Renewal
.:Renewal Item Database:.
Weapon

Executioner [0]   [Two Handed]   Item ID# 1194 (F_Executioner_C)
Rental Executioner
Type
Weapon
Class
Two-handed Sword
Buy
2z
Sell
1z
Weight
0
Attack
190
Weapon Lvl
4
Slot
0
Property
Darkness / Shadow
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
Rental Item
A gruesome sword used to behead criminals judged with the death penalty.
Pierces physical defense of DemiHuman monsters.
Increases physical damage inflicted on DemiHuman monsters by 20%, but increases physical damage received from DemiHuman monsters by 10%.
This item cannot be Dropped or Traded.
Item Script
{ bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_Player_Human,-10; bonus bIgnoreDefRace,RC_Player_Human; },{},{}
Dropped By No Result

Executioner [0]   [Two Handed]   Item ID# 1195 (E_Executioner_C)
Type
Weapon
Class
Two-handed Sword
Buy
2z
Sell
1z
Weight
0
Attack
190
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bAtkEle,Ele_Dark; },{},{}
Dropped By No Result

Executioner [1]   [Two Handed]   Item ID# 1179 (Executioner__)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
220
Attack
155
Required Lvl
48
Weapon Lvl
4
Slot
1
Property
Darkness / Shadow
Applicable Jobs
Swordman
Knight
Crusader
Description
A gruesome sword used to behead criminals judged with the death penalty.
Pierces physical defense of DemiHuman monster.
Increases physical damage inflicted on DemiHuman monster by 20%, but increases physical damage received from DemiHuman monster by 10%.
Item Script
{ bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus bAtkEle,Ele_Dark; },{},{}
Dropped By No Result
EnchantmentGenerated by Socket Enchanting

Exorciser [0]   [One Hand]   Item ID# 1233 (Exercise)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
70
Attack
90
Required Lvl
36
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A ceremonial dagger that possesses the power to defeat evil and is used in performing exorcisms.

Ignores physical defense of Demon monsters by 100%.
Decreases damage taken from Demon monsters by 5%.
Increases damage taken from DemiHuman monsters by 10%.
Item Script
{ bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; },{},{}
Dropped By

Exorcist's Bible-LT [2]   [One Hand]   Item ID# 540035 (Demon_Hunting_Bible_LT)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
70
Attack
220
Required Lvl
190
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Bishop
Description
An improved version of the Bible on exorcism that is said to have been used by high priests in ancient times.
Resonates with Hero's Boots-LT.

Indestructible in battle

MATK +190
MATK +5%

Base Level at least 210:
SPL +2, S.MATK +1.

For each 2 Refine Levels:
ATK +10, MATK +10

For each 3 Refine Levels:
Increases damage of Duple Light and Judex by 25%.

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).
Increases magical damage with Neutral and Holy element by 15%.

Refine Level +9:
Increases damage of Duple Light and Judex by additional 45%.

Refine Level +11:
Physical attacks have a certain chance to autocast Level 5 Judex.
(If you learned a higher Level, it will auto cast that Level instead.)

When equipped with Hero's Boots-LT:
MATK +10%, S.MATK +2.

[Bonus by Grade]
[Grade D]: MATK +3%
[Grade C]: Magical Damage of Neutral and Holy element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bMatk,190; if (BaseLevel>=210) { bonus bSmatk,1; bonus bSpl,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus bAspdRate,10; if (.@r>=9) { bonus2 bSkillAtk,"AB_DUPLELIGHT",45; bonus2 bSkillAtk,"AB_JUDEX",45; if (.@r>=11) { bonus5 bAutoSpell,"AB_JUDEX",max(5,getskilllv("AB_JUDEX")),100,BF_SHORT|BF_WEAPON,1; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus bSmatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bSpl,3; } } } bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3); },{},{}
Dropped By No Result

Exoricist's Bible [2]   [One Hand]   Item ID# 28630 (Demon_Hunting_Bible_K)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
50
Attack
165 / MATK 160
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
The Bible on Demon Era, reportedly used by ancient high priests.
It resonates with Ancient Hero's Boots.

MATK +160.

Every 2 refine levels, MATK +10.
Every 3 refine levels, increases Duple Light damage by 25%.

Refine Level +9, reduces after attack delay by 10% (ASPD +10%).
Refine Level +11, increases Duple Light damage by additional 25%.

When equipped with Ancient Hero's Boots:
Has a chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
Item Script
{ .@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"AB_DUPLELIGHT",.@r/3*25; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"AB_DUPLELIGHT",30; } },{},{}
Dropped By No Result

Exquisite Foxtail Model [2]   [One Hand]   Item ID# 1696 (Ex_Model_Foxtail)
Elaborate Foxtail Replica
Type
Weapon
Class
One-handed Staff
Buy
100000z
Sell
50000z
Weight
30
Attack
240
Required Lvl
140
Weapon Lvl
3
Slot
2
Applicable Jobs
Summoner
Spirit Handler
Description
A very accurate model of foxtail.

Increases long range physical attack by 8%, MaxHP +5%.
For every 2 refine level: DEX +3, MaxSP +15.

Refine level +7: Increases base weapon's ATK and MATK by 40%.

For every refine level higher than +7: Increases base weapon's ATK and MATK by 20% (applies up to +10).
Item Script
{ bonus bLongAtkRate,8; bonus bMaxHPrate,5; .@r = getrefine(); bonus bDex,(.@r/2)*3; bonus bMaxSP,(.@r/2)*15; if (.@r>=7) { .@r = min(.@r,10)-7; bonus bBaseAtk,(48*.@r)+96; } },{},{}
Dropped By

Exquisite Yellow Foxtail Model [1]   [One Hand]   Item ID# 1697 (Ex_Y_Model_Foxtail)
Elaborate Yellow Foxtail Replica
Type
Weapon
Class
One-handed Staff
Buy
200000z
Sell
100000z
Weight
30
Attack
270
Required Lvl
175
Weapon Lvl
4
Slot
1
Applicable Jobs
Summoner
Spirit Handler
Description
A very accurate model of yellow foxtail.

Long ranged physical attack +9%, MaxHP +7%.
Every 2 refine level: Long ranged physical attack +1%, MaxSP +20.
When using Picky Peck skill, adds a chance to auto cast Level 1 Fresh Shrimp, or activate learned level.

Refine level +7: Increases base weapon's ATK and MATK by 40%.

For every refine level higher than +7: Increases base weapon's ATK and MATK by 20% (applies up to +10).
Item Script
expand to view script
{ bonus bLongAtkRate,9; bonus bMaxHPrate,7; .@r = getrefine(); bonus bLongAtkRate,.@r/2; bonus bMaxSP,(.@r/2)*20; bonus4 bAutoSpellOnSkill,"SU_PICKYPECK","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),100; if (.@r>=7) { .@r = min(.@r,10)-7; bonus bBaseAtk,(54*.@r)+108; } },{},{}
Dropped By

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