Renewal
.:Renewal Item Database:.
Weapon

Flower Huuma Shuriken [2]   [Two Handed]   Item ID# 13313 (Huuma_Swirling_Petal)
Huuma Swirling Petal
Type
Weapon
Class
Fuuma Shuriken
Buy
100000z
Sell
50000z
Weight
150
Attack
150 / MATK 50
Required Lvl
110
Weapon Lvl
3
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
Shuriken named after fluttering petals. They say it feels like you are surrounded by a cloud of petals when using this weapon.
MATK +50.
Increases Swirling Petal damage by 20%.
Item Script
{ bonus2 bSkillAtk,"KO_HUUMARANKA",20; },{},{}
Dropped By

Flush Blocking Spear [2]   [One Hand]   Item ID# 530035 (F_Ein_1HSPEAR)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
125
Attack
230
Required Lvl
250
Weapon Lvl
5
Slot
2
Range
3
Applicable Jobs
Imperial Guard
Description
A Blocking Spear enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

ATK +10%

Increases damage of Banishing Point and Shield Shooting by 20%.

Refine Level +7:
ATK +70
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases damage of Banishing Point by additional 15%.
Increases damage of Shield Shooting by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Banishing Point and Shield Shooting by 20.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Banishing Point and Shield Shooting by additional 10%.
Increases SP Consumption of Banishing Point and Shield Shooting by additional 25.

[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Banishing Point and Shield Shooting +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Banishing Point and Shield Shooting +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; if (.@r>=7) { bonus bAspdRate,10; bonus bBaseAtk,70; if (.@r>=9) { bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillUseSP,"IG_SHIELD_SHOOTING",-20; bonus2 bSkillUseSP,"LG_BANISHINGPOINT",-20; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; bonus2 bSkillUseSP,"IG_SHIELD_SHOOTING",-20; bonus2 bSkillUseSP,"LG_BANISHINGPOINT",-20; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"IG_SHIELD_SHOOTING",10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; } } } } },{},{}
Dropped By No Result

Flush Bolt Crusher [2]   [Two Handed]   Item ID# 610042 (F_Ein_BHKATAR)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
200
Attack
340
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Shadow Cross
Description
A Bolt Crusher enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

ATK +15%
Increases damage of Rolling Cutter and Impact Crater by 20%.

Refine Level +7:
ATK +90
ASPD +15% (Decreases after attack delay by 15%).

Refine Level +9:
Increases damage of Rolling Cutter by additional 15%.
Increases damage of Impact Crater by additional 10%.
Increases Physical Damage against enemies of every size by 20%.
Increases SP Consumption of Impact Crater by 25.
Increases SP Consumption of Rolling Cutter by 2.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Rolling Cutter and Impact Crater by additional 10%.
Increases SP Consumption of Impact Crater by additional 25.
Increases SP Consumption of Rolling Cutter by additional 2.

[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Rolling Cutter and Impact Crater +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Rolling Cutter and Impact Crater +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,15; bonus2 bSkillAtk,"SHC_IMPACT_CRATER",20; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20; if (.@r>=7) { bonus bAspdRate,15; bonus bBaseAtk,90; if (.@r>=9) { bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15; bonus2 bSkillAtk,"SHC_IMPACT_CRATER",10; bonus2 bSkillUseSP,"GC_ROLLINGCUTTER",-2; bonus2 bSkillUseSP,"SHC_IMPACT_CRATER",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"SHC_IMPACT_CRATER",10; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; bonus2 bSkillUseSP,"GC_ROLLINGCUTTER",-2; bonus2 bSkillUseSP,"SHC_IMPACT_CRATER",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SHC_IMPACT_CRATER",10; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"SHC_IMPACT_CRATER",10; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",10; } } } } },{},{}
Dropped By No Result

Flush Bolt Revolver [2]   [Two Handed]   Item ID# 800016 (F_Ein_1HGUN)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
180
Attack
220
Required Lvl
250
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A Bolt Revolver enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

Increases ranged physical damage by 15%.
Increases damage of Fire Dance and Only One Bullet by 20%.

Refine Level +7:
ATK +90
ASPD +15% (Decreases after attack delay by 15%).

Refine Level +9:
Increases damage of Fire Dance by additional 20%.
Increases damage of Only One Bullet by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Fire Dance and Only One Bullet by 20.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Fire Dance and Only One Bullet by additional 10%.
Increases SP Consumption of Fire Dance and Only One Bullet by additional 20.

[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Fire Dance and Only One Bullet +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Fire Dance and Only One Bullet +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",20; bonus2 bSkillAtk,"RL_FIREDANCE",20; if (.@r>=7) { bonus bAspdRate,15; bonus bBaseAtk,90; if (.@r>=9) { bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"RL_FIREDANCE",20; bonus2 bSkillUseSP,"NW_ONLY_ONE_BULLET",-20; bonus2 bSkillUseSP,"RL_FIREDANCE",-20; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"RL_FIREDANCE",10; bonus2 bSkillUseSP,"NW_ONLY_ONE_BULLET",-20; bonus2 bSkillUseSP,"RL_FIREDANCE",-20; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"RL_FIREDANCE",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; bonus2 bSkillAtk,"RL_FIREDANCE",10; } } } } },{},{}
Dropped By No Result

Flush Bolt Shooter [2]   [Two Handed]   Item ID# 700060 (F_Ein_BHBOW)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
170
Attack
240
Required Lvl
250
Weapon Lvl
5
Slot
2
Range
5
Applicable Jobs
Wind Hawk
Description
A Bolt Shooter enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

Indestructible in battle

ATK +15%
Increases damage of Aimed Bolt and Gale Storm by 20%.

Refine Level +7:
ATK +90
Decreases variable cast time by 15%.

Refine Level +9:
Increases damage of Aimed Bolt by additional 15%.
Increases damage of ale Storm by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Aimed Bolt and Gale Storm by 20.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Aimed Bolt and Gale Storm by additional 10%.
Increases SP Consumption of Aimed Bolt and Gale Storm by additional 20.

[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Aimed Bolt and Gale Storm +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Aimed Bolt and Gale Storm +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,15; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"WH_GALESTORM",20; bonus2 bSkillAtk,"RA_AIMEDBOLT",20; if (.@r>=7) { bonus bVariableCastrate,-15; bonus bBaseAtk,90; if (.@r>=9) { bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"WH_GALESTORM",10; bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillUseSP,"WH_GALESTORM",-20; bonus2 bSkillUseSP,"RA_AIMEDBOLT",-20; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"WH_GALESTORM",10; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; bonus2 bSkillUseSP,"WH_GALESTORM",-20; bonus2 bSkillUseSP,"RA_AIMEDBOLT",-20; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"WH_GALESTORM",10; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"WH_GALESTORM",10; bonus2 bSkillAtk,"RA_AIMEDBOLT",10; } } } } },{},{}
Dropped By No Result

Flush Claw Sword [2]   [Two Handed]   Item ID# 600031 (F_Ein_BHSWORD)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
350
Attack
320
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Dragon Knight
Description
A Claw Sword enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

ATK +15%, Critical +10
Increases damage of Storm Slash by 20%.

Refine Level +7:
Increases critical damage by 25%.
ASPD +15% (Decreases after attack delay by 15%).

Refine Level +9:
Increases critical damage by additional 15%.
Increases damage of Storm Slash by additional 10%.
Increases Physical Damage against enemies of every size by 20%.
Increases SP Consumption of Storm Slash by 15.

Refine Level +11:
Critical +10
Decreases after skill cast delay by 15%.
Increases damage of Storm Slash by additional 10%.
Increases SP Consumption of Storm Slash by additional 15.

[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Storm Slash +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Storm Slash +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bCritical,10; bonus bAtkRate,15; bonus2 bSkillAtk,"DK_STORMSLASH",20; if (.@r>=7) { bonus bCritAtkRate,25; bonus bAspdRate,15; if (.@r>=9) { bonus2 bAddSize,Size_All,20; bonus bCritAtkRate,15; bonus2 bSkillAtk,"DK_STORMSLASH",10; bonus2 bSkillUseSP,"DK_STORMSLASH",-15; if (.@r>=11) { bonus bDelayrate,-15; bonus bCritical,10; bonus2 bSkillAtk,"DK_STORMSLASH",10; bonus2 bSkillUseSP,"DK_STORMSLASH",-15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"DK_STORMSLASH",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"DK_STORMSLASH",10; } } } } },{},{}
Dropped By No Result

Flush Detecting Staff [2]   [Two Handed]   Item ID# 640035 (F_Ein_BHSTAFF)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
120
Attack
180
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Mage
Description
A Detecting Staff enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

MATK +350

Indestructible in battle

MATK +10%
Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 20%.

Refine Level +7:
MATK +90
Decreases variable cast time by 15%.

Refine Level +9:
Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 10%.
Increases Magical Damage against enemies of every size by 20%.
Increases SP Consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 25.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 10%.
Increases SP Consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 25.

[Bonus by Grade]
[Grade D]: S.MATK +10
[Grade C]: Damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,350; bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",20; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",20; bonus2 bSkillAtk,"AG_STORM_CANNON",20; bonus2 bSkillAtk,"AG_ALL_BLOOM",20; if (.@r>=7) { bonus bVariableCastrate,-15; bonus bMatk,90; if (.@r>=9) { bonus2 bMagicAddSize,Size_All,20; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; bonus2 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; bonus2 bSkillUseSP,"AG_CRIMSON_ARROW_ATK",-25; bonus2 bSkillUseSP,"AG_STORM_CANNON",-25; bonus2 bSkillUseSP,"AG_ALL_BLOOM",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; bonus2 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; bonus2 bSkillUseSP,"AG_CRIMSON_ARROW_ATK",-25; bonus2 bSkillUseSP,"AG_STORM_CANNON",-25; bonus2 bSkillUseSP,"AG_ALL_BLOOM",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; } } } } },{},{}
Dropped By No Result

Flush Grinder Huuma Shuriken [2]   [Two Handed]   Item ID# 650029 (F_Ein_BHHuuma)
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
180
Attack
300
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Kagerou / Oboro
Description
A Grinder Huuma Shuriken enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

Indestructible in battle

ATK +10%
Increases damage of Swirling Petal and Huuma Shuriken - Construct by 20%.

Refine Level +7:
ATK +90
Decreases variable cast time by 15%.

Refine Level +9:
Increases damage of Swirling Petal by additional 20%.
Increases damage of Huuma Shuriken - Construct by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Swirling Petal and Huuma Shuriken - Construct by 25.

Refine Level +11:
Decreases after skill cast delay by 15%.
Decreases Swirling Petal skill cooldown by 1 second.
Increases damage of Huuma Shuriken - Construct by additional 10%.
Increases SP Consumption of Swirling Petal and Huuma Shuriken - Construct by additional 25.

[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Swirling Petal and Huuma Shuriken - Construct +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Swirling Petal and Huuma Shuriken - Construct +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,15; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",20; bonus2 bSkillAtk,"KO_HUUMARANKA",20; if (.@r>=7) { bonus bVariableCastrate,-15; bonus bBaseAtk,90; if (.@r>=9) { bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillAtk,"KO_HUUMARANKA",20; bonus2 bSkillUseSP,"SS_FUUMAKOUCHIKU",-25; bonus2 bSkillUseSP,"KO_HUUMARANKA",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillAtk,"KO_HUUMARANKA",10; bonus2 bSkillUseSP,"SS_FUUMAKOUCHIKU",-25; bonus2 bSkillUseSP,"KO_HUUMARANKA",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillAtk,"KO_HUUMARANKA",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"SS_FUUMAKOUCHIKU",10; bonus2 bSkillAtk,"KO_HUUMARANKA",10; } } } } },{},{}
Dropped By No Result

Flush Jewel Detector Mk47 [2]   [One Hand]   Item ID# 510077 (F_Ein_1HMAGGER)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
125
Attack
200 / MATK 200
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Abyss Chaser
Description
A Jewel Detector Mk47 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

MATK +200
MATK +10%

Increases Magical Damage with Fire and Neutral element by 20%.
Increases damage of Abyss Square by 20%.

Refine Level +7:
MATK +70
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases Magical Damage with Fire and Neutral element by additional 15%.
Increases damage of Abyss Square by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of Abyss Square by 25.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases Magical Damage with Fire and Neutral element by additional 10%.
Increases damage of Abyss Square by additional 10%.
Increases SP Consumption of Abyss Square by additional 25.

[Bonus by Grade]
[Grade D]: S.MATK +10
[Grade C]: Magical Damage with Fire and Neutral element +10%, Damage of Abyss Square +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Magical Damage with Fire and Neutral element +10%, Damage of Abyss Square +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,10; bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Fire,20; bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",20; if (.@r>=7) { bonus bAspdRate,10; bonus bMatk,70; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10; bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillUseSP,"ABC_ABYSS_SQUARE",-25; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus bDelayrate,-15; bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10; bonus2 bSkillUseSP,"ABC_ABYSS_SQUARE",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bSkillAtk,"ABC_ABYSS_SQUARE",10; } } } } },{},{}
Dropped By No Result

Flush Metal Detector Mk47 [2]   [One Hand]   Item ID# 510105 (F_Ein_1HDAGGER)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
125
Attack
200
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Shadow Cross
Description
A Metal Detector MK47 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

When equipped with Flush Metal Detector Mk47-2:
ATK +10%

Increases damage of Cross Impact and Shadow Stab by 20%.

Refine Level +7:
MATK +70
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases damage of Cross Impact by additional 15%.
Increases damage of Shadow Stab by additional 10%.
Increases Physical Damage against enemies of every size by 15%.
Increases SP Consumption of Cross Impact and Shadow Stab by 15.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Cross Impact and Shadow Stab by additional 10%.
Increases SP Consumption of Cross Impact and Shadow Stab by additional 15.

[Bonus by Grade]
[Grade D]: P.ATK +10
[Grade C]: Damage of Cross Impact and Shadow Stab +10%.
[Grade B]: Physical Damage against enemies of every element +10%.
[Grade A]: Damage of Cross Impact and Shadow Stab +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SHC_SHADOW_STAB",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"SHC_SHADOW_STAB",10; bonus2 bSkillAtk,"GC_CROSSIMPACT",10; } } } } },{},{}
Dropped By No Result

Flush Metal Detector Mk47-2 [0]   [One Hand]   Item ID# 510106 (F_Ein_1HDAGGER2)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
125
Attack
200
Required Lvl
250
Weapon Lvl
5
Slot
0
Applicable Jobs
Shadow Cross
Description
A Metal Detector MK47-2 enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

It must be equipped with Flush Metal Detector Mk47.
Item Script
{},{},{}
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Flush Rubber Hammer [2]   [One Hand]   Item ID# 590049 (F_Ein_1HHAMMER)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
190
Attack
170
Required Lvl
250
Weapon Lvl
5
Slot
2
Applicable Jobs
Cardinal
Description
A Rubber Hammer enhanced with Mjolnir's energy.
The stronger the power, the greater the consumption of mana.

MATK +210

Indestructible in battle

MATK +10%
Increases Healing effectiveness by 15%.
Increases damage of Adoramus and Arbitrium by 20%.

Refine Level +7:
Increases Magical Damage with Holy element by 10%.
Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Adoramus by additional 15%.
Increases damage of Arbitrium by additional 10%.
Increases Magical Damage against enemies of every size by 15%.
Increases SP Consumption of Adoramus and Arbitrium by 25.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases damage of Adoramus and Arbitrium by additional 10%.
Increases SP Consumption of Adoramus and Arbitrium by additional 25.

[Bonus by Grade]
[Grade D]: S.MATK +10
[Grade C]: Damage of Adoramus and Arbitrium +10%.
[Grade B]: Magical Damage against enemies of every element +10%.
[Grade A]: Damage of Adoramus and Arbitrium +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,210; bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus bHealPower,15; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",20; bonus2 bSkillAtk,"AB_ADORAMUS",20; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,10; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",15; bonus2 bSkillUseSP,"CD_ARBITRIUM_ATK",-25; bonus2 bSkillUseSP,"AB_ADORAMUS",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; bonus2 bSkillUseSP,"CD_ARBITRIUM_ATK",-25; bonus2 bSkillUseSP,"AB_ADORAMUS",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"CD_ARBITRIUM_ATK",10; bonus2 bSkillAtk,"AB_ADORAMUS",10; } } } } },{},{}
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