Renewal
.:Renewal Item Database:.
Armor

Exorcist Mail [1]   [Body]   Item ID# 15113 (Exorcist_Mail)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
50
Defense
30
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Armor worn by Noh angels who have the role of destroying immortals who are out of the control of the world.

Increases damage against Undead monsters by 3%.

For each refine level equal or above +6:
Increases damage against Undead monsters by additional 1%.
Item Script
{ .@r = getrefine(); bonus2 bAddRace,RC_Undead,3+max(0,(.@r-5)); bonus2 bMagicAddRace,RC_Undead,3+max(0,(.@r-5)); },{},{}
Dropped By No Result

Exorcist Robe [1]   [Body]   Item ID# 18863 (Exorcist_Robe)
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
170
Defense
57
Required Lvl
60
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
This robe was once worn by a famous exorcist, it instantly improves your resistance against unholy creatures.
MDEF +5
For every 3 refine levels, reduces damage taken from Demon monster by 5%.

If worn by Acolyte class: adds resistance to Shadow element by 10%.
Item Script
{ bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bSubRace,RC_Demon,.@r/3*5; } if (BaseClass == Job_Acolyte) bonus2 bSubEle,Ele_Dark,10; },{},{}
Dropped By No Result

Exorcist's Shoes [0]   [Footgear]   Item ID# 22032 (Shoes_Of_Exorcism)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
30
Defense
10
Required Lvl
30
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A pair of shoes worn by a man who devoted himself to devotion. All years of experience were accumulated on these shoes.

Give 5% more experience point when defeating Demon monsters.
Every refine, gives an extra 1% more experience point when defeating Demon monsters.
Item Script
{ bonus2 bExpAddRace,RC_Demon,5+getrefine(); },{},{}
Dropped By No Result

Exorcist's Shoes [1]   [Footgear]   Item ID# 22093 (Shoes_Of_Exorcism_)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
30
Defense
10
Required Lvl
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A pair of shoes worn by a man who devoted himself to devotion. All years of experience were accumulated on these shoes.
Give 5% more experience when defeating Demon monsters.
Every refine further gives 1% more experience when defeating Demon monsters.
Item Script
{ bonus2 bExpAddRace,RC_Demon,5+getrefine(); },{},{}
Dropped By No Result

EXP Advisor [0]   [Middle Head]   Item ID# 410012 (EXP_Processor)
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
It helps you to accumulate more experience points through advice.

Increases experience gained from defeating monsters by 2%.
Item Script
{ bonus2 bExpAddRace,RC_All,2; },{},{}
Dropped By No Result

EXP Advisor [1]   [Middle Head]   Item ID# 410013 (EXP_Processor_)
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
0
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
It helps you to accumulate more experience points through advice.

Increases experience gained from defeating monsters by 1%.

Activates additional effects by using the EXP Overclocker.

EXP Overclocker can be obtained from
[Cat Salesman Nyarom] at itemmall (41, 50), by using Silvervine Cat Fruit or Zeny.

This item cannot receive additional enchantment from [Piercing Brosnan].
Item Script
{ bonus2 bExpAddRace,RC_All,1; },{},{}
Dropped By No Result

Experimental Goat Cap [1]   [Upper Head]   Item ID# 19387 (Exa_Goat_Cap)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50
Defense
2
Required Lvl
40
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat made to simulate an experimental adult goat type, which is an experimental body of Werner Institute.

Decreases damage taken from Earth elemental attacks by 10%.
Increases physical and magical damage on Werner Lab Central Room monsters by 15%.
Decreases damage taken from Werner Lab Central Room monsters by 15%.

Refine Level +7:
Increases physical and magical damage on Werner Lab Central Room monsters by additional 15%.
Decreases damage taken from Werner Lab Central Room monsters by additional 15%.

Refine Level +8:
Decreases damage taken from Earth elemental attacks by additional 15%.

Refine Level +9:
Increases physical and magical damage on Werner Lab Central Room monsters by additional 20%.
Decreases damage taken from Werner Lab Central Room monsters by additional 20%.
Item Script
expand to view script
{ .@r = getrefine(); .@sub = 10; .@dmg = 15; if (.@r >= 7) { .@dmg += 15; if (.@r >= 8) { .@sub += 15; if (.@r >= 9) { .@dmg += 20; } } } bonus2 bSubEle,Ele_Earth,.@sub; bonus2 bAddRace2,RC2_WERNER_LAB,.@dmg; bonus2 bMagicAddRace2,RC2_WERNER_LAB,.@dmg; bonus2 bSubRace2,RC2_WERNER_LAB,.@dmg; },{},{}
Dropped By No Result

Expert Ring [1]   [Accessory]   Item ID# 2703 (Expert_Ring)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
15
Required Lvl
50
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Rebirth Job except High Novice & Supernovice
Description
Beings with ultimate power found a way to maximize their ability based on their clear understanding of themselves.
But be aware that there are pros and cons.
Reduces after cast delay by 5% and increases SP consumption of all skills by 5%.
Item Script
{ bonus bDelayrate,-5; bonus bUseSPrate,5; },{},{}
Dropped By
Obtainable FromJewelry Box

Eye Of Darkness [0]   [Middle Head]   Item ID# 5470 (Eyes_Of_Darkness)
Darkness Eyes
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10
Defense
1
Required Lvl
50
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
An eye cover which has gloomy eyes on it.
It looks fixed, but someone says the eyes moves sometimes.
DEX + 1
Immune against Blind status.
Item Script
{ bonus bDex,1; bonus2 bResEff,Eff_Blind,10000; },{},{}
Dropped By No Result

Eye of Dullahan [0]   [Accessory]   Item ID# 2614 (An_Eye_Of_Dullahan)
Type
Armor
Class
Accessory
Buy
90000z
Sell
45000z
Weight
10
Required Lvl
50
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
An accessory modeled after the eye of Dullahan.
Reduces damage from Undead and Demon monsters by 4%.
Immune to Poison status.
Item Script
{ bonus2 bResEff,Eff_Poison,10000; bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4; },{},{}
Dropped By
Obtainable FromOld Violet Box

Eye Of Juno [1]   [Upper Head]   Item ID# 5595 (Eye_Of_Juno)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A horn imbued with spirit of devil. Could feel full of vital force from it.
MDEF +2.
Reduce Neutral and Water property damage by Job Level/14.
Swordman, Merchant, Thief classes: AGI +2, VIT +2.
Mage, Archer, Acolyte classes: INT +2, DEX +2.
Item Script
expand to view script
{ bonus bMdef,2; .@i = JobLevel/14; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bInt,2; bonus bDex,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bAgi,2; bonus bVit,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } },{},{}
Dropped By No Result

Eye Patch [0]   [Middle Head]   Item ID# 2212 (Eye_Bandage)
Type
Armor
Class
Middle Headgear
Buy
1000z
Sell
500z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A patch used to cover one eye.
[Pocket Watch & Eye Patch & Memory Book Equip Set]
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box, Old Violet Box

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