Renewal
.:Renewal Item Database:.
Weapon

Dark Angel Ray Bow [2]   [Two Handed]   Item ID# 700066 (Dark_Angel_Ray_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
150
Attack
280
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
5
Applicable Jobs
Abyss Chaser
Description
A bow used by a fallen angel.

ATK +5%, CON +2
Increases damage of Chain Reaction Shot by 5%.

Refine Level +5:
Increases damage of Chain Reaction Shot by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Chain Reaction Shot by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Chain Reaction Shot by additional 5%.
Increases damage of Frenzy Shot by 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",5; if (.@r>=5) { bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"ABC_FRENZY_SHOT",15; bonus2 bSkillAtk,"ABC_CHAIN_REACTION_SHOT_ATK",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Dark Rose [2]   [Two Handed]   Item ID# 13138 (Dark_Rose)
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
180
Attack
150
Required Lvl
120
Weapon Lvl
3
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A revolver decorated with black roses.
Reduces after attack delay by 10%.

Refine Level +7: Increases long range physical attack by 15%.
Refine Level +9: ASPD +1
Item Script
{ .@r = getrefine(); bonus bAspdRate,10; if (.@r >= 7) { bonus bLongAtkRate,15; if (.@r >= 9) { bonus bAspd,1; } } },{},{}
Dropped By

Darkness Foxtail Model [2]   [One Hand]   Item ID# 550115 (Darkness_Foxtail_Model)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
140
Attack
150 / MATK 330
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Summoner
Description
A foxtail model that grew up in a place where the power of darkness is settled.

Indestructible in battle

MATK +330
MATK +5%, SPL +2
Increases damage of Hyunrok Cannon by 5%.

Refine Level +5:
Increases damage of Hyunrok Cannon by additional 10%.

Refine Level +7:
Increases Magical Damage with every element by 5%.

Refine Level +9:
Increases damage of Hyunrok Cannon by additional 10%.

Refine Level +10:
Decreases variable cast time by 10%.

Refine Level +11:
Increases damage of Hyunrok Cannon by additional 5%.
Increases damage of Hyunrok Breeze by 15%.

[Bonus by Grade]
[Grade D]: Magical Damage with every element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",5; if (.@r>=5) { bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,5; if (.@r>=9) { bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",15; bonus2 bSkillAtk,"SH_HYUN_ROK_CANNON",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Darkness Tablet [2]   [One Hand]   Item ID# 540054 (Darkness_Tablet)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
100
Attack
200
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Star Emperor
Description
A book created to gather and use the power of darkness.

Indestructible in battle

ATK +5%, POW +2.
Increases damage of Midnight Kick by 5%.

Refine Level +5:
Increases damage of Midnight Kick by additional 10%.

Refine Level +7:
Increases melee physical damage by 5%.

Refine Level +9:
Increases damage of Midnight Kick by additional 10%.

Refine Level +10:
Decreases variable cast time by 10%.

Refine Level +11:
Increases damage of Midnight Kick by additional 5%.
Increases damage of Dawn Break by 15%.

[Bonus by Grade]
[Grade D]: melee physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",5; if (.@r>=5) { bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"SKE_DAWN_BREAK",15; bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Dea Staff [1]   [Two Handed]   Item ID# 2005 (Dea_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
100
Attack
30 / MATK 220
Required Lvl
50
Weapon Lvl
3
Slot
1
Property
Holy
Applicable Jobs
High Acolyte
High Priest
Champion
Description
Carved with the figure of Thea, Goddess of the Divine Light.

MATK +220, INT +6, VIT +2.
A chance to recover 200 SP after when casting Heal.
For every 2 refine levels, MATK +1%.
Item Script
{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 "{ }",20,1000,"AL_HEAL","{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }"; },{},{}
Dropped By

Dead Tree Cane [0]   [One Hand]   Item ID# 1643 (Dead_Tree_Cane)
Dead Tree Cane Staff
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
10
Attack
100 / MATK 155
Required Lvl
70
Weapon Lvl
4
Slot
0
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
A staff made out of magical wood. It possesses huge magical power, but it will make you look like an elder.

INT +4
For each refine level above +5: INT +1.

Refine Level +6 or higher: MaxHP -200, MaxSP -100.
Item Script
{ bonus bInt,4; .@r = getrefine(); if (.@r>5) { bonus bInt,.@r-5; bonus bMaxHP,-200; bonus bMaxSP,-100; } },{},{}
Dropped By

Death Fire [1]   [Two Handed]   Item ID# 13192 (DEATHFIRE)
Type
Weapon
Class
Shotgun
Buy
1250000z
Sell
625000z
Weight
200
Attack
400
Required Lvl
108
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Maximize the damage in each of the shots. But his accuracy is pretty desperate
HIT -50.
Incease attack range by 5 cells.
Reduces after-cast skill delay by 10%.
Item Script
{ bonus bSplashRange,1; bonus bAtkRange,5; bonus bHit,-50; bonus bAspdRate,-10; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

Death Guidance [2]   [Two Handed]   Item ID# 1186 (Death_Guidance)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
200
Attack
200
Required Lvl
70
Weapon Lvl
4
Slot
2
Applicable Jobs
High Swordman
Lord Knight
Paladin
Description
It is a cursed weapon exists only for the destruction of all living being. The curse of this sword event affects the owner that it leads the person to misery.

STR +5, AGI +2, Perfect Dodge +20.
Has a chance of inflicting Hell Power on the user or target when dealing phsyical attack.
Has a chance of giving 100% damage to all monsters within the area of 11x11 cells around the user and recovers 100% of HP.

When refined to +9 or higher:
It exerts the power to monsters within 15x15 cells and gives 200% damage while it recovers HP.
Item Script
{ bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",(getrefine()>8?2:1),20; },{},{}
Dropped By

Dedicated Bandage [2]   [One Hand]   Item ID# 1866 (Asura_Bandage)
Fighting God's Bandage
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
80
Attack
220
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
Bandages tied to hands that engulfed with black lights.

Increases ranged physical attack by 10%.

For each refine level:
ATK +4

Refine Level +9:
Increases damage of Knuckle Arrow by 40%.
Refine Level +11:
Reduces after skill delay by 7%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7; },{},{}
Dropped By No Result

Deflation Axe [2]   [One Hand]   Item ID# 1318 (Dofle_Axe)
Dofle Axe
Type
Weapon
Class
One-handed Axe
Buy
50000z
Sell
25000z
Weight
180
Attack
180
Required Lvl
105
Weapon Lvl
4
Slot
2
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Supernovice
Crusader
Alchemist
Description
A strong and sharp axe with Dofle ornament.

Enables use of Tomahawk Throwing Level 1.

Item Script
{ skill "ITM_TOMAHAWK",1; },{},{}
Dropped By No Result

Deflation Axe [3]   [One Hand]   Item ID# 1321 (Dofle_Axe_)
Dofle Axe
Type
Weapon
Class
One-handed Axe
Buy
50000z
Sell
25000z
Weight
180
Attack
180
Required Lvl
105
Weapon Lvl
4
Slot
3
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Supernovice
Crusader
Alchemist
Description
A strong and sharp axe with Dofle ornament.

Enables use of Tomahawk Throwing Level 1.
Item Script
{ skill "ITM_TOMAHAWK",1; },{},{}
Dropped By No Result

Delicate Foxtail Model [2]   [One Hand]   Item ID# 1695 (Detail_Model_Foxtail)
Fine Foxtail Replica
Type
Weapon
Class
One-handed Staff
Buy
50000z
Sell
25000z
Weight
30
Attack
195
Required Lvl
100
Weapon Lvl
3
Slot
2
Applicable Jobs
Summoner
Spirit Handler
Description
A crafted detailed model of foxtail.

Increases long range physical attack by 8%, MaxHP +200.
For every 3 refine level: DEX +3, MaxSP +15.

Refine level +7: Increases base weapon's ATK and MATK by 40%.

For every refine level higher than +7: Increases base weapon's ATK and MATK by 20% (applies up to +10).
Item Script
{ bonus bLongAtkRate,8; bonus bMaxHP,200; .@r = getrefine(); bonus bDex,(.@r/3)*3; bonus bMaxSP,(.@r/3)*15; if (.@r>=7) { .@r = min(.@r,10)-7; bonus bBaseAtk,(39*.@r)+78; } },{},{}
Dropped By

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