Renewal
.:Renewal Item Database:.
Armor

Supplement Part Agi [1]   [Footgear]   Item ID# 22043 (Supplement_Part_Agi)
Type
Armor
Class
Footgear
Buy
25000z
Sell
12500z
Weight
35
Defense
25
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Mechanic
Description
That whole body gently machine boots. Is heavier than I thought, but is light weight well.
ASPD +5%.
Every 4 refine levels, ASPD +1%.
[ + Supplement Part Str]
ATK + 30.

More Information on Combo:
Item Script
{ bonus bAspdRate,5+(getrefine()/4); },{},{}
Dropped By
Obtainable FromCharleston Crisis

Supplement Part Con [1]   [Garment]   Item ID# 20732 (Supplement_Part_Con)
Type
Armor
Class
Garment
Buy
25000z
Sell
12500z
Weight
50
Defense
20
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Mechanic
Description
An effective mechanical device wounds treatment. Its make you feel healthier.
MaxHP +6%.
Each 2 refine add MaxHP 1%.
If refined to +9 or more increase natural HP recovery rate by 50%.
When equipped Supplement Part STR, Axe Tornado damage increases by 25%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,6+(.@r/2); if (.@r>=9) { bonus bHPrecovRate,50; } },{},{}
Dropped By No Result
Obtainable FromCharleston Crisis

Supplement Part Dex [1]   [Accessory]   Item ID# 2995 (Supplement_Part_Dex)
Type
Armor
Class
Accessory
Buy
25000z
Sell
12500z
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Mechanic
Description
This mechanical device promotes the precise and timely execution of spells.


Reduces SP consumption by 10%.
Reduces after cast delay by 10%.
Reduces variable cast time by 10%.
Increases damage of Axe Boomerang by 100%.
Reduces cooldown of Axe Boomerang by 2 seconds.

More Information on Combo:
Item Script
{ bonus bUseSPrate,-10; bonus bDelayrate,-10; bonus bVariableCastrate,-10; },{},{}
Dropped By No Result
Obtainable FromCharleston Crisis

Supplement Part Str [0]   [Body]   Item ID# 15110 (Supplement_Part_Str)
Type
Armor
Class
Armor
Buy
25000z
Sell
12500z
Weight
200
Defense
80
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Mechanic
Description
The power of science is able to increase the force beyond its limits.You can join with other devices.
ATK+ 5%.
Each 4 refines increase ATK by 1%.

More Information on Combo:
Item Script
{ bonus2 bAddClass,Class_All,5+getrefine()/4; },{},{}
Dropped By No Result

Supplement Part STR [1]   [Body]   Item ID# 15343 (Supplement_Part_Str_)
Type
Armor
Class
Armor
Buy
25000z
Sell
12500z
Weight
200
Defense
80
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Mechanic
Description
This mechanical device uses the power of science to optimize your strength. You can combine it with other variants for a synergetic effect.

ATK 5% (apply to monster at all level).
For each 4 refine levels, ATK 1% (apply to monster at all level).
Item Script
{ bonus2 bAddClass,Class_All,5+(getrefine()/4); },{},{}
Dropped By No Result

Sura Gauntlet [0]   [Accessory]   Item ID# 2894 (Glove_Of_Shura)
Glove of Shura
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
40
Defense
1
Required Lvl
130
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Shura
Description
STR +5
MaxSP +6%
MaxHP -6%
If base STR is at least 120, ATK +30.
Item Script
{ bonus bStr,5; bonus bMaxSPrate,6; bonus bMaxHPrate,-6; if (readparam(bStr)>=120) { bonus bBaseAtk,30; } },{},{}
Dropped By

Surfer Swimsuit [1]   [Body]   Item ID# 15174 (Supper_Swimsuit_K)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
10
Defense
1
Required Lvl
40
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A swimsuit designed for a profesional surfer.

MaxHP +5%, MaxSP +5%.
Every 3 refine level: MaxHP +1%, MaxSP +1%.

When combined with Squba Mask:
Perfect Dodge +10.
Reduces variable cast time by 10%.
Item Script
{ bonus bMaxHPrate,(getrefine()/3)+5; bonus bMaxSPrate,(getrefine()/3)+5; },{},{}
Dropped By No Result

Surprised Mask [0]   [Middle & Lower Head]   Item ID# 5088 (Goblin_Mask_02)
Type
Armor
Class
Middle & Lower Headgear
Buy
20z
Sell
10z
Weight
10
Defense
1
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A mask with a surprised expression on it.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box, Wrapped Mask

Survival Circlet-LT [1]   [Upper Head]   Item ID# 400154 (Survive_Circlet_K_LT)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50
Defense
10
Required Lvl
150
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
An improvised version of the headdress used by practitioners.

INT +3
MATK +50

Base Level at least 180:
MATK +50

Base Level at least 210:
P.ATK +2
S.MATK +2

For each 2 Refine Levels:
MATK +10

Refine Level +7:
Decreases variable cast time by 10%.

Refine Level +9:
Increases magical damage with every element by 15%.

Refine Level +10:
MATK +5%

Refine Level +11:
Increases magical damage against monsters of Boss class by 20%.

When equipped with Survivor Orb-LT:
Protects from skill cast interruption.
Increases magical damage against enemies of every element by 10%.

Refine Level of Survival Circlet-LT is +11 or higher:
Decreases after skill cast delay by 12%.

[Bonus by Grade]
[Grade D]: Refine Level +11: After skill cast delay of all skills -5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,50; bonus bInt,3; if (BaseLevel>=180) { bonus bMatk,50; } if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,15; if (.@r>=10) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddClass,Class_Boss,20; } } } } if (.@g >= ENCHANTGRADE_D) { bonus bDelayrate,-5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } bonus bMatk,10*(.@r/2); },{},{}
Dropped By No Result

Survive Circlet [1]   [Upper Head]   Item ID# 19020 (Survive_Circlet)
Survivor's Circlet
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50
Defense
10
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A headgear worn by practitioner.

INT +3, MATK +4%.

Base Level is below 100:
For each 2 refine levels: INT +1.

Base Level at least 100:
For each refine level: INT +1.

When equipped with Staff of Survival[1]:
For each refine level of Staff of Survival[1]:
MATK +10
When Staff of Survival[1] Refined to +9:
Random chance to Decreases variable cast time of all skills by 50% for 5 seconds when dealing magical attack.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bInt,(3 + (BaseLevel > 99 ? .@r : .@r/2)); bonus bMatkRate,4; },{},{}
Dropped By No Result

Survive Orb [0]   [Lower Head]   Item ID# 19139 (SurviveOrb)
Survivor's Orb
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
30
Required Lvl
50
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Orbs that automatically assists its master in battle.
ATK +2%, MATK +2%.
Reduces variable cast time by 3%.
Enables use of Level 1 Hiding.

When combined with Staff of Survival[1]:
Every refine levels of Staff of Survival[1]:
MATK +10.
When Staff of Survival[1] refined to +10:
If Base Level is below 100:
Reduces variable cast time by 3%.
Increases Earth Strain and Chain Lightning damage by 15%.
Increases Heaven's Drive and Jupitel Thunder damage by 70%.
If Base Level at least 100:
Reduces variable cast time by 9%.
Increases Earth Strain and Chain Lightning damage by 45%.
Increases Heaven's Drive and Jupitel Thunder damage by 210%.

When combined with Circlet of Survival:
VIT +4
Reduces damage taken from Demihuman monsters by 4%.
Reduces variable cast time by 6%.
Increases Wind and Earth elemental magic damage by 20%.
When Circlet of Survival refined to +7:
VIT +4
Reduces damage taken from Demihuman monsters by 4%.
Reduces variable cast time by 6%.
When Circlet of Survival refined to +9:
VIT +4
Reduces damage taken from Demihuman monsters by 4%.
Reduces variable cast time by 6%.

When combined with Manteau of Survival:
Reduces damage taken from Demihuman monsters by 1%.
Reduces fixed cast time by 50%.
When Manteau of Survival refined to +5:
Reduces damage taken from Demihuman monsters by 2%.
When Manteau of Survival refined to +7:
Reduces damage taken from Demihuman monsters by 2%.

When combined with Manteau of Survival and Staff of Survival[1]:
MATK +1%
When Staff of Survival[1] refined to +5:
MATK +2%
When Staff of Survival[1] refined to +7:
MATK +2%
Item Script
{ skill "TF_HIDING",1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bVariableCastrate,-3; },{},{}
Dropped By No Result

Survive Orb-LT [0]   [Lower Head]   Item ID# 420066 (SurviveOrb_K_LT)
Orbs of Survival-LT
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
30
Defense
2
Required Lvl
150
Armor Lvl
2
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
An improved version of the freestanding orb that automatically assists the owner.

Decreases variable cast time by 3%.
Increases magical damage with every element by 7%.
Item Script
{ bonus2 bMagicAtkEle,Ele_All,7; bonus bVariableCastrate,-3; },{},{}
Dropped By No Result

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