When equipped with Automatic Engine Wing Type B: Decreases after skill cast delay by 10%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,125+10*(.@r/2); if (.@r>=7) { bonus bAspdRate,15; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100 Defense
135 Required Lvl 160 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat armor type B improved with the technology of the Barmund mansion. It is said to be able to add abilities by attaching various modules. MATK +125. For each 2 refine levels: MATK +10. Refine Level +7: Decreases variable cast time by 15%. When equipped with Automatic Engine Wing Type A: ASPD +10% (After attack delay -10%). When equipped with Automatic Engine Wing Type B: MATK +50. |
Item Script | { .@r = getrefine(); bonus bMatk,125+(10*(.@r/2)); if (.@r>=7) { bonus bVariableCastrate,-15; } },{},{} |
Dropped By | No Result |
Automatic Armor Type B (bind) [1] [Body] Item ID# 450219 (E_Auto_Armor_B) Automatic Armor Type B(Bound) | |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0 Attack
ATK 0 / MATK 125 Required Lvl 160 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Combat armor type B improved with the technology of the Varmundt's mansion. It is said to be able to add abilities by attaching various modules. Cannot be refined normally. MATK +125 For each 2 Refine Levels: MATK +10 Refine Level +7: Decreases variable cast time by 15%. When equipped with Automatic Engine Wing Type A: ASPD +10% (Decreases after attack delay by 10%). When equipped with Automatic Engine Wing Type B: MATK +50 |
Item Script | { .@r = getrefine(); bonus bMatk,10*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-15; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 160 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A battle-enhancing chip improved with the technology of the Barmund Mansion. It is said to be able to add abilities by attaching various modules. MATK +5%, MaxSP +5%. |
Item Script | { bonus bMatkRate,5; bonus bMaxSPrate,5; },{},{} |
Dropped By | No Result |
Automatic Battle Chip L (bind) [1] [Accessory (Left)] Item ID# 490217 (E_Auto_BC_L) Automatic Battle Chip L(Bound) | |
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 160 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A battle-enhancing chip improved with the technology of the Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. MATK +5% MaxSP +5% |
Item Script | { bonus bMatkRate,5; bonus bMaxSPrate,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 160 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A battle-enhancing chip improved with the technology of the Barmund Mansion. It is said to be able to add abilities by attaching various modules. MATK +5%, MaxHP +5%. |
Item Script | { bonus bMatkRate,5; bonus bMaxHPrate,5; },{},{} |
Dropped By | No Result |
Automatic Battle Chip R (bind) [1] [Accessory (Right)] Item ID# 490216 (E_Auto_BC_R) Automatic Battle Chip R(Bound) | |
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 160 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A battle-enhancing chip improved with the technology of the Varmundt's Mansion. It is said to be able to add abilities by attaching various modules. MATK +5% MaxHP +5% |
Item Script | { bonus bMatkRate,5; bonus bMaxHPrate,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 160 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Improved Combat Enhancement Parts with Barmunt Mansion's technology. It is said to be able to add abilities by attaching various modules. ATK +5%, MaxSP +5%. |
Item Script | { bonus bAtkRate,5; bonus bMaxSPrate,5; },{},{} |
Dropped By | No Result |
Automatic Booster L (bind) [1] [Accessory (Left)] Item ID# 490215 (E_Auto_B_L) Automatic Booster L(Bound) | |
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 160 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Improved Combat Enhancement Parts with Varmundt's Mansion technology. It is said to be able to add abilities by attaching various modules. ATK +5% MaxSP +5% |
Item Script | { bonus bAtkRate,5; bonus bMaxSPrate,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 160 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Improved Combat Enhancement Parts with Barmunt Mansion's technology. It is said to be able to add abilities by attaching various modules. ATK +5%, MaxHP +5%. |
Item Script | { bonus bAtkRate,5; bonus bMaxHPrate,5; },{},{} |
Dropped By | No Result |