Renewal
.:Renewal Item Database:.
Armor

Snowman Hat [1]   [Upper Head]   Item ID# 5738 (Snowman_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
4
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An adorable snowman on the head! Feel full of winter atmosphere in the air!
STR + 1, INT + 1, MDEF + 3.
Increase resistance against Water Property by 7%.
Every monster kill has a low chance of dorpping Candy Cane and Buche De Noel.

Adds a low chance of auto casting Level 1 Frost Joker when receiving physical or magical attack.

[Refine level >= 8]
Level 5 Frost Joker will be activated instead.
Item Script
{ bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,12354,100; bonus2 bAddMonsterDropItem,530,300; bonus5 bAutoSpellWhenHit,"BA_FROSTJOKER",(getrefine()>7?5:1),20,BF_WEAPON|BF_MAGIC,0; },{},{}
Dropped By No Result

Soaring Physical Armor [1]   [Body]   Item ID# 15278 (Overwhelm_Str_Armor)
Overwelm Str Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
200
Defense
120
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Red armor with strong power.

ATK +50
For every 3 refine levels, ATK +2%.

Refine Level +7:
Pierces physical defense of Brute and Demon race monsters by 30%.

Refine Level +9:
Increases physical damage against Brute and Demon race monsters by 10%.

Refine Level +11:
Increases physical damage against Wind and Earth elemental monsters by 10%.

When equipped with Temporal STR Boots [1] or Modified STR Boots [1]:
ATK +10%.
If total refine level of entire set at least +21:
Pierces physical defense of Brute and Demon race monsters by additional 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,50; if (.@r > 2) bonus bAtkRate,.@r/3*2; if (.@r > 6) { bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreDefRaceRate,RC_Demon,30; } if (.@r > 8) { bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_Demon,10; } if (.@r > 10) { bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; } },{},{}
Dropped By No Result

Soda in Mouth [0]   [Lower Head]   Item ID# 19277 (Soda_In_Mouth)
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
5
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Cool and refreshing carbonated drinks. Good friends of popcorn.
Item Script
{},{},{}
Dropped By No Result

Soft Sheep Hat [0]   [Upper Head]   Item ID# 18569 (Soft_Sheep_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100
Required Lvl
10
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A cute sheep-like hat, makes you look like you have soft fluffy hair.
MaxHP +1%, every refine increase MaxHP +1%.
If refined to +10 or higher, increases experience gained by 5%.
Item Script
{ bonus bMaxHPrate,1+getrefine(); if (getrefine()>9) { bonus2 bExpAddClass,Class_All,5; } },{},{}
Dropped By No Result

Sol Manteau [1]   [Garment]   Item ID# 20701 (Sol_Manteau)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
70
Defense
20
Required Lvl
65
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A manteau with Earth element attribute.
Reduces damage taken from Earth element monster by 5%.
Increases damage taken from Fish monster by 5%.

When combined with Sol Shield:
Every refine level of manteau reduces damage taken from Fish monster by 1%.
Every refine level of shield increases physical damage inflicted on Earth element monster by 1%.

More Information on Combo:
Item Script
{ bonus2 bSubDefEle,Ele_Earth,5; bonus2 bMagicSubDefEle,Ele_Earth,5; bonus2 bSubRace,RC_Fish,-5; },{},{}
Dropped By No Result

Sol Shield [1]   [Shield]   Item ID# 2165 (Sol_Shield)
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
130
Defense
50
Required Lvl
65
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A magical Earth elemental shield.

Decreases damage taken from Earth elemental monsters by 5%.
Increases damage taken from Plant monsters by 5%.

When VIP status active:
Increases experience gained from defeating monsters by 10%.

More Information on Combo:
Item Script
{ bonus2 bSubDefEle,Ele_Earth,5; bonus2 bMagicSubDefEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,-5; },{},{}
Dropped By No Result

Sol Shoes [1]   [Footgear]   Item ID# 22049 (Sol_Shoes)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
25
Defense
12
Required Lvl
90
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A pair of magical shoes endowed with the power of Earth.

MDEF +3.
Decreases damage taken from Earth elemental attacks by 5%.

When equipped with Sol Shield:
Decreases damage taken from Earth elemental monsters by 5%.

For each refine level of Sol Shield:
Decreases damage taken from Earth elemental monsters by 2%.

When equipped with Sol Manteau:
Increases damage against Earth elemental monsters by 5%.

For each refine level of Sol Manteau:
MaxHP +1%, MaxSP +1%.

When VIP status active:
Increases item drop rate by 10%.
Item Script
{ bonus2 bSubEle,Ele_Earth,5; .@r = getrefine(); bonus bMaxHPrate,.@r; bonus bMaxSPrate,.@r; },{},{}
Dropped By No Result

Solar Hat [0]   [Upper Head]   Item ID# 5450 (Sun_Cap)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100
Required Lvl
20
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
The cap of sun.
Item Script
{},{},{}
Dropped By No Result

Solomon's Key [1]   [Shield]   Item ID# 2191 (Solomon_Key)
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
30
Defense
2
Required Lvl
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A large magic book that describe the mystery of King Solomon.
INT +2, MATK +5, MDEF +5.

If base INT at least 120:
MATK +25.

When combined with Ring of the Ancient Wise King:
Reduces SP cost by 5%.
Item Script
{ bonus bInt,2; bonus bMdef,5; bonus bMatk,(readparam(bInt) >= 120 ? 30 : 5); },{},{}
Dropped By No Result

Solomon's Pendant [0]   [Accessory (Left)]   Item ID# 490035 (Pendant_of_Solomon)
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
50
Required Lvl
100
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A pendant used by King Solomon, the Great Wizard.
It contains a huge amount of magical power and has the effect of amplifying it in response to the power of the owner.

INT +5, DEX +5, MATK +10%.
Enables the use of Level 5 Mystical Amplification.

When using Mystical Amplification, increases Fire, Water, Wind, Holy and Neutral elemental magic damage for 10 seconds by 30%.

When equipped by Novice, Magician, Acolyte or Summoner classes:
When equipped with either Amplification 1, 990099Amplification 2, 990099Amplification 3, 990099Amplification 4 or 990099Amplification 5:
Increases magical damage against all race enemies by 10%.
Ignores magical defense of all enemies by 70%.
Item Script
expand to view script
{ bonus bInt,5; bonus bDex,5; bonus bMatkRate,10; skill "HW_MAGICPOWER",5; autobonus3 "{ bonus2 bMagicAtkEle,Ele_Fire,30; bonus2 bMagicAtkEle,Ele_Water,30; bonus2 bMagicAtkEle,Ele_Wind,30; bonus2 bMagicAtkEle,Ele_Holy,30; }",1000,10000,"HW_MAGICPOWER","{}"; },{},{}
Dropped By No Result

Solomon's Pendant [1]   [Accessory (Left)]   Item ID# 490036 (Pendant_of_Solomon_)
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
50
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A pendant used by King Solomon, the Great Wizard.
It contains a huge amount of magical power and has the effect of amplifying it in response to the power of the owner.

INT +5, DEX +5, MATK +10%.
Enables the use of Level 5 Mystical Amplification.

When using Mystical Amplification, increases Fire, Water, Wind, Holy and Neutral elemental magic damage for 10 seconds by 30%.

When equipped by Novice, Magician, Acolyte or Summoner classes:
When equipped with either Amplification 1, 990099Amplification 2, 990099Amplification 3, 990099Amplification 4 or 990099Amplification 5:
Increases magical damage against all race enemies by 10%.
Ignores magical defense of all enemies by 70%.
Item Script
expand to view script
{ bonus bInt,5; bonus bDex,5; bonus bMatkRate,10; skill "HW_MAGICPOWER",5; autobonus3 "{ bonus2 bMagicAtkEle,Ele_Fire,30; bonus2 bMagicAtkEle,Ele_Water,30; bonus2 bMagicAtkEle,Ele_Wind,30; bonus2 bMagicAtkEle,Ele_Holy,30; }",1000,10000,"HW_MAGICPOWER","{}"; },{},{}
Dropped By No Result

Somber Novice Hood [0]   [Garment]   Item ID# 2510 (Novice_Hood)
Type
Armor
Class
Garment
Buy
1z
Sell
0z
Weight
0.1
Defense
4
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Novice
Supernovice
Description
An exclusive garment for new adventurers.
Increase resistance to Neutral Property attacks by 20%.
Impossible to refine this item.
Item Script
{ bonus2 bSubEle,Ele_Neutral,20; },{},{}
Dropped By No Result
Obtainable FromOld Blue Box, Old Violet Box

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