Renewal
.:Renewal Item Database:.
Armor

Turban [0]   [Upper Head]   Item ID# 2222 (Turban)
Type
Armor
Class
Upper Headgear
Buy
4500z
Sell
2250z
Weight
30
Defense
5
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A small, tight fitting headdress made of fine silk.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for vender information
Obtainable FromOld Blue Box, Old Violet Box

Turban [1]   [Upper Head]   Item ID# 2223 (Turban_)
Type
Armor
Class
Upper Headgear
Buy
4500z
Sell
2250z
Weight
30
Defense
5
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A small, tight fitting headdress made of fine silk.
Item Script
{},{},{}
Dropped By No Result
Obtainable FromOld Blue Box, Old Violet Box

Turkey Hat [0]   [Upper Head]   Item ID# 400016 (Turkey_Hat)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A turkey-shaped costume made to commemorate the Thanksgiving Festival.
It's pretty cute sitting above your head.
Item Script
{},{},{}
Dropped By No Result

Turtle Hat [0]   [Upper Head]   Item ID# 5611 (Turtle_Hat)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
30
Required Lvl
10
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A hat modeled after cute turtle doll.
AGI + 1.
When receiving physical attack, has a chance to auto cast Level 3 Decrease AGI on the attacker.
Item Script
{ bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AL_DECAGI",3,5; },{},{}
Dropped By No Result

Tutorial Mantle [0]   [Body]   Item ID# 15033 (Tutorial_Mattle)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
60
Defense
37
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
An armor used by the Tutorial Instructor from Paradise Group to show you what armor enchanted items looks like.
Cannot be worn or sold
Item Script
{},{},{}
Dropped By No Result

Tutorial Mantle [1]   [Body]   Item ID# 15034 (Tutorial_Mattle_)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
60
Defense
37
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
An armor used by the Tutorial Instructor from Paradise Group to show you what armor enchanted items looks like.
Cannot be worn or sold
Item Script
{},{},{}
Dropped By No Result

Tw 8th Anni Ring [0]   [Accessory]   Item ID# 2870 (Tw_8th_Anni_Ring)
RO 8th Anniversary Ring
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A commorative RO's 8th anniversary ring.

All stats +5.
Item Script
{ bonus bAllStats,5; },{},{}
Dropped By No Result

Tw Frog Hat [0]   [Upper Head]   Item ID# 18680 (Tw_Frog_Hat)
Frog Hat
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
2
Required Lvl
35
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A frog type hat that let's you hear insects's trembling.
AGI +1.
Additional 5% Experience gained from defeating Insect race monsters.
Item Script
{ bonus bAgi,1; bonus2 bExpAddRace,RC_Insect,5; },{},{}
Dropped By No Result

Tw Rice Ball [0]   [Upper Head]   Item ID# 18753 (Tw_Rice_Ball)
Rice Dumpling Hat
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
6
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
The hat is made according to the traditional food during Dragon Boat Festival. It is tasty and delicious.
LUK +1.
Has a chance to drop Rice Ball after defeating monsters.
Item Script
{ bonus bLuk,1; bonus2 bAddMonsterDropItem,564,100; },{},{}
Dropped By No Result

Twin Crown [1]   [Upper Head]   Item ID# 400121 (BioWeapon_Helm_GC)
Twins Crown
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
10
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Guillotine Cross
Description
A crown designed for specific subjects.
The crown is decorated with twin faces on both sides of the head.

For each 2 Refine Levels:
ATK +20

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases ranged physical damage by 15%.

Refine Level +11:
Increases damage against enemies of every size by 10%.

When equipped with Judgement Slasher and Repent Slasher:
Increases critical damage by 20%.

For each 2 Refine Levels of the total Refine Level of Judgement Slasher and Repent Slasher:
Increases melee and ranged physical damage by 5%.

When equipped with Agudo Filo:
Increases damage of Cross Impact by 20%.

For each Refine Level of Agudo Filo:
Increases melee physical damage by 5%.

When equipped with Reaper Cross:
Increases ranged physical damage by 20%.

For each Refine Level of Reaper Cross:
Increases damage of Cross Ripper Slasher by 10%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; } if (.@r>=9) { bonus bLongAtkRate,15; } if (.@r>=11) { bonus2 bAddSize,Size_All,10; } },{},{}
Dropped By No Result

Twin Head Dragon Mail [1]   [Body]   Item ID# 450216 (aegis_450216)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
100
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); .@a = getskilllv("RK_DRAGONBREATH_WATER"); .@b = getskilllv("RK_DRAGONBREATH"); bonus bMaxHPrate,10+(.@a*4); bonus bMaxSPrate,10+(.@a*4); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",10*.@a; bonus bDelayrate,-6*getskilllv("RK_DRAGONTRAINING"); bonus bLongAtkRate,7*.@b; bonus2 bSkillAtk,"RK_DRAGONBREATH",10*.@b; if (.@r>=5) bonus2 bSubClass,Class_Boss,5; if (.@r>=7) { bonus bNoKnockback; bonus bUnbreakableArmor; } },{},{}
Dropped By No Result

Twin Pompom By JB [1]   [Upper Head]   Item ID# 5384 (Santa_Hat_1)
Twin Pom Santa
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
2
Required Lvl
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A Santa Hat with two pom-poms instead of one for double the Christmas fun!
LUK +3
Reduces after attack delay by 4%.
Increases resistance against Curse status by 20%.
Reduces variable cast time by 2%.
Randomly increases CRIT by 50 10 seconds when dealing melee physical attacks.
Randomly a defeated monster will drop Piece of Cake, Candy or Candy Cane.
Item Script
{ bonus bLuk,3; },{},{}
Dropped By No Result

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