Renewal
.:Renewal Item Database:.
Armor

Skeleton Manteau [0]   [Garment]   Item ID# 2511 (Skeleton's_Cape)
Type
Armor
Class
Garment
Buy
5000z
Sell
2500z
Weight
70
Defense
13
Required Lvl
75
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A manteau which is worn by soldier skeletons.
STR + 2, DEX + 2, LUK + 2
INT - 3, VIT - 3, AGI - 4
Item Script
{ bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4; },{},{}
Dropped By No Result

Skin of Azi Dahaka [1]   [Garment]   Item ID# 480011 (Skin_Of_AzidaHaka)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
60
Defense
15
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); .@a = (readparam(bVit)+readparam(bLuk))/20; bonus bMdef,10; bonus bVit,5; bonus bLuk,5; bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubClass,Class_Boss,5; if (.@r>=7) bonus2 bResEff,Eff_Silence,5000; if (.@r>=8) { bonus bAspdRate,2*.@a; bonus bVariableCastrate,-2*.@a; } if (.@r>=9) bonus2 bResEff,Eff_Silence,5000; },{},{}
Dropped By No Result

Skin of Gwiber [1]   [Garment]   Item ID# 20837 (Skin_Of_Gwiber)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
60
Defense
15
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
The skin of a dragon whose scales were as white as snow, but light as a feather.
INT + 5, DEX + 5, MDEF + 10.
Reduces damage taken from Shadow and Undead elemental attack by 5%.
Reduces damage taken from Demon and Undead race monsters by 5%.

Refine Level +7:
Restores 10 SP when defeating monster with physical attack.

Refine Level +8:
Every combined sum of 20 base INT and DEX:
ATK +5
Reduces after cast delay by 1%.

Refine Level +9:
Restores 10 SP when defeating monster with physical attack.
Item Script
expand to view script
{ bonus bInt,5; bonus bDex,5; bonus bMdef,10; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,5; .@r = getrefine(); .@val = (readparam(bInt)+readparam(bDex))/20; if (.@r>=7) { bonus bSPGainValue,10; if (.@r>=8) { bonus bBaseAtk,5*.@val; bonus bDelayrate,-1*.@val; if (.@r>=9) { bonus bSPGainValue,10; } } } },{},{}
Dropped By No Result

Skin of Lindwyrm [1]   [Garment]   Item ID# 20836 (Skin_Of_Lindwurm)
Type
Armor
Class
Garment
Buy
1000z
Sell
500z
Weight
60
Defense
15
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Skin of a lake dragon obtained by unknown adventurer. Too stiff to be made into manteau.
AGI +5, VIT +5, MDEF +10.
Reduces damage taken from Fire and Water elemental attack by 5%.
Reduces damage taken from Demihuman and Dragon monsters by 5%.

Refine Level +7:
Enables use of Level 1 Hiding.

Refine Level +8:
Every combined sum of 20 base AGI and VIT:
MaxHP +1%
Reduces variable cast time by 2%.

Refine Level +9:
Enables use of Level 1 Cloaking.
Item Script
expand to view script
{ bonus bAgiVit,5; bonus bMdef,10; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubRace,RC_Dragon,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; .@r = getrefine(); .@val = (readparam(bAgi)+readparam(bVit))/20; if (.@r>=7) { skill "TF_HIDING",1; if (.@r>=8) { bonus bMaxHPrate,.@val; bonus bVariableCastrate,-2*.@val; if (.@r>=9) { skill "AS_CLOAKING",1; } } } },{},{}
Dropped By No Result

Skin of Ventus [1]   [Garment]   Item ID# 2536 (Skin_Of_Ventus)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
25
Defense
7
Required Lvl
60
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
Lucifer's skin, cursed by devil's language. It seems threw on the back.

MDEF +2
Max HP +200
FLEE +10
Item Script
{ bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10; },{},{}
Dropped By

Skull Cap [1]   [Upper Head]   Item ID# 18539 (Skull_Cap)
Type
Armor
Class
Upper Headgear
Buy
40z
Sell
20z
Weight
20
Defense
5
Required Lvl
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A driver's cap with a menacing skull on the band.
MATK +2%.
If refined to +5 or higher, adds an additional MATK +3%.
If refined to +7 or higher, adds an additional MATK +3%.

When equipped with Elven Ears[0]:
Decreases the SP cost of skills by 3%.

When equipped with Evil Bone Wand[0]:
Each refine on the weapon adds MATK +10. If the Bone Wand[0] is refined to +10, reduces variable cast time of skill by 10%.

When equipped with Thorn Staff of Darkness[0]:
Each refine on the weapon adds MATK +10. If the Thorn Staff of Darkness[0] is refined to +10, reduces variable cast time of skills by 10%.

More Information on Combo:
Item Script
{ bonus bMatkRate,2; .@r = getrefine(); if (.@r >= 5) { bonus bMatkRate,3; } if (.@r >= 7) { bonus bMatkRate,3; } },{},{}
Dropped By No Result

Skull Hood [1]   [Upper & Middle Head]   Item ID# 5667 (Skull_Hood)
Type
Armor
Class
Upper & Middle Headgear
Buy
20z
Sell
10z
Weight
70
Defense
10
Required Lvl
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A black hood is decorated with skull model. It makes feel become an angel of death.
Increases tolerance to Undead and Demon monsters by 10%
When refined to +7 or higher, has a chance of adding CRIT +30% and HIT +10 for 10 seconds while physically attacking.
Item Script
{ bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; if (getrefine()>=7) autobonus "{ bonus bCritical,30; bonus bHit,10; }",10,10000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
Dropped By No Result

Skull Ring [0]   [Accessory]   Item ID# 2609 (Skul_Ring)
Type
Armor
Class
Accessory
Buy
10000z
Sell
5000z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A weird ring adorned with a skull in which the words, "Forever, until death ..." are engraved.
Giving this as a gift might send a mixed message.
Item Script
{},{},{}
Dropped By
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Buyable AtClick here for a list of venders
EnchantmentSocket Enchantable
Obtainable FromOld Blue Box, Old Violet Box, Jewelry Box

Skull Ring [1]   [Accessory]   Item ID# 2715 (Skul_Ring_)
Type
Armor
Class
Accessory
Buy
10000z
Sell
5000z
Weight
10
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A weird ring adorned with a skull in which the words, "Forever, until death..." are engraved.
Giving this as a gift might send a mixed message.
Reduces damage from Undead monster by 1%.
Item Script
{ bonus2 bSubRace,RC_Undead,1; },{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting

Skull Ring [1]   [Accessory]   Item ID# 490102 (Skull_Ring)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Life is precious. So this ring can be used over and over again.

While performing a magical attack, increase damage to small, medium, large monsters by 10%

For every 7 BaseLv, increase damage of Curse Explosion by 1%

When Soul Collection Lv.5, increase attack speed by 15%
Recovers HP + 100 , SP + 10 when monster is killed using magical attack

When Soul Energy Research Lv.5, reduce after cast delay by 30%

When Soul Collect Lv.5, increase Fire, Wind, Ghost, Holy, Shadow magical damage by 10%

When Evil Soul Curse Lv.5, reduce SP consumption of Curse Explosion by 25 SP, cooltime by 0.5 sec

SET BONUS
Skull Ring
Liberation of Truth
Enables the use of Fire Wall Lv.10, ignores MDEF 100% of all races


Type : Accessory Defense : 0
Required Level : 100
Class : All
Item Script
expand to view script
{ bonus bMdef,15; bonus bInt,7; bonus2 bMagicAddSize,Size_All,10; bonus2 bSkillAtk,"SP_CURSEEXPLOSION",(BaseLevel/7); if (getskilllv("SP_SOULCOLLECT") == 5) { bonus bAspdRate,15; bonus bMagicHPGainValue,100; bonus bMagicSPGainValue,10; } if (getskilllv("SP_SOULENERGY") == 5) bonus bDelayrate,-30; if (getskilllv("SP_SOULREAPER") == 5) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bMagicAtkEle,Ele_Dark,10; bonus2 bMagicAtkEle,Ele_Ghost,10; } if (getskilllv("SP_SOULCURSE") == 5) { bonus2 bSkillUseSP,"SP_CURSEEXPLOSION",25; bonus2 bSkillCooldown,"SP_CURSEEXPLOSION",-500; } },{},{}
Dropped By No Result

Sky Blue Smock [1]   [Body]   Item ID# 15060 (Sky_Blue_Smock)
Sky-Blue Smock
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
30
Defense
1
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A kindergarten uniform with name tag attached on it.
ATK +2%, MATK +2%.

When base level below 80:
Increases restoration gained from Healing skills and restorative items by 5%.

+School Bag:
ATK +3%, MATK +3%.
Item Script
{ bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if (BaseLevel<80) { bonus bHealPower,5; } },{},{}
Dropped By No Result

Sky Helm [1]   [Upper, Middle & Lower Head]   Item ID# 18726 (Sky_Helm)
Sky Met
Type
Armor
Class
U, M & L Headgear
Buy
20z
Sell
10z
Weight
70
Defense
5
Required Lvl
88
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An emblem of Black Forest Republic engraved on it. A fashionable hat for combat enthusiasts.
MDEF +5
Increases long range physical attacks by 2%.
Refine Level +5, increases long range physical attacks by 3%.
Refine Level +7, increases long range physical attacks by 5%.
Indestructible
Item Script
{ .@r = getrefine(); bonus bUnbreakableHelm; bonus bMdef,5; if (.@r>=7) bonus bLongAtkRate,10; else if (.@r>=5) bonus bLongAtkRate,5; else bonus bLongAtkRate,2; },{},{}
Dropped By No Result

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