Renewal
.:Renewal Item Database:.
Armor

Authority Sandals [0]   [Footgear]   Item ID# 22214 (Authority_Sandals)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50
Defense
10
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ .@r = getrefine(); bonus bMdef,10; bonus bAllStats,10; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; if (.@r>=7) bonus bAllStats,10; if (.@r>=9) bonus bAllStats,10; },{},{}
Dropped By No Result

Automatic Armor Type A [1]   [Body]   Item ID# 450127 (Auto_Armor_A)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
135
Required Lvl
160
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Combat armor type A improved with the technology of the Barmund mansion.
It is said to be able to add abilities by attaching various modules.

ATK +125.
For each 2 refine levels: ATK +10.

Refine Level +7: ASPD +15% (After attack delay -15%).

When equipped with Automatic Engine Wing Type A:
ATK +50.

When equipped with Automatic Engine Wing Type B:
Decreases after skill cast delay of all skills by 10%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,125; bonus bBaseAtk,10*(.@r/2); if (.@r>=7) { bonus bAspdRate,15; } },{},{}
Dropped By No Result

Automatic Armor Type A (bind) [1]   [Body]   Item ID# 450218 (E_Auto_Armor_A)
Automatic Armor Type A(Bound)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0
Defense
135
Required Lvl
160
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Combat armor type A improved with the technology of the Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.

Cannot be refined normally.

ATK +125

For each 2 Refine Levels:
ATK +10

Refine Level +7:
ASPD +15% (Decreases after attack delay by 15%).

When equipped with Automatic Engine Wing Type A:
ATK +50

When equipped with Automatic Engine Wing Type B:
Decreases after skill cast delay by 10%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,125+10*(.@r/2); if (.@r>=7) { bonus bAspdRate,15; } },{},{}
Dropped By No Result

Automatic Armor Type B [1]   [Body]   Item ID# 450128 (Auto_Armor_B)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
135
Required Lvl
160
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Combat armor type B improved with the technology of the Barmund mansion.
It is said to be able to add abilities by attaching various modules.

MATK +125.
For each 2 refine levels: MATK +10.

Refine Level +7: Decreases variable cast time by 15%.

When equipped with Automatic Engine Wing Type A: ASPD +10% (After attack delay -10%).

When equipped with Automatic Engine Wing Type B: MATK +50.
Item Script
{ .@r = getrefine(); bonus bMatk,125+(10*(.@r/2)); if (.@r>=7) { bonus bVariableCastrate,-15; } },{},{}
Dropped By No Result

Automatic Armor Type B (bind) [1]   [Body]   Item ID# 450219 (E_Auto_Armor_B)
Automatic Armor Type B(Bound)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0
Attack
ATK 0 / MATK 125
Required Lvl
160
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Combat armor type B improved with the technology of the Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.

Cannot be refined normally.

MATK +125

For each 2 Refine Levels:
MATK +10

Refine Level +7:
Decreases variable cast time by 15%.

When equipped with Automatic Engine Wing Type A:
ASPD +10% (Decreases after attack delay by 10%).

When equipped with Automatic Engine Wing Type B:
MATK +50
Item Script
{ .@r = getrefine(); bonus bMatk,10*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-15; } },{},{}
Dropped By No Result

Automatic Battle Chip L [1]   [Accessory (Left)]   Item ID# 490027 (Auto_BC_L)
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
160
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A battle-enhancing chip improved with the technology of the Barmund Mansion.
It is said to be able to add abilities by attaching various modules.

MATK +5%, MaxSP +5%.
Item Script
{ bonus bMatkRate,5; bonus bMaxSPrate,5; },{},{}
Dropped By No Result

Automatic Battle Chip L (bind) [1]   [Accessory (Left)]   Item ID# 490217 (E_Auto_BC_L)
Automatic Battle Chip L(Bound)
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
160
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A battle-enhancing chip improved with the technology of the Varmundt's Mansion.
It is said to be able to add abilities by attaching various modules.

MATK +5%
MaxSP +5%
Item Script
{ bonus bMatkRate,5; bonus bMaxSPrate,5; },{},{}
Dropped By No Result

Automatic Battle Chip R [1]   [Accessory (Right)]   Item ID# 490026 (Auto_BC_R)
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
160
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A battle-enhancing chip improved with the technology of the Barmund Mansion.
It is said to be able to add abilities by attaching various modules.

MATK +5%, MaxHP +5%.
Item Script
{ bonus bMatkRate,5; bonus bMaxHPrate,5; },{},{}
Dropped By No Result

Automatic Battle Chip R (bind) [1]   [Accessory (Right)]   Item ID# 490216 (E_Auto_BC_R)
Automatic Battle Chip R(Bound)
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
160
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A battle-enhancing chip improved with the technology of the Varmundt's Mansion.
It is said to be able to add abilities by attaching various modules.

MATK +5%
MaxHP +5%
Item Script
{ bonus bMatkRate,5; bonus bMaxHPrate,5; },{},{}
Dropped By No Result

Automatic Booster L [1]   [Accessory (Left)]   Item ID# 490025 (Auto_B_L)
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
160
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Improved Combat Enhancement Parts with Barmunt Mansion's technology.
It is said to be able to add abilities by attaching various modules.

ATK +5%, MaxSP +5%.
Item Script
{ bonus bAtkRate,5; bonus bMaxSPrate,5; },{},{}
Dropped By No Result

Automatic Booster L (bind) [1]   [Accessory (Left)]   Item ID# 490215 (E_Auto_B_L)
Automatic Booster L(Bound)
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
160
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Improved Combat Enhancement Parts with Varmundt's Mansion technology.
It is said to be able to add abilities by attaching various modules.

ATK +5%
MaxSP +5%
Item Script
{ bonus bAtkRate,5; bonus bMaxSPrate,5; },{},{}
Dropped By No Result

Automatic Booster R [1]   [Accessory (Right)]   Item ID# 490024 (Auto_B_R)
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
160
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Improved Combat Enhancement Parts with Barmunt Mansion's technology.
It is said to be able to add abilities by attaching various modules.

ATK +5%, MaxHP +5%.
Item Script
{ bonus bAtkRate,5; bonus bMaxHPrate,5; },{},{}
Dropped By No Result

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