Renewal
.:Renewal Item Database:.
Armor

Crown of Good and Evil (Sky Emperor) [1]   [Upper Head]   Item ID# 400387 (GoodnEvil_Circlet_SKE)
Crown of Good and Evil(Sky Emperor)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
10
Required Lvl
215
Armor Lvl
2
Slot
1
Applicable Jobs
Star Emperor
Description
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Goodwill and Evil Weapons.

For each 3 Refine Levels:
Increases Physical Damage against enemies of every race by 5%.
Increases Magical Damage against enemies of every race by 5%.

For each 4 Refine Levels:
Increases melee physical damage by 7%.

Refine Level +7:
RES +50

Refine Level +9:
Decreases variable cast time by 5%.
Decreases after skill cast delay by 5%.

Refine Level +11:
ATK +5%
Decreases fixed cast time by 0.3 seconds.

When equipped with Darkness Tablet:
For each 3 Refine Levels of Darkness Tablet:
Increases damage of Midnight Kick by 4%.
Increases damage of Dawn Break by 5%.

If Darkness Tablet's Grade is B or higher:
Increases damage of Midnight Kick by additional 10%.

When equipped with Evil Spell:
Increases damage of Midnight Kick by additional 15%.
Increases damage of Dawn Break by additional 20%.

When equipped with Origin of Life:
For each 3 Refine Levels of Origin of Life:
Increases damage of Noon Blast by 4%.
Increases damage of Sunset Blast by 5%.

If Origin of Life's Grade is B or higher:
Increases damage of Noon Blast by additional 10%.

When equipped with Goodwill Spell:
Increases damage of Noon Blast by additional 15%.
Increases damage of Sunset Blast by additional 20%.

[Bonus by Grade]
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus bShortAtkRate,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bDelayrate,-5; bonus bVariableCastrate,-5; if (.@r>=11) { bonus bFixedCast,-300; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{}
Dropped By No Result

Crown of Good and Evil (Soul Ascetic) [1]   [Upper Head]   Item ID# 400388 (GoodnEvil_Circlet_SOA)
Crown of Good and Evil(Soul Ascetic)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
10
Required Lvl
215
Armor Lvl
2
Slot
1
Applicable Jobs
Soul Reaper
Description
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Goodwill and Evil Weapons.

For each 3 Refine Levels:
Increases Magical Damage against enemies of every race by 5%.

For each 4 Refine Levels:
Increases Magical Damage with every element by 7%.

Refine Level +7:
RES +50

Refine Level +9:
Decreases variable cast time by 10%.

Refine Level +11:
MATK +5%
Decreases fixed cast time by 0.3 seconds.

When equipped with Soul Harvest:
For each 3 Refine Levels of Soul Harvest:
Increases damage of Exorcism of Malicious Soul by 4%.
Increases damage of Talisman of Soul Stealing by 5%.

If Soul Harvest's Grade is B or higher:
Increases damage of Exorcism of Malicious Soul by additional 10%.

When equipped with Evil Spell:
Increases damage of Exorcism of Malicious Soul by additional 15%.
Increases damage of Talisman of Soul Stealing by additional 20%.

When equipped with Soul Liberator:
For each 3 Refine Levels of Soul Liberator:
Increases damage of Talisman of Four Bearing God by 4%.
Increases damage of Talisman of Red Phoenix by 5%.

If Soul Liberator's Grade is B or higher:
Increases damage of Talisman of Four Bearing God by additional 10%.

When equipped with Goodwill Spell:
Increases damage of Talisman of Four Bearing God by additional 15%.
Increases damage of Talisman of Red Phoenix by additional 20%.

[Bonus by Grade]
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bMagicAddRace,RC_All,5*(.@r/3); bonus2 bMagicAtkEle,Ele_All,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus bFixedCast,-300; bonus bMatkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{}
Dropped By No Result

Crown of Good and Evil (Spirit Handler) [1]   [Upper Head]   Item ID# 400390 (GoodnEvil_Circlet_SH)
Crown of Good and Evil(Spirit Handler)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
10
Required Lvl
215
Armor Lvl
2
Slot
1
Applicable Jobs
Summoner
Description
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Goodwill and Evil Weapons.

For each 3 Refine Levels:
Increases Physical Damage against enemies of every race by 5%.
Increases Magical Damage against enemies of every race by 5%.

For each 4 Refine Levels:
Increases ranged physical damage by 7%.
Increases Magical Damage with Ghost and Neutral element by 7%.

Refine Level +7:
RES +50

Refine Level +9:
Decreases variable cast time by 5%.
Critical +5

Refine Level +11:
ATK +5%, MATK +5%
Decreases fixed cast time by 0.3 seconds.

When equipped with Darkness Foxtail Model:
For each 3 Refine Levels of Darkness Foxtail Model:
Increases damage of Hyunrok Cannon by 4%.
Increases damage of Hyunrok Breeze by 5%.

If Darkness Foxtail Model's Grade is B or higher:
Increases damage of Hyunrok Cannon by additional 10%.

When equipped with Evil Spell:
Increases damage of Hyunrok Cannon by additional 15%.
Increases damage of Hyunrok Breeze by additional 20%.

When equipped with Lightforce Foxtail Wand:
For each 3 Refine Levels of Lightforce Foxtail Wand:
Increases damage of Chulho Sonic Claw by 4%.
Increases damage of Hogogong Strike by 5%.

If Lightforce Foxtail Wand's Grade is B or higher:
Increases damage of Chulho Sonic Claw by additional 10%.

When equipped with Goodwill Spell:
Increases damage of Chulho Sonic Claw by additional 15%.
Increases damage of Hogogong Strike by additional 20%.

[Bonus by Grade]
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus2 bMagicAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); bonus2 bMagicAtkEle,Ele_Ghost,7*(.@r/4); bonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bVariableCastrate,-5; bonus bCritical,5; if (.@r>=11) { bonus bFixedCast,-300; bonus bMatkRate,5; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{}
Dropped By No Result

Crown of Good and Evil (Trouvere & Troubadour) [1]   [Upper Head]   Item ID# 400385 (GoodnEvil_Circlet_TR)
Crown of Good and Evil(Trouvere&Troubadour)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
10
Required Lvl
215
Armor Lvl
2
Slot
1
Applicable Jobs
Troubadour / Trouvere
Description
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Goodwill and Evil Weapons.

For each 3 Refine Levels:
Increases Physical Damage against enemies of every race by 5%.
Increases Magical Damage against enemies of every race by 5%.

For each 4 Refine Levels:
Increases ranged physical damage by 7%.
Increases Magical Damage with every element by 7%.

Refine Level +7:
RES +50

Refine Level +9:
Decreases variable cast time by 10%.

Refine Level +11:
ATK +5%, MATK +5%
Decreases fixed cast time by 0.3 seconds.

When equipped with Crime Violin or Crime Whip:
For each 3 Refine Levels of Crime Violin or Crime Whip:
Increases damage of Metallic Fury by 4%.
Increases damage of Sound Blend by 5%.

If Crime Violin or Crime Whip's Grade is B or higher:
Increases damage of Metallic Fury by additional 10%.

When equipped with Evil Spell:
Increases damage of Metallic Fury by additional 15%.
Increases damage of Sound Blend by additional 20%.

When equipped with Light Power Harp or Light Power Harp:
For each 3 Refine Levels of Light Power Harp or Light Power Harp:
Increases damage of Rhythm Shooting by 4%.
Increases damage of Rose Blossom by 5%.

If Light Power Harp or Light Power Harp's Grade is B or higher:
Increases damage of Rhythm Shooting by additional 10%.

When equipped with Goodwill Spell:
Increases damage of Rhythm Shooting by additional 15%.
Increases damage of Rose Blossom by additional 20%.

[Bonus by Grade]
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus2 bMagicAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); bonus2 bMagicAtkEle,Ele_All,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus bFixedCast,-300; bonus bMatkRate,5; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bSpl,2; bonus bCon,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{}
Dropped By No Result

Crown of Good and Evil (Windhawk) [1]   [Upper Head]   Item ID# 400384 (GoodnEvil_Circlet_WH)
Crown of Good and Evil(Windhawk)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
10
Required Lvl
215
Armor Lvl
2
Slot
1
Applicable Jobs
Wind Hawk
Description
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Goodwill and Evil Weapons.

For each 3 Refine Levels:
Increases Physical Damage against enemies of every race by 5%.

For each 4 Refine Levels:
Increases melee and ranged physical damage by 7%.

Refine Level +7:
RES +50

Refine Level +9:
Critical +5
Decreases variable cast time by 5%.

Refine Level +11:
ATK +5%
Decreases fixed cast time by 0.3 seconds.

When equipped with Underworld Knife:
For each 3 Refine Levels of Underworld Knife:
Increases damage of Flame Trap and Solid Trap by 4%.
Increases damage of Swift Trap and Deep Blind Trap by 5%.

If Underworld Knife's Grade is B or higher:
Increases damage of Flame Trap and Solid Trap by additional 10%.

When equipped with Evil Spell:
Increases damage of Flame Trap and Solid Trap by additional 15%.
Increases damage of Swift Trap and Deep Blind Trap by additional 20%.

When equipped with Angel Wing Bow:
For each 3 Refine Levels of Angel Wing Bow:
Increases damage of Crescive Bolt by 4%.
Increases damage of Gale Storm by 5%.

If Angel Wing Bow's Grade is B or higher:
Increases damage of Crescive Bolt by additional 10%.

When equipped with Goodwill Spell:
Increases damage of Crescive Bolt by additional 15%.
Increases damage of Gale Storm by additional 20%.

[Bonus by Grade]
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); bonus bShortAtkRate,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bVariableCastrate,-5; bonus bCritical,5; if (.@r>=11) { bonus bFixedCast,-300; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bSpl,2; bonus bCon,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{}
Dropped By No Result

Crown of Justice [1]   [Upper Head]   Item ID# 15892 (Themis_Helm)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50
Defense
10
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Only loyal knights that emphasize law and order are allowed to wear this helm.

Reduce after cast delay by 10%.

Increase damage of Grand Cross and Genesis Ray by 20%.
When Inspiration Lv.5, INT + 20, immunity from stoned.
When Devotion Lv.5, healing + 20%.
Increase magical damage to earth, neutral, undead, ghost property monsters per 1 skill level of Hesperus Lit.

Per 1 refine level, DEF + 30.
When refined to +7 or higher, increase damage of Grand Cross and Ray of Genesis by additional 30%.
When refined to +9 or higher, increase damage of Grand Cross and Ray of Genesis by additional 50%.


Type : Headgear Defense : 10
Required Level : 100
Class : All
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,10; bonus bDef,.@r*30; bonus bDelayrate,-10; bonus bMatkRate,25; if (getskilllv("LG_INSPIRATION") == 5) { bonus bDelayrate,-15; bonus2 bSkillCooldown,"LG_INSPIRATION",-10000; } if (getskilllv("CR_DEVOTION") == 5) { bonus bMaxHPrate,15; bonus bAspdRate,10; } if (getskilllv("LG_HESPERUSLIT") == 5) bonus4 bAutoSpellOnSkill,"PA_PRESSURE","LG_RAYOFGENESIS",getskilllv("LG_RAYOFGENESIS"),500; if (.@r>=7) { bonus bHealPower,15; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; } if (.@r>=9) { bonus bHealPower,35; bonus2 bSkillAtk,"LG_RAYOFGENESIS",35; } },{},{}
Dropped By No Result

Crown of Mistress [0]   [Upper Head]   Item ID# 5081 (Mistress_Crown)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Required Lvl
75
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A crown which is made after the one worn by Mistress.
INT + 2, Maximum SP + 100
Indestructible (except in upgrade attempts).
Item Script
{ bonus bMaxSP,100; bonus bInt,2; bonus bUnbreakableHelm; },{},{}
Dropped By No Result
Obtainable FromDecorative Golden Bell, Crown of Ancient Queen & Crown of Mistress

Crown Parrots [1]   [Upper Head]   Item ID# 5417 (Crown_Parrot)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
2
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Parrot hat on the crown. Loud talking parrot might disgust them.
Add a 100% resistance to the Silence status.
Automatically cast Level 1 Scream by chance when receiving physical attack (script is when dealing physical attack).
Impossible to refine this item.
INT + 1
Item Script
{ bonus bInt,1; bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,"DC_SCREAM",1,50; },{},{}
Dropped By No Result

Crunch Toast [0]   [Lower Head]   Item ID# 5107 (Well_Baked_Toast)
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
5
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A noble headgear created in the proud image of a crunchy toast.
Wearing it makes you feel just like a part of a balanced breakfast.
Item Script
{},{},{}
Dropped By No Result
Obtainable FromCrunch Toast

Cryptura Academy Hat [1]   [Upper Head]   Item ID# 18730 (Cryptura_Academy_Hat)
Criatura Academy Hat
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat which is given to new adventurers in Brynhild Ragnarok Online World.
MaxHP +15, MaxSP +5.

More Information on Combo:
Item Script
{ bonus bMaxHP,15; bonus bMaxSP,5; },{},{}
Dropped By No Result

Crystal Blade Necklace [0]   [Accessory (Right)]   Item ID# 32295 (Crystal_Blade_Necklace)
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
50
Required Lvl
100
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bStr,5; bonus bDex,5; bonus2 bAddRace,RC_All,10; skill "LK_AURABLADE",3; autobonus3 "{ bonus2 bAddEle,Ele_All,15; }",10,10000,"LK_AURABLADE"; /*Unknow Rate*/ },{},{}
Dropped By No Result

Crystal Blade Necklace [1]   [Accessory (Right)]   Item ID# 32296 (Crystal_Blade_Necklace_)
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
50
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bStr,5; bonus bDex,5; bonus2 bAddRace,RC_All,10; skill "LK_AURABLADE",3; autobonus3 "{ bonus2 bAddEle,Ele_All,15; }",10,10000,"LK_AURABLADE"; /*Unknow Rate*/ },{},{}
Dropped By No Result

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