.:Renewal Item Database:.
Weapon
Executioner [0] [Two Handed] Item ID# 1194 (F_Executioner_C) Rental Executioner | |
Type
Weapon
Class
Two-handed Sword
Buy
2z
Sell
1z
Weight
0 Attack
190 Weapon Lvl 4 Slot 0 Property Darkness / Shadow Refineable No | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | Rental Item A gruesome sword used to behead criminals judged with the death penalty. Pierces physical defense of DemiHuman monsters. Increases physical damage inflicted on DemiHuman monsters by 20%, but increases physical damage received from DemiHuman monsters by 10%. This item cannot be Dropped or Traded. |
Item Script | { bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_Player_Human,-10; bonus bIgnoreDefRace,RC_Player_Human; },{},{} |
Dropped By | No Result |
Executioner [0] [Two Handed] Item ID# 1195 (E_Executioner_C) | |
Type
Weapon
Class
Two-handed Sword
Buy
2z
Sell
1z
Weight
0 Attack
190 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus bAtkEle,Ele_Dark; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
220 Attack
155 Required Lvl 48 Weapon Lvl 4 Slot 1 Property Darkness / Shadow | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | A gruesome sword used to behead criminals judged with the death penalty. Pierces physical defense of DemiHuman monster. Increases physical damage inflicted on DemiHuman monster by 20%, but increases physical damage received from DemiHuman monster by 10%. |
Item Script | { bonus bIgnoreDefRace,RC_DemiHuman; bonus bIgnoreDefRace,RC_Player_Human; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; bonus bAtkEle,Ele_Dark; },{},{} |
Dropped By | No Result |
Enchantment | Generated by Socket Enchanting |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
70 Attack
90 Required Lvl 36 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Mage Archer Merchant Thief Knight Wizard Blacksmith Hunter Assassin Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker Ninja Kagerou / Oboro |
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Description | A ceremonial dagger that possesses the power to defeat evil and is used in performing exorcisms. Ignores physical defense of Demon monsters by 100%. Decreases damage taken from Demon monsters by 5%. Increases damage taken from DemiHuman monsters by 10%. |
Item Script | { bonus bIgnoreDefRace,RC_Demon; bonus2 bSubRace,RC_Demon,5; bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Player_Human,-10; },{},{} |
Dropped By |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
70 Attack
220 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Arch Bishop |
---|---|
Description | An improved version of the Bible on exorcism that is said to have been used by high priests in ancient times. Resonates with Hero's Boots-LT. Indestructible in battle MATK +190 MATK +5% Base Level at least 210: SPL +2, S.MATK +1. For each 2 Refine Levels: ATK +10, MATK +10 For each 3 Refine Levels: Increases damage of Duple Light and Judex by 25%. Refine Level +7: ASPD +10% (Decreases after attack delay by 10%). Increases magical damage with Neutral and Holy element by 15%. Refine Level +9: Increases damage of Duple Light and Judex by additional 45%. Refine Level +11: Physical attacks have a certain chance to autocast Level 5 Judex. (If you learned a higher Level, it will auto cast that Level instead.) When equipped with Hero's Boots-LT: MATK +10%, S.MATK +2. [Bonus by Grade] [Grade D]: MATK +3% [Grade C]: Magical Damage of Neutral and Holy element +15%. S.MATK +1 [Grade B]: SPL +3, S.MATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bMatk,190; if (BaseLevel>=210) { bonus bSmatk,1; bonus bSpl,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus bAspdRate,10; if (.@r>=9) { bonus2 bSkillAtk,"AB_DUPLELIGHT",45; bonus2 bSkillAtk,"AB_JUDEX",45; if (.@r>=11) { bonus5 bAutoSpell,"AB_JUDEX",max(5,getskilllv("AB_JUDEX")),100,BF_SHORT|BF_WEAPON,1; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus bSmatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bSpl,3; } } } bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
50 Attack
165 / MATK 160 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Arch Bishop |
---|---|
Description | The Bible on Demon Era, reportedly used by ancient high priests. It resonates with Ancient Hero's Boots. MATK +160. Every 2 refine levels, MATK +10. Every 3 refine levels, increases Duple Light damage by 25%. Refine Level +9, reduces after attack delay by 10% (ASPD +10%). Refine Level +11, increases Duple Light damage by additional 25%. When equipped with Ancient Hero's Boots: Has a chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage. |
Item Script | { .@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus2 bSkillAtk,"AB_DUPLELIGHT",.@r/3*25; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"AB_DUPLELIGHT",30; } },{},{} |
Dropped By | No Result |
Exquisite Foxtail Model [2] [One Hand] Item ID# 1696 (Ex_Model_Foxtail) Elaborate Foxtail Replica | |
Type
Weapon
Class
One-handed Staff
Buy
100000z
Sell
50000z
Weight
30 Attack
240 Required Lvl 140 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A very accurate model of foxtail. Increases long range physical attack by 8%, MaxHP +5%. For every 2 refine level: DEX +3, MaxSP +15. Refine level +7: Increases base weapon's ATK and MATK by 40%. For every refine level higher than +7: Increases base weapon's ATK and MATK by 20% (applies up to +10). |
Item Script | { bonus bLongAtkRate,8; bonus bMaxHPrate,5; .@r = getrefine(); bonus bDex,(.@r/2)*3; bonus bMaxSP,(.@r/2)*15; if (.@r>=7) { .@r = min(.@r,10)-7; bonus bBaseAtk,(48*.@r)+96; } },{},{} |
Dropped By |
Exquisite Yellow Foxtail Model [1] [One Hand] Item ID# 1697 (Ex_Y_Model_Foxtail) Elaborate Yellow Foxtail Replica | |
Type
Weapon
Class
One-handed Staff
Buy
200000z
Sell
100000z
Weight
30 Attack
270 Required Lvl 175 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A very accurate model of yellow foxtail. Long ranged physical attack +9%, MaxHP +7%. Every 2 refine level: Long ranged physical attack +1%, MaxSP +20. When using Picky Peck skill, adds a chance to auto cast Level 1 Fresh Shrimp, or activate learned level. Refine level +7: Increases base weapon's ATK and MATK by 40%. For every refine level higher than +7: Increases base weapon's ATK and MATK by 20% (applies up to +10). |
Item Script |
expand to view script{ bonus bLongAtkRate,9; bonus bMaxHPrate,7; .@r = getrefine(); bonus bLongAtkRate,.@r/2; bonus bMaxSP,(.@r/2)*20; bonus4 bAutoSpellOnSkill,"SU_PICKYPECK","SU_FRESHSHRIMP",max(1,getskilllv("SU_FRESHSHRIMP")),100; if (.@r>=7) { .@r = min(.@r,10)-7; bonus bBaseAtk,(54*.@r)+108; } },{},{} |
Dropped By |