Renewal
.:Renewal Item Database:.
Armor

Ruffler [0]   [Garment]   Item ID# 2534 (Ruffler)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
0
Defense
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
The adventurers who are brave the item which is provided from the hazard adventurer guild.
Reduces damage taken from Neutral Property by 17%.
FLEE +17.
Impossible to refine this item.
Item Script
{ bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17; },{},{}
Dropped By No Result

Runaway Accelerator [1]   [Upper Head]   Item ID# 400047 (Runaway_Accelerator)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
70
Defense
20
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Increase physical, magical damage to all monsters by 1% per 1 refine rate. Restores 250HP and 30SP every 5 seconds. Reduce physical damage from Boss and Normal monsters by 10%.

When refined to +7 or higher, ignores physical, magical defense of all monsters by 25%. Reduce incoming physical damage from Boss and Normal monsters by additional 5%.
When refined to +9 or higher, ignores physical, magical defense of all monsters by additional 25%. Reduce incoming physical damage from Boss and Normal monsters by additional 5%.
Type: Helm Defense: 20
Required Level: 100
Class: All
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,.@r; bonus bMatkRate,.@r; bonus2 bSubClass,Class_Normal,10; bonus2 bSubClass,Class_Boss,10; bonus2 bHPRegenRate,250,5000; bonus2 bSPRegenRate,30,5000; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_All,25; bonus2 bIgnoreMdefRaceRate,RC_All,25; bonus2 bSubClass,Class_Normal,5; bonus2 bSubClass,Class_Boss,5; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_All,25; bonus2 bIgnoreMdefRaceRate,RC_All,25; bonus2 bSubClass,Class_Normal,5; bonus2 bSubClass,Class_Boss,5; } },{},{}
Dropped By No Result

Runaway Chip [1]   [Upper Head]   Item ID# 18997 (Riot_Chip)
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
30
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Inexplicably a machine that has a trillion kinds of things to feel.
HIT + 50, FLEE +50, Max SP -50%.

[+ Broken Chips 01 & Broken Chips 02]
Increases movement speed. ATK +50, MATK +50.
If refine to +9 or higher, Max HP +10% and Max SP +50%.

More Information on Combo:
Item Script
{ bonus bHit,50; bonus bFlee,50; bonus bMaxSPrate,-50; },{},{}
Dropped By No Result
Obtainable FromThe Last Room

Rune Armor of Flame [1]   [Body]   Item ID# 450234 (Flame_Rune_Armor)
Fire Rune Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Armor engraved with Varmundt's Fire Rune magic.
The imprint is amplified with the essence of flame.

For each 25 base STR:
POW +1

Refine Level +7:
ATK +5%, P.ATK +2

Refine Level +9:
Increases critical damage by 15%.

Refine Level +11:
Increases melee physical damage by 15%.

[Bonus by Grade]
[Grade D] ATK +5%
[Grade C] POW +5, ATK +5%.
[Grade B] melee physical damage +10%.
[Grade A] After Skill Delay -10%, POW +5.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bPow,(readparam(bStr)/25); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,15; if (.@r>=11) { bonus bShortAtkRate,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bAtkRate,5; bonus bPow,5; if (.@g>=ENCHANTGRADE_B) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bPow,5; } } } } },{},{}
Dropped By No Result

Rune Armor of Ice [1]   [Body]   Item ID# 450244 (Ice_Rune_Armor)
Ice Rune Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Armor engraved with Varmundt's Ice Rune magic.
The imprint is amplified with the essence of ice.

For each 25 base DEX:
CON +1

Refine Level +7:
ATK +5%, P.ATK +2

Refine Level +9:
Increases critical damage by 15%.

Refine Level +11:
Increases ranged physical damage by 15%.

[Bonus by Grade]
[Grade D] ATK +5%
[Grade C] CON +5, ATK +5%.
[Grade B] Ranged physical damage +10%.
[Grade A] After Skill Delay -10%, CON +5.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bCon,(readparam(bDex)/25); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,15; if (.@r>=11) { bonus bLongAtkRate,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bAtkRate,5; bonus bCon,5; if (.@g>=ENCHANTGRADE_B) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bCon,5; } } } } },{},{}
Dropped By No Result

Rune Armor of Plain [1]   [Body]   Item ID# 450243 (Plain_Rune_Armor)
Glade Rune Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Armor engraved with Varmundt's Glade Rune magic.
The imprint is amplified with the essence of the glade.

For each 25 base VIT:
STA +1

Refine Level +7:
MaxHP +5%, P.ATK +2

Refine Level +9:
Increases Physical Damage against enemies of every size by 15%.

Refine Level +11:
Increases Physical Damage against enemies of every element by 15%.

[Bonus by Grade]
[Grade D] MaxHP +5%
[Grade C] STA +5, MaxHP +5%.
[Grade B] After Skill Delay -5%.
[Grade A] After Skill Delay -10%, STA +5.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSta,(readparam(bVit)/25); if (.@r>=7) { bonus bPAtk,2; bonus bMaxHPrate,5; if (.@r>=9) { bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus2 bAddEle,Ele_All,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bMaxHPrate,5; bonus bSta,5; if (.@g>=ENCHANTGRADE_B) { bonus bDelayrate,-5; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bSta,5; } } } } },{},{}
Dropped By No Result

Rune Boots [0]   [Footgear]   Item ID# 2481 (Rune_Boots)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
10
Defense
5
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Black leather boots engraved Rune.

When base STR is 90 or higher, ATK +10.
When base STR is 120 or higher, ATK +10 additionally.

When base INT is 90 or higher, MATK +3%.
When base INT is 120 or higher, MATK +2% additionally.

More Information on Combo:
Item Script
{ .@a = readparam(bStr); .@b = readparam(bInt); bonus bBaseAtk,(.@a>=120)?(20):((.@a>=90)?(10):(0)); bonus bMatkRate,(.@b>=120)?(5):((.@b>=90)?(3):(0)); },{},{}
Dropped By No Result

Rune Boots of Death [1]   [Footgear]   Item ID# 470176 (Death_Rune_Boots)
Death Rune Boots
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Boots engraved with Varmundt's Death Rune magic.
The imprint is amplified with the essence of death.

Refine Level +7:
MATK +5%, S.MATK +2

Refine Level +9:
Decreases variable cast time by 10%.
Decreases fixed cast time by 0.3 seconds.

Refine Level +11:
Increases Magical Damage with every element by 10%.
Decreases fixed cast time by additional 0.2 seconds.

[Bonus by Grade]
[Grade D] MATK +5%
[Grade C] fixed cast time -0.3 seconds.
[Grade B] MATK +5%, S.MATK +5
[Grade A] fixed cast time -0.2 seconds, S.MATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bSMatk,2; bonus bMatkRate,5; if (.@r>=9) { bonus bFixedCast,-300; bonus bVariableCastrate,-10; if (.@r>=11) { bonus bFixedCast,-200; bonus2 bMagicAtkEle,Ele_All,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMatkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g>=ENCHANTGRADE_B) { bonus bSMatk,5; bonus bMatkRate,5; if (.@g>=ENCHANTGRADE_A) { bonus bFixedCast,-200; bonus bSMatk,2; } } } } },{},{}
Dropped By No Result

Rune Boots of Flame [1]   [Footgear]   Item ID# 470173 (Flame_Rune_Boots)
Fire Rune Boots
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Boots engraved with Varmundt's Flame Rune magic.
The imprint is amplified with the essence of flame.

Refine Level +7:
ATK +5%, P.ATK +2

Refine Level +9:
Decreases variable cast time by 10%.
Decreases fixed cast time by 0.3 seconds.

Refine Level +11:
Increases melee physical damage by 10%.
Decreases fixed cast time by additional 0.2 seconds.

[Bonus by Grade]
[Grade D] ATK +5%
[Grade C] fixed cast time -0.3 seconds.
[Grade B] ATK +5%, P.ATK +5
[Grade A] fixed cast time -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bFixedCast,-300; bonus bVariableCastrate,-10; if (.@r>=11) { bonus bFixedCast,-200; bonus bShortAtkRate,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,5; bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_A) { bonus bFixedCast,-200; bonus bPAtk,2; } } } } },{},{}
Dropped By No Result

Rune Boots of Ice [1]   [Footgear]   Item ID# 470175 (Ice_Rune_Boots)
Ice Rune Boots
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Boots engraved with Varmundt's Ice Rune magic.
The imprint is amplified with the essence of ice.

Refine Level +7:
ATK +5%, P.ATK +2

Refine Level +9:
Increases critical damage by 10%.
Decreases fixed cast time by 0.3 seconds.

Refine Level +11:
Increases ranged physical damage by 5%.
Decreases fixed cast time by additional 0.4 seconds.

[Bonus by Grade]
[Grade D] ATK +5%
[Grade C] fixed cast time -0.3 seconds.
[Grade B] ATK +5%, P.ATK +5
[Grade A] C.RATE +1, P.ATK +2
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bFixedCast,-300; bonus bCritAtkRate,10; if (.@r>=11) { bonus bFixedCast,-400; bonus bLongAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,5; bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_A) { bonus bCRate,1; bonus bPAtk,2; } } } } },{},{}
Dropped By No Result

Rune Boots of Plain [1]   [Footgear]   Item ID# 470174 (Plain_Rune_Boots)
Glade Rune Boots
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Boots engraved with Varmundt's Glade Rune magic.
The imprint is amplified with the essence of glade.

Refine Level +7:
MaxHP +10%, P.ATK +2

Refine Level +9:
Decreases variable cast time by 10%.
Decreases fixed cast time by 0.3 seconds.

Refine Level +11:
Increases Physical Damage against enemies of every size by 10%.
Decreases fixed cast time by additional 0.2 seconds.

[Bonus by Grade]
[Grade D] MaxHP +5%
[Grade C] fixed cast time -0.3 seconds.
[Grade B] MaxHP +7%, variable cast time -5%.
[Grade A] fixed cast time -0.2 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (.@r>=7) { bonus bPAtk,2; bonus bMaxHPrate,10; if (.@r>=9) { bonus bFixedCast,-300; bonus bVariableCastrate,-10; if (.@r>=11) { bonus bFixedCast,-200; bonus2 bAddSize,Size_All,10; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g>=ENCHANTGRADE_B) { bonus bVariableCastrate,-5; bonus bMaxHPrate,7; if (.@g>=ENCHANTGRADE_A) { bonus bFixedCast,-200; bonus bPAtk,2; } } } } },{},{}
Dropped By No Result

Rune Circlet [1]   [Upper Head]   Item ID# 5746 (Rune_Circlet)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Rune Knight
Description
A circlet designed for a Rune Knight. It has Rune magical power in it.
STR + 1, INT + 1, MDEF + 5.

If base STR is 120 or higher: ATK +10, MATK +5.
Item Script
{ bonus bStr,1; bonus bInt,1; bonus bMdef,5; if (readparam(bStr)>=120) { bonus bBaseAtk,10; bonus bMatk,5; } },{},{}
Dropped By No Result

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