Renewal
.:Renewal Item Database:.
Weapon

Black Circle [2]   [One Hand]   Item ID# 32107 (Black_Circle)
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
120
Attack
100 / MATK 190
Required Lvl
170
Weapon Lvl
4
Slot
2
Range
2
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
Black electric guitar. It has a very sharp tone.

MATK +190.
Increases Neutral elemental magic damage by 10%.

For each refine level: MATK +4.

Refine Level +9:
Increases damage of Metallic Sound by 30%.

Refine Level +11:
Decreases Metallic Sound skill cooldown by 2 seconds.
Item Script
{ .@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; },{},{}
Dropped By No Result

Black Rose [1]   [Two Handed]   Item ID# 13155 (Black_Rose)
Type
Weapon
Class
Shotgun
Buy
32000z
Sell
16000z
Weight
90
Attack
180
Required Lvl
35
Weapon Lvl
2
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A dark, stylish shotgun that has been modified so that it rapidly fires bullets from two muzzles to maximize it power.
Inflicts splash damage.
Item Script
{ bonus bSplashRange,1; },{},{}
Dropped By No Result
Buyable AtClick here for a list of venders

Black Wing [1]   [One Hand]   Item ID# 13061 (Black_Wing)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
60
Attack
142
Required Lvl
102
Weapon Lvl
3
Slot
1
Applicable Jobs
Shadow Chaser
Description
A sawtooth dagger crafted by the Rogue Guild.

Increases damage of Fatal Menace by 30%.

For each refine level equal or above +6:
MATK +3. Increases damage of Fatal Menace by 2%.

When equipped with Black Cat:
HIT +5, MATK +5.
Decreases SP Consumption of Masquerade Enervation and Masquerade Gloomy by 20.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"SC_FATALMENACE",30; if (.@r>=6) { bonus2 bSkillAtk,"SC_FATALMENACE",(.@r-5)*2; bonus bMatkRate,((.@r-5)*3); } },{},{}
Dropped By

Blade [0]   [One Hand]   Item ID# 1109 (Blade__)
Type
Weapon
Class
One-handed Sword
Buy
2900z
Sell
1450z
Weight
70
Attack
53
Required Lvl
2
Weapon Lvl
1
Slot
0
Applicable Jobs
Novice
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Supernovice
Crusader
Rogue
Alchemist
Description
An one-handed sword with a thick, flat blade.
Item Script
{},{},{}
Dropped By No Result

Blade [3]   [One Hand]   Item ID# 1107 (Blade)
Type
Weapon
Class
One-handed Sword
Buy
2900z
Sell
1450z
Weight
70
Attack
53
Required Lvl
2
Weapon Lvl
1
Slot
3
Applicable Jobs
Novice
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Supernovice
Crusader
Rogue
Alchemist
Description
An one-handed sword with a thick, flat blade.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Blade [4]   [One Hand]   Item ID# 1108 (Blade_)
Type
Weapon
Class
One-handed Sword
Buy
2900z
Sell
1450z
Weight
70
Attack
53
Required Lvl
2
Weapon Lvl
1
Slot
4
Applicable Jobs
Novice
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Supernovice
Crusader
Rogue
Alchemist
Description
An one-handed sword with a thick, flat blade.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Blade [4]   [One Hand]   Item ID# 13476 (Blade_Z)
Type
Weapon
Class
One-handed Sword
Buy
1z
Sell
0z
Weight
70
Attack
53
Required Lvl
2
Weapon Lvl
1
Slot
4
Applicable Jobs
Novice
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Supernovice
Crusader
Rogue
Alchemist
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Blade Katar [2]   [Two Handed]   Item ID# 610003 (Blade_Katar)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
100
Attack
185
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Guillotine Cross
Description
Katar with sharp blades. It resonates with Ancient Hero's Boots.

For each 2 refine levels, ATK +10.
For each 3 refine levels, reduces after attack delay by 4% (ASPD +4%).

Refine Level +9, increases Rolling Cutter damage by 20%.
Refine Level +11, reduces after attack delay by 7% (ASPD +7%).

When equipped with Ancient Hero's Boots:
Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical damage.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bAspdRate,.@r/3*2; if (.@r>=9) { bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; } if (.@r>=11) { bonus bDelayrate,-7; } },{},{}
Dropped By No Result

Blade Katar-LT [2]   [Two Handed]   Item ID# 610034 (Blade_Katar_LT)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
140
Attack
275
Required Lvl
190
Weapon Lvl
5
Slot
2
Applicable Jobs
Guillotine Cross
Description
An improved version of Katar with sharp blades.
Resonates with Hero's Boots-LT.

ATK +5%

Base Level at least 210:
POW +2, P.ATK +1.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
Decreases after skill cast delay by 2%.

Refine Level +7:
Increases damage of Rolling Cutter and Cross Ripper Slasher by 25%.
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases damage of Rolling Cutter and Cross Ripper Slasher by additional 20%.
Decreases after skill cast delay by additional 5%.

Refine Level +11:
Increases Melee and ranged physical damage by 15%.
Increases damage of Counter Slash by 30%.

When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.

[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: Melee and ranged physical damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bAspdRate,10; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",25; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",25; if (.@r>=9) { bonus bDelayrate,-5; bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; if (.@r>=11) { bonus bLongAtkRate,15; bonus bShortAtkRate,15; bonus2 bSkillAtk,"GC_COUNTERSLASH",30; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bShortAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bDelayrate,-2*(.@r/3); },{},{}
Dropped By No Result

Blade Whip [0]   [One Hand]   Item ID# 1969 (Bladed_Whip)
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
120
Attack
140
Required Lvl
30
Weapon Lvl
4
Slot
0
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
A wire in which blade fragments are interwoven, making this whip as sharp as a sword.

Has a 3% chance of inflicting Bleeding effect on enemies when dealing physical attack.
Item Script
{ bonus2 bAddEff,Eff_Bleeding,300; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Blasti-OS [2]   [Two Handed]   Item ID# 28136 (Blasti_OS)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
450
Attack
400
Required Lvl
130
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
Axe with a invisible blade.
Normally you don't see the blade, but when you swing, you can see it faintly reddish.

Reduces damage taken from Medium and Large sized monsters by 10%.
Indestructible in battle

Refine Level +7:
Reduces damage taken from Medium and Large sized monsters by additional 15%.

Refine Level +9:
Increases long ranged physical damage by 15%.

Refine Level +11:
Reduces after skill delay by 10%.
Item Script
{ .@r = getrefine(); .@red = 10; bonus bUnbreakableWeapon; if (.@r >= 7) { .@red += 15; if (.@r >= 9) { bonus bLongAtkRate,15; if (.@r >= 11) { bonus bDelayrate,-10; } } } bonus2 bSubSize,Size_Medium,.@red; bonus2 bSubSize,Size_Large,.@red; },{},{}
Dropped By No Result

Blasti-OSAD [2]   [Two Handed]   Item ID# 620018 (Blasti_AD)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
450
Attack
400
Required Lvl
170
Weapon Lvl
5
Slot
2
Applicable Jobs
Mechanic
Description
An upgraded axe with a invisible blade.
Normally you don't see the blade, but when you swing, you can see it faintly reddish.

Indestructible in battle

Decreases damage taken from Medium and Large size by 15%.

Refine Level +7:
Decreases damage taken from Medium and Large size by additional 15%.

Refine Level +9:
Increases ranged physical damage by 15%.
Increases damage of Arm Cannon by 25%.

Refine Level +11:
Decreases after skill cast delay by 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; if (.@r>=7) { bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus bAtkRate,5; if (.@r>=9) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NC_ARMSCANNON",25; if (.@r>=11) { bonus bDelayrate,-15; } } } },{},{}
Dropped By No Result

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