Renewal
.:Renewal Item Database:.
Armor

Magic Reflect [1]   [Shield]   Item ID# 2185 (Magic_Reflector)
Magic Reflector
Type
Armor
Class
Shield
Buy
10z
Sell
5z
Weight
100
Defense
50
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Excellent Shield with ability to reflect magic.
MDEF +10.
3% chance to reflect magic damage.
Refined to +7, increase reflect chance by 3%.
Refined to +9, increase reflect chance by 3%.
Item Script
{ bonus bMdef,10; .@r = getrefine(); .@val = 3; if (.@r>6) { .@val += 3; if (.@r>8) .@val += 3; } bonus bMagicDamageReturn,.@val; },{},{}
Dropped By No Result
Obtainable FromGeffen Magic Tournament

Magic Star [0]   [Middle Head]   Item ID# 19393 (Magic_Star_TW)
Strawberry Flavored Rice Ball
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
20
Defense
20
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A riceball garnished
with strawberries that
give it an unexpectedly delicious taste. LUK +8
Item Script
expand to view script
{ bonus2 bMagicAtkEle,Ele_Neutral,2*(readparam(bStr)/12); bonus2 bMagicAtkEle,Ele_Wind,2*(readparam(bAgi)/12); bonus2 bMagicAtkEle,Ele_Water,2*(readparam(bVit)/12); bonus2 bMagicAtkEle,Ele_Fire,2*(readparam(bInt)/12); bonus2 bMagicAtkEle,Ele_Earth,2*(readparam(bDex)/12); bonus2 bMagicAtkEle,Ele_Holy,2*(readparam(bLuk)/12); hateffect(HAT_EF_Magic_Star_TW,true); },{},{ hateffect(HAT_EF_Magic_Star_TW,false); }
Dropped By No Result

Magic Stole [1]   [Garment]   Item ID# 2579 (Magic_Stole)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
70
Defense
8
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
The embroidered shawl that can enhance the concentration of magic.
Max SP +3%, MDEF +3.
Reduces SP cost by 5%.

Refine Level +6:
Max SP +3%.
Item Script
{ bonus bMdef,3; bonus bUseSPrate,-5; bonus bMaxSPrate,((getrefine()>=6)?6:3); },{},{}
Dropped By No Result

Magic Stone Hat [1]   [Upper Head]   Item ID# 5753 (Magic_Stone_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Warlock
Description
A hat which is decorated with minerals from an unknown world that has magical power in it.
INT + 1, DEX + 1, MDEF + 5.
If base DEX is 120 or higher: MATK +10, variable cast time -2%.
Item Script
{ bonus bInt,1; bonus bDex,1; bonus bMdef,5; if (readparam(bDex)>=120) { bonus bMatk,10; bonus bVariableCastrate,-2; } },{},{}
Dropped By No Result

Magic Stone Ring [1]   [Accessory]   Item ID# 2794 (Magic_Stone_Ring)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Rune Knight
Description
A bluish ring engraved with a mysterious rune. You can feel a mysterious energy from the sparkling rune.
STR +2.
Item Script
{ bonus bStr,2; },{},{}
Dropped By No Result

Magic Swordsman Thanatos's Sword [1]   [Garment]   Item ID# 480136 (Thanatos_Sword)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
50
Defense
60
Required Lvl
180
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A magic sword said to have been used by a powerful magic swordsman in the past.
Part of that power still resides in it.

Base Level at least 210:
P.ATK +3, S.MATK +3.

Base Level at least 230:
P.ATK +2, S.MATK +2.

For each 3 Refine Levels:
Increases melee and ranged physical damage by 2%.
Increases magical damage with every element by 2%.

For each 5 Refine Levels:
Increases Damage against enemies of Medium and Large size by 5%.

Refine Level +9:
Ignores physical and magical defense of monsters of Dragon and Angel race by 20%.

Refine Level +11:
Ignores physical and magical defense of monsters of Dragon and Angel race by additional 10%.

When equipped with Thanatos' Anguish:
Decreases variable cast time by 10%.

Refine Level of Thanatos' Anguish is +7 or higher:
Increases Damage against enemies of Holy and Shadow element by 15%.

Refine Level of Thanatos' Anguish is +9 or higher:
Increases Damage against enemies of Dragon and Angel race by 15%.

Refine Level of Thanatos' Anguish is +11 or higher:
Increases Damage against enemies of Medium and Large size by additional 15%.

When equipped with either Red Force Pendant or Blue Mental Pendant:
ATK +50, MATK +50.
Increases Damage against enemies of Medium and Large size by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,3; bonus bSmatk,3; } if (BaseLevel>=230) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_Angel,20; bonus2 bIgnoreMDefRaceRate,RC_Angel,20; bonus2 bIgnoreDefRaceRate,RC_Dragon,20; bonus2 bIgnoreMDefRaceRate,RC_Dragon,20; if (.@r>=11) { bonus2 bIgnoreDefRaceRate,RC_Angel,10; bonus2 bIgnoreMDefRaceRate,RC_Angel,10; bonus2 bIgnoreDefRaceRate,RC_Dragon,10; bonus2 bIgnoreMDefRaceRate,RC_Dragon,10; } } bonus2 bMagicAtkEle,Ele_All,2*(.@r/3); bonus bShortAtkRate,2*(.@r/3); bonus bLongAtkRate,2*(.@r/3); bonus2 bAddSize,Size_Medium,5*(.@r/5); bonus2 bMagicAddSize,Size_Medium,5*(.@r/5); bonus2 bAddSize,Size_Large,5*(.@r/5); bonus2 bMagicAddSize,Size_Large,5*(.@r/5); },{},{}
Dropped By No Result

Magical Booster [0]   [Middle Head]   Item ID# 5864 (Shadow_Booster)
Shadow Booster
Type
Armor
Class
Middle Headgear
Buy
10z
Sell
5z
Weight
30
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Cannot be traded
Tool to control the brain wave to amplify their skills.
ASPD +1
Reduces after cast delay by 1%.
Item Script
{ bonus bAspd,1; bonus bDelayrate,-1; },{},{}
Dropped By No Result

Magical Booster [0]   [Middle Head]   Item ID# 18720 (Magical_Booster)
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
30
Required Lvl
30
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A booster developed and discovered in Juperos ruins that can raise magical power. It's made from unknown material.

MATK +3%

When equipped with Southern Cross:
Increases magical damage against Boss class monsters by 2%.

If Refine Level of Southern Cross is +5 or higher:
Increases magical damage against Boss class monsters by 3%.
Increases damage taken from Normal class monsters by 5%.

If Refine Level of Southern Cross is +7 or higher:
Increases magical damage against Boss class monsters by 4%.
Increases damage taken from Normal class monsters by 5%.

When equipped with Staff of Piercing:
For each refine level of Staff of Piercing, MATK +15.

If Refine Level of Staff of Piercing is +10 or higher:
MATK +50
Decreases variable cast time of all skills by 10%.

When equipped with Hypnotist's Staff:
For each refine level of Hypnotist's Staff:
MATK +20

If Refine Level of Hypnotist's Staff is +10 or higher:
MATK +50
Decreases after skill cast delay of all skills by 10%.
Item Script
{ bonus bMatkRate,3; },{},{}
Dropped By No Result

Magical Booster [1]   [Middle Head]   Item ID# 19126 (Shadow_Booster_)
Shadow Booster
Type
Armor
Class
Middle Headgear
Buy
10z
Sell
5z
Weight
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A tool that can control the brain wave to amplify their skills.
ASPD +1, reduces after cast delay by 1%.
Item Script
{ bonus bAspd,1; bonus bDelayrate,-1; },{},{}
Dropped By No Result

Magical Booster [1]   [Middle Head]   Item ID# 19241 (Magical_Booster_K)
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
30
Defense
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A tool that amplifies your ability to control your brain waves.
It is possible to attach the amplification chip to give the ability.
Item Script
{},{},{}
Dropped By No Result

Magical Cloth [1]   [Body]   Item ID# 450132 (Magical_Cloth)
Type
Armor
Class
Armor
Buy
200000z
Sell
100000z
Weight
10
Defense
45
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A close that was created all night by a wizard who longed for a magic swordsman to amplify his magical power.
I managed to amplify the magical power, but I couldn't equip the essential sword.

Increases Fire, Water, Wind and Earth elemental magic damage by 5%.

Refine Level +7:
ASPD +10% (After attack delay -10%).
Increases Fire, Water, Wind and Earth elemental magic damage by additional 2%.

Refine Level +8:
Increases Fire, Water, Wind and Earth elemental magic damage by additional 3%.
Indestructible in battle

Refine Level +9:
Increases Fire, Water, Wind and Earth elemental magic damage by additional 5%.
Random chance to increase damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 100% for 10 seconds when recieving physical damage.

When equipped with Sorcerer Celia Card:
MATK +5%.
Ignores magic defense of all race enemies by 50%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Earth,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Fire,5; if (.@r>=7) { bonus bAspdRate,10; bonus2 bMagicAtkEle,Ele_Earth,2; bonus2 bMagicAtkEle,Ele_Water,2; bonus2 bMagicAtkEle,Ele_Wind,2; bonus2 bMagicAtkEle,Ele_Fire,2; } if (.@r>=8) { bonus bUnbreakableArmor; bonus2 bMagicAtkEle,Ele_Earth,3; bonus2 bMagicAtkEle,Ele_Water,3; bonus2 bMagicAtkEle,Ele_Wind,3; bonus2 bMagicAtkEle,Ele_Fire,3; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Earth,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Fire,5; autobonus "{ bonus2 bSkillAtk,\"MG_FIREBOLT\",100; bonus2 bSkillAtk,\"MG_COLDBOLT\",100; bonus2 bSkillAtk,\"MG_LIGHTNINGBOLT\",100; bonus2 bSkillAtk,\"WZ_EARTHSPIKE\",100; }",2000,10000; } },{},{}
Dropped By No Result

Magical Feather [1]   [Upper Head]   Item ID# 19211 (Magical_Feather_K)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
3
Defense
5
Required Lvl
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A winged hairband wore by priest whose fought demons.
Increases the attack and defense power against specific element.

Random chance to autocast Level 1 Holy Light when dealing physical damage.

Increases physical damage against Poison, Holy, Ghost, Shadow, Undead elemental monsters by 5%.

For each 3 refine levels:
Increases damage of Holy Light by 100%.
Increases SP Consumption of all skills by of Holy Light by 10.

Refine Level +7:
Increases physical damage against Poison, Holy, Ghost, Shadow and Undead elemental monsters by 5%.

Refine Level +9:
Decreases damage taken from Poison, Holy, Ghost, Shadow, Undead elemental monsters by 5%.

Refine Level +12:
Increases the rate of autocasting Holy Light.


Base Level 10
Item Script
expand to view script
{ .@r = getrefine(); bonus bUseSPrate,10*(.@r/3); bonus2 bSkillAtk,"AL_HOLYLIGHT",100*(.@r/3); if (.@r>=9) { bonus2 bSubEle,Ele_Undead,17; bonus2 bSubEle,Ele_Ghost,17; bonus2 bSubEle,Ele_Poison,17; bonus2 bSubEle,Ele_Holy,17; bonus2 bSubEle,Ele_Dark,17; } else if (.@r>=7) { bonus2 bAddEle,Ele_Undead,10; bonus2 bAddEle,Ele_Ghost,10; bonus2 bAddEle,Ele_Poison,10; bonus2 bAddEle,Ele_Holy,10; bonus2 bAddEle,Ele_Dark,10; } else { bonus2 bAddEle,Ele_Undead,5; bonus2 bAddEle,Ele_Ghost,5; bonus2 bAddEle,Ele_Poison,5; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Dark,5; } if (.@r>=12) { .@val = 1; } bonus5 bAutoSpell,"AL_HOLYLIGHT",1+.@val,10,BF_SHORT|BF_WEAPON,1; bonus5 bAutoSpell,"AL_HOLYLIGHT",1+.@val,5,BF_LONG|BF_WEAPON,1; },{},{}
Dropped By No Result

< 1234567891011 > Last »
back to top