Renewal
.:Renewal Item Database:.
Weapon

Book of Vicious Mind [1]   [One Hand]   Item ID# 28605 (Sinister_Book)
Vicious Mind Book
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
95
Attack
95
Required Lvl
160
Weapon Lvl
4
Slot
1
Applicable Jobs
Priest
Sage
Star Gladiator
Description
Book imbued with evil spirit.
Increase ATK by (Refine Level * Refine Level), up to +15.
Increase MATK by (Refine Level * Refine Level), up to +15.
Indestructible.
Item Script
{ bonus bBaseAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{}
Dropped By

Boost Lance-OS [2]   [One Hand]   Item ID# 32019 (Boost_Lance_OS)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
100
Attack
190
Required Lvl
130
Weapon Lvl
4
Slot
2
Range
3
Applicable Jobs
Royal Guard
Description
A lance with a small propulsion device.

Reduces after attack delay by 3%.

Refine Level +7, reduces after attack delay by 7%.
Refine Level +9, increases damage of Banishing Point by 20%.
Refine Level +11, increases damage of Banishing Point by 15%.
Item Script
{ .@r = getrefine(); .@aspd = 3; if (.@r >= 7) { .@aspd += 7; if (.@r >= 9) { .@dmg = 20; if (.@r >= 11) { .@dmg += 15; } bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@dmg; } } bonus bAspdRate,.@aspd; },{},{}
Dropped By No Result

Boost Lance-OSAD [2]   [One Hand]   Item ID# 530031 (Boost_Lance_AD)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
100
Attack
190
Required Lvl
170
Weapon Lvl
5
Slot
2
Range
3
Applicable Jobs
Royal Guard
Description
An upgraded version of the lance with a small propulsion mechanism.
It is smaller than the existing lance, perhaps for propulsion.

ASPD +5% (Decreases after attack delay by 5%).

Refine Level +7:
Increases attack speed (Decreases after attack delay by additional 10%).

Refine Level +9:
Increases damage of Banishing Point by 20%.
Increases damage of Cannon Spear by 20%.

Refine Level +11:
Increases damage of Banishing Point by additional 25%.
Item Script
{ .@r = getrefine(); bonus bAspdRate,5; if (.@r>=7) { bonus bAspdRate,10; if (.@r>=9) { bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; if (.@r>=11) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",25; } } } },{},{}
Dropped By No Result

Booster Axe [2]   [One Hand]   Item ID# 520000 (Boost_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A special Axe prepared for your rapid growth.

Indestructible in battle

ATK +5%
For each refine level: ATK +3.
For each 15 Base Level: ATK +3. (Up to Base Level 180)

Refine Level +7:
For each Level of Weaponry Research: ATK +3.

Refine Level +9:
Increases physical damage against enemies of all sizes by 15%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
Decreases after skill cast delay of all skills by 10%.
Decreases Axe Tornado skill cooldown by 1 second.

For each 15 Base Level:
Increases damage of Axe Tornado by 1%. (Up to Base Level 180)

When using Weapon Perfection:
Increases damage of Axe Tornado by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
Decreases variable cast time of all skills by 10%.
Decreases after skill cast delay of all skills by 15%.

For each 15 Base Level:
Increases damage of Arm Cannon by 1%. (Up to Base Level 180)

When using Weapon Perfection:
Increases damage of Arm Cannon by additional 20% for 60 seconds.
Item Script
{ bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3; if (.@r>=9) bonus2 bAddSize,Size_All,15; },{},{}
Dropped By No Result

Booster Book [2]   [One Hand]   Item ID# 540001 (Boost_Text)
Boosting Text
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Star Emperor
Description
A special Book prepared for your rapid growth.

ATK +5%
For each refine level: ATK +3.
For each 15 Base Level: ATK +3 (Up to Base Level 180).

Refine Level +7:
For each Level of Sprint: ASPD +1% (After attack delay -1%).

Refine Level +9: ATK +10%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
ATK +20.
Increases physical damage against enemies of all sizes by 10%.

For each 15 Base Level:
Increases damage of Full Moon Kick by 1%. (Up to Base Level 180)

When using Flash Kick:
Increases damage of Full Moon Kick by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ATK +20, ASPD +2.

For each 15 Base Level:
Increases damage of Falling Star by 2%. (Up to Base Level 180)

When using Weapon Perfection:
Increases damage of Falling Star by additional 35% for 60 seconds.
Item Script
{ bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bAspdRate,getskilllv("TK_RUN"); } if (.@r>=9) { bonus bAtkRate,10; } },{},{}
Dropped By No Result

Booster Bow [2]   [Two Handed]   Item ID# 700001 (Boost_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
100
Weapon Lvl
4
Slot
2
Range
5
Applicable Jobs
Ranger
Description
A special bow prepared for your rapid growth.

Critical +10, MaxHP +3%.
For each refine level: ATK +3.
For each 15 Base Level: ATK +3 (Up to Base Level 180).

Refine Level +7:
For each Level of Wind Walk: ASPD +1% (After attack delay -1%).

Refine Level +9:
Increases ranged physical damage by 10%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
ASPD +2. Increases critical damage by 10%.

For each 15 Base Level:
Increases damage of Sharp Shooting by 1%. (Up to Base Level 180)

When using True Sight:
Increases damage of Sharp Shooting by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
MaxHP +10%. Decreases after skill cast delay by 15%.

For each 15 Base Level:
Increases damage of Aimed Bolt by 2%. (Up to Base Level 180)

When using True Sight:
Increases damage of Aimed Bolt by additional 35% for 60 seconds.
Item Script
{ bonus bCritical,10; bonus bMaxHPrate,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bAspdRate,getskilllv("SN_WINDWALK"); } if (.@r>=9) { bonus bLongAtkRate,10; } },{},{}
Dropped By No Result

Booster Dagger [2]   [One Hand]   Item ID# 510001 (Boost_Dagger)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0
Attack
150 / MATK 160
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Shadow Chaser
Description
A special Dagger prepared for your rapid growth.

MATK +160, ATK +3%.
Increases Fire elemental magic damage by 3%.

For each refine level: ATK +2, MATK +2.

For each 15 Base Level: ATK +3, MATK +3. (Up to Base Level 180)

Refine Level +7:
For each Level of Plagiarism:
Increases Fire elemental magic damage by additional 1%.

Refine Level +9:
Increases physical and magical damage against enemies of all sizes by 10%.

When equipped with Elemental Booster Robe, Elemental Booster Muffler, Elemental Booster Shoes and Elemental Booster Earring:
MATK +20.
Increases magical damage against enemies of all sizes by 10%.

For each 15 Base Level:
Increases damage of Meteor Storm by 2%. (Up to Base Level 180)

When using Preserve:
Increases damage of Meteor Storm by additional 35% for 60 seconds.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
ATK +5%.
Decreases after skill cast delay of all skills by 15%.

For each 15 Base Level:
Increases damage of Fatal Menace by 1%. (Up to Base Level 180)

When using Preserve:
Increases damage of Fatal Menace by additional 20% for 60 seconds.
Item Script
expand to view script
{ bonus2 bMagicAtkEle,Ele_Fire,3; bonus bAtkRate,3; .@r = getrefine(); if (.@r) { bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; } .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,getskilllv("RG_PLAGIARISM"); } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } },{},{}
Dropped By No Result

Booster Foxtail [2]   [One Hand]   Item ID# 550002 (Boost_Foxtail)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
70
Attack
250 / MATK 260
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Summoner
Spirit Handler
Description
A special One-Handed Foxtail prepared for your rapid growth.

MATK +260, ATK +5%, MATK +5%.
Indestructible in battle

For each refine level: ATK +2, MATK +2.
For each 15 Base Level: ATK +3, MATK +3. (Up to Base Level 180)

Refine Level +7:
For each Level of Nyang Grass:
Decreases variable cast time of all skills by 2%.

For each Level of Spirit of Savage:
Increases ranged physical damage by 2%.

Refine Level +9:
Increases physical and magical damage against enemies of all sizes by 10%.

When equipped with Elemental Booster Robe, Elemental Booster Muffler, Elemental Booster Shoes and Elemental Booster Earring:
MATK +20.
Increases magical damage against enemies of all sizes by additional 10%.

For each 15 Base Level:
Increases damage of Catnip Meteor by 2%. (Up to Base Level 180)

When using Silvervine Stem Spear:
Increases damage of Catnip Meteor by additional 35% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ATK +20.
Decreases after skill cast delay of all skills by 10%.

For each 15 Base Level:
Increases damage of Picky Peck by 2%. (Up to Base Level 180)

When using Arclouse Dash:
Increases damage of Picky Peck by additional 35% for 60 seconds.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bBaseAtk,.@r*2; bonus bMatk,.@r*2; .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,getskilllv("SU_NYANGGRASS")*-2; bonus bLongAtkRate,getskilllv("SU_SVG_SPIRIT")*2; } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } },{},{}
Dropped By No Result

Booster Gatling [2]   [Two Handed]   Item ID# 830000 (Boost_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A special Gatling Gun prepared for your rapid growth.

ATK +5%.
For each refine level: ATK +3.
For each 15 Base Level: ATK +3 (Up to Base Level 180).

Refine Level +7:
For each Level of Single Action:
Increases ranged physical damage by 1%.

Refine Level +9:
Increases ranged physical damage by additional 10%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
ATK +20. Increases physical damage against enemies of all sizes by 10%.

For each 15 Base Level:
Increases damage of Round Trip by 1%. (Up to Base Level 180)

When using Rich's Coin:
Increases damage of Round Trip by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ATK +20. Decreases Fire Rain skill cooldown by 1 second.

For each 15 Base Level:
Increases damage of Fire Rain by 2%. (Up to Base Level 180)

When using Rich's Coin:
Increases damage of Fire Rain by additional 35% for 60 seconds.
Item Script
{ bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bLongAtkRate,getskilllv("GS_SINGLEACTION"); } if (.@r>=9) { bonus bLongAtkRate,10; } },{},{}
Dropped By No Result

Booster Guitar [2]   [One Hand]   Item ID# 570000 (Boost_Guitar)
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
0
Attack
150 / MATK 160
Required Lvl
100
Weapon Lvl
4
Slot
2
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
A special Guitar prepared for your rapid growth.

MATK +160, ATK +3%.
Increases Neutral elemental magic damage by 3%.
For each refine level: ATK +2, MATK +2.
For each 15 Base Level: ATK +3, MATK +3. (Up to Base Level 180)

Refine Level +7:
For each Level of Musical Lesson:
Decreases variable cast time of all skills by 1%.

Refine Level +9:
Increases magical damage against enemies of all sizes by 10%.

When equipped with Elemental Booster Robe, Elemental Booster Muffler, Elemental Booster Shoes and Elemental Booster Earring:
MATK +20. Decreases after skill cast delay of all skills by 10%.

For each 15 Base Level:
Increases damage of Reverberation by 1%. (Up to Base Level 180)

When using Improve Concentration:
Increases damage of Reverberation by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ATK +20. Decreases Severe Rainstorm skill cooldown by 2 seconds.

For each 15 Base Level:
Increases damage of Severe Rainstorm by 1%. (Up to Base Level 180)

When using Improve Concentration:
Increases damage of Severe Rainstorm by additional 20% for 60 seconds.
Item Script
expand to view script
{ bonus2 bMagicAtkEle,Ele_Neutral,3; bonus bAtkRate,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bMatk,.@r*3; .@i = min(BaseLevel,180)/15*3; bonus bBaseAtk,.@i; bonus bMatk,.@i; if (.@r>=7) { bonus bVariableCastrate,getskilllv("BA_MUSICALLESSON")*-1; } if (.@r>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } },{},{}
Dropped By No Result

Booster Katar [2]   [Two Handed]   Item ID# 610000 (Boost_Katar)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Guillotine Cross
Description
A special Katar prepared for your rapid growth.

ATK +2%.
Increases critical damage by 3%
For each refine level: ATK +3.
For each 15 Base Level: ATK +3. (Up to Base Level 180)

Refine Level +7:
For each Level of Katar Mastery: critical damage +1%.

Refine Level +9:
ATK +10%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
ASPD +2. Increases critical damage by additional 10%.

For each 15 Base Level:
Increases physical damage against all elemental enemies by 1%. (Up to Base Level 180)

When using Enchant Deadly Poison:
Increases physical damage against all elemental enemies by additional 10% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ATK +10%. Decreases after skill cast delay by 15%.

For each 15 Base Level:
Increases damage of Rolling Cutter by 1%. (Up to Base Level 180)

When using Enchant Deadly Poison:
Increases damage of Rolling Cutter by additional 20% for 60 seconds.
Item Script
{ bonus2 bAddClass,Class_All,2; bonus bCritAtkRate,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bCritAtkRate,getskilllv("AS_KATAR"); } if (.@r>=9) { bonus2 bAddClass,Class_All,10; } },{},{}
Dropped By No Result

Booster Knuckles [2]   [One Hand]   Item ID# 560000 (Boost_Knuckle)
Booster Knuckle
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
A special Knuckle prepared for your rapid growth.

ATK +2%, MaxHP +3%.
For each refine level: ATK +3.
For each 15 Base Level: ATK +3 (Up to Base Level 180).

Refine Level +7:
For each Level of Explosion Spirits: MaxHP +2%.

Refine Level +9:
Increases physical damage against enemies of all sizes by 10%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
MaxHP +10%, ATK +10%.

For each 15 Base Level:
Increases damage of Tiger Cannon by 1%. (Up to Base Level 180)

When using Dangerous Soul Collect:
Increases damage of Tiger Cannon by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
MaxSP +10%. Decreases after skill cast delay of all skills by 15%.

For each 15 Base Level:
Increases damage of Knuckle Arrow by 2%. (Up to Base Level 180)

When using Dangerous Soul Collect:
Increases damage of Knuckle Arrow by additional 35% for 60 seconds.
Item Script
{ bonus bMaxHPrate,3; bonus2 bAddClass,Class_All,3; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bMaxHPrate,getskilllv("MO_EXPLOSIONSPIRITS")*2; } if (.@r>=9) { bonus2 bAddSize,Size_All,10; } },{},{}
Dropped By No Result

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