Renewal
.:Renewal Item Database:.
Armor

Dragon Ring [0]   [Accessory]   Item ID# 2762 (Dragoon_Ring)
Rental Dragon Ring
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Rental Item
A ring that has special power in each shape.
Increases experience gained from defeating Dragon monsters by 15%.
Item Script
{ bonus2 bExpAddRace,RC_Dragon,15; },{},{}
Dropped By No Result

Dragon Scale Boots [1]   [Footgear]   Item ID# 22208 (Dragon_Boots)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
60
Defense
35
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Boots made of many parts of powerful dragons. You can feel the pressure of the dragon just by wearing it.

MaxSP +500, ASPD +7% (Decreases after attack delay by 7%).
Decreases variable cast time by 7%.

Refine Level +7:
Decreases damage taken from Dragon monsters by 2%.

Refine Level +9:
Recieving physical or magical damage has a chance to recover 500 SP per second for 3 seconds.

Refine Level +11:
Decreases damage taken from Dragon monsters by additional 3%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxSP,500; bonus bAspdRate,7; bonus bVariableCastrate,-7; if (.@r>=7) { bonus2 bSubRace,RC_Dragon,2; } if (.@r>=9) { autobonus2 "{ bonus2 bSPRegenRate,500,1000; }",1,3000,BF_MAGIC|BF_WEAPON; } if (.@r>=11) { bonus2 bSubRace,RC_Dragon,3; } },{},{}
Dropped By No Result

Dragon Scale Hood [1]   [Garment]   Item ID# 20946 (Drag_Manteau)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
50
Defense
23
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Hood made of various parts of a powerful dragon.
You can feel the pressure of the dragon just by wearing it.

DEF +20, MDEF +2.
Increases recovery rate received from skills and items by 15%.

Refine Level +7:
Decreases damage taken from Dragon monsters by 2%.

Refine Level +9:
Recieving physical or magical damage has a chance to recover 2000 HP per second for 3 seconds.

Refine Level +11:
Decreases damage taken from Dragon monsters by additional 3%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,2; bonus bDef,20; bonus bHealPower2,15; if (.@r>=7) { bonus2 bSubRace,RC_Dragon,2; } if (.@r>=9) { autobonus2 "{ bonus2 bHPRegenRate,2000,1000; }",1,3000,BF_MAGIC|BF_WEAPON; } if (.@r>=11) { bonus2 bSubRace,RC_Dragon,3; } },{},{}
Dropped By No Result

Dragon Skull [0]   [Upper Head]   Item ID# 5292 (Dragon_Skull)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80
Defense
10
Required Lvl
50
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Helmet made from Dragon's cranial bone. Has resistences against Dragons.
Reduce damage from Dragon monster by 5%.
Item Script
{ bonus2 bSubRace,RC_Dragon,5; },{},{}
Dropped By No Result

Dragon Trainer Shoes [0]   [Footgear]   Item ID# 22058 (DragonTrainer_Shoes)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
30
Defense
10
Required Lvl
30
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A shoes once worn by man whose enslave dragon.
Experience gained from defeating Dragon monster +5%
Every refine levels increase experience gained from defeating Dragon monster by 1%.
Item Script
{ bonus2 bExpAddRace,RC_Dragon,5+getrefine(); },{},{}
Dropped By No Result

Dragon Trainer Shoes [1]   [Footgear]   Item ID# 22097 (DragonTrainer_Shoes_)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
30
Defense
10
Required Lvl
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A pair of shoes worn by Dragon Slayer. All years of experience were accumulated on these shoes.
Increases exeperience gained from defeating Dragon monsters by 5%.
For every refine level: Increases exeperience gained from defeating Dragon monsters by 1%.
Item Script
{ bonus2 bExpAddRace,RC_Dragon,5+getrefine(); },{},{}
Dropped By No Result

Dragon Vest [1]   [Body]   Item ID# 2399 (Dragon_Vest)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
50
Defense
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Rebirth Job except High Novice & Supernovice
Description
A vest crafted from the mane of a dragon.
MDEF + 3
[+ Dragon Manteau]
AGI + 5, FLEE + 15

More Information on Combo:
Item Script
{ bonus bMdef,3; },{},{}
Dropped By

Drake Coat [1]   [Body]   Item ID# 15209 (Drake_Coat)
Drakes Coat
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
120
Defense
60
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
The coat that Drake wears. I can feel the appearance of my life.

ATK +3%, MDEF +10, MaxHP +500, MaxSP +50.

Refine Level +7:
ATK +3%, MaxHP +1000, MaxSP +100.

Refine Level +9:
ATK +4%, MaxHP +1500, MaxSP +150.
Nullifies weapon damage size penalty against all monsters.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus2 bAddClass,Class_All,3; if (.@r>=7) { bonus bMaxHP,1000; bonus bMaxSP,100; bonus2 bAddClass,Class_All,3; } if (.@r>=9) { bonus bMaxHP,1500; bonus bMaxSP,150; bonus2 bAddClass,Class_All,4; bonus bNoSizeFix; } },{},{}
Dropped By No Result

Drama Clockwork [1]   [Upper Head]   Item ID# 5946 (Drama_Clockwork)
Wind-Up Key for Theater
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
30
Defense
5
Required Lvl
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An old wind-key used in theater for many years.
MDEF +5
Restore SP by 5 when defeating Formless monster.
Restore HP by 100 when defeating monster.

Refine Level +5:
Reduces damage taken from Formless monsters by 5%.
Refine Level +7:
Reduces damage taken from Formless monsters by 5%.
Item Script
{ .@r = getrefine(); bonus bMdef,5; bonus2 bSPGainRace,RC_Formless,5; bonus bHPGainValue,100; if (.@r>=7) bonus2 bSubRace,RC_Formless,10; else if (.@r>=5) bonus2 bSubRace,RC_Formless,5; },{},{}
Dropped By No Result

Dress Hat [1]   [Upper Head]   Item ID# 5211 (Dress_Hat)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20
Defense
3
Required Lvl
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An adorable hat which is always worn on the side of head.
If the wearer carries an umbrella with this hat on, the wearer will look as if one is going for a picnic.

STR +1, INT +1
MDEF +7
ATK +2%, MATK +2%
Increases your Healing skills effectiveness by 5%.

[If refined to +7 or higher]
Additional ATK +1%, MATK +1%.
Increases your healing skills effectiveness by an additional 1%.
Item Script
{ bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bHealPower,5; if (getrefine()>=7) { bonus2 bAddClass,Class_All,1; bonus bMatkRate,1; bonus bHealPower,1; } },{},{}
Dropped By No Result
Obtainable FromMasquerade Ball Box 2

Dried Leaf [0]   [Lower Head]   Item ID# 18627 (Dried_Leaf)
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
5
Required Lvl
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A dried leaf thinking of hometown.
Increases physical damage to Plant monsters by 3%.
Item Script
{ bonus bUnbreakableHelm; },{},{}
Dropped By No Result

Drifter's Cape [0]   [Garment]   Item ID# 20834 (Manteau_Of_Vagabond)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
40
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A manteau wore by wanderer. Quite durable.

Decreases damage taken from Neutral elemental attacks by 20%.

Refine Level +7:
Decreases damage taken from Neutral elemental attacks by 5%.

Refine Level +9:
Decreases damage taken from Neutral elemental attacks by 5%.
Item Script
{ .@r = getrefine(); .@bonus = 20; if (.@r>=7) { .@bonus += 5; } if (.@r>=9) { .@bonus += 5; } bonus2 bSubEle,Ele_Neutral,.@bonus; },{},{}
Dropped By No Result

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