Renewal
.:Renewal Item Database:.
Weapon

Great Bow [0]   [Two Handed]   Item ID# 1709 (Great_Bow__)
Type
Weapon
Class
Bow
Buy
10000z
Sell
5000z
Weight
100
Attack
50
Required Lvl
18
Weapon Lvl
2
Slot
0
Range
5
Applicable Jobs
Archer
Thief
Hunter
Rogue
Bard / Dancer
Description
A simply constructed bow that offers well balanced performance.
Item Script
{},{},{}
Dropped By No Result

Great Bow [2]   [Two Handed]   Item ID# 1707 (Great_Bow)
Type
Weapon
Class
Bow
Buy
10000z
Sell
5000z
Weight
100
Attack
50
Required Lvl
18
Weapon Lvl
2
Slot
2
Range
5
Applicable Jobs
Archer
Thief
Hunter
Rogue
Bard / Dancer
Description
A simply constructed bow that offers well balanced performance.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Great Bow [3]   [Two Handed]   Item ID# 1708 (Great_Bow_)
Type
Weapon
Class
Bow
Buy
10000z
Sell
5000z
Weight
100
Attack
50
Required Lvl
18
Weapon Lvl
2
Slot
3
Range
5
Applicable Jobs
Archer
Thief
Hunter
Rogue
Bard / Dancer
Description
A simply constructed bow that offers well balanced performance.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Greater Lease [1]   [One Hand]   Item ID# 13088 (Krishnagar)
Krishnagar
Type
Weapon
Class
Dagger
Buy
10z
Sell
5z
Weight
50
Attack
110 / MATK 50
Required Lvl
30
Weapon Lvl
4
Slot
1
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
Original Ancient Dagger having outstanding potential
MATK +50.
Refine level +5 or higher, MATK +30.
Refine level +7 or higher, additional MATK +10.
Refine level +9 or higher, additional MATK +10.
Item Script
{ .@r = getrefine(); if (.@r >= 5) bonus bMatk,30; if (.@r >= 7) bonus bMatk,40; if (.@r >= 9) bonus bMatk,50; },{},{}
Dropped By No Result

Greed Wand [2]   [One Hand]   Item ID# 550008 (Ep172_1h_Wand)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
80
Attack
130 / MATK 200
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Soul Reaper
Description
A small rod used to set fire to and from a Barmund house.
It was terribly transformed by the magic interference device installed by the Illusionians.

MATK +200.
Increases damage of Espa by 10%.
Indestructible in battle

For each 3 refine levels: MATK +12.

Refine Level +7: Increases damage of Espa by 15%.

Refine Level +9: Decreases variable cast time by 10%.

Refine Level +11: Increases damage of Eswhoo by 25%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SP_SPA",10; bonus bMatk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SP_SPA",15; } if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bSkillAtk,"SP_SWHOO",25; } },{},{}
Dropped By

Green Acre Guitar [0]   [One Hand]   Item ID# 1916 (Guitar_Of_Vast_Land)
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
90
Attack
110
Required Lvl
27
Weapon Lvl
3
Slot
0
Property
Earth
Gender
Male Only
Applicable Jobs
Bard / Dancer
Description
According to rumor, this quaint guitar can be used to communicate with stones and even the very earth itself.
Item Script
{ bonus bAtkEle,Ele_Earth; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Green Whistle [1]   [One Hand]   Item ID# 1930 (Green_Whistle)
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
80
Attack
170 / MATK 50
Required Lvl
102
Weapon Lvl
3
Slot
1
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
A wind instrument crafted from the solid trunk of a plant.
Decreases variable cast time of Deep Sleep Lullaby and Windmill Rush by 2 seconds.
For each refine above +6, decreases the SP cost of those skills by 4 SP.
MATK + 50.
Item Script
{ .@r = getrefine(); if (.@r>5) { bonus2 bSkillUseSP,"MI_RUSH_WINDMILL",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"MI_RUSH_WINDMILL",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; },{},{}
Dropped By

Grimtooth [0]   [One Hand]   Item ID# 1237 (Grimtooth_)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
80
Attack
180
Required Lvl
36
Weapon Lvl
4
Slot
0
Property
Neutral
Applicable Jobs
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A cursed dagger forged out of monster tooth that is known to cause insanity to whoever may wield it.
Decreases all defenses applied to its owner by half.
FLEE +10
Perfect Dodge + 5
Item Script
{ bonus bFlee,10; bonus bFlee2,5; bonus bDefRate,-50; bonus bDef2Rate,-50; },{},{}
Dropped By

Grinder Axe [1]   [One Hand]   Item ID# 1334 (Ein_1HAXE)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
100
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Mechanic
Genetic
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bVit,3; bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",BaseLevel/10; if (getskilllv("CR_ACIDDEMONSTRATION") == 10) bonus bBaseAtk,25; if (.@r>=7) { bonus bAtkRate,5; bonus bHealPower,10; } if (.@r>=9) { bonus bVariableCastrate,-7; bonus bAspdRate,7; } },{},{}
Dropped By No Result

Grinder Huuma Shuriken [2]   [Two Handed]   Item ID# 13346 (Ein_BHHuuma)
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
180
Attack
280
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
Saw blades used in the Einbech mine.
Because of it's portability and cutting power, it is often used for other purposes.

ATK +15%. Increases damage of Swirling Petal by 15%.

Indestructible in battle

Refine Level +7:
ATK +60. Reduces variable cast time by 15%.

Refine Level +9:
Increases damage of Swirling Petal by additional 20%.
Physical attacks have the chance to increase physical damage against all size enemies by 20% for 10 seconds.

Refine Level +11:
Decreases Swirling Petal skill cooldown by 1 second.
Decreases after skill cast delay of all skills by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,15; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KO_HUUMARANKA",15; if (.@r>=7) { bonus bVariableCastrate,-15; bonus bBaseAtk,60; } if (.@r>=9) { bonus2 bSkillAtk,"KO_HUUMARANKA",20; autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; } },{},{}
Dropped By No Result

Guardian Knight Axe [2]   [One Hand]   Item ID# 1336 (G_Knight_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
150
Attack
210
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A ceremonial axe used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.

ATK +5%.
For each refine level, long range physical damage +1%.

Indestructible in battle

Refine Level +9:
Increases damage of Power Swing by 20%.

Refine Level +11:
Increases physical damage against Undead and Angel monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; bonus bAtkRate,5; .@r = getrefine(); bonus bLongAtkRate,.@r; if (.@r >= 9) { bonus2 bSkillAtk,"NC_POWERSWING",20; bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; } if (.@r >= 11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{}
Dropped By No Result

Guardian Knight Battle Axe [2]   [Two Handed]   Item ID# 28141 (G_Knight_BattleAxe)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
500
Attack
270
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A huge two-handed axe used by Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.

ATK +5%.
Decreases damage taken from Medium and Large size enemies by 10%.
Indestructible in battle

For each refine level: Increases long range physical damage by 1%.

Refine Level +9:
Increases damage of Axe Tornado and Magma Eruption by 20%.
Decreases Axe Tornado skill cooldown by 1 second.

Refine Level +11:
Increases physical damage against Undead and Angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSubSize,Size_Medium,10; bonus2 bSubSize,Size_Large,10; bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bLongAtkRate,.@r; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillAtk,"NC_AXETORNADO",20; bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20; if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } } },{},{}
Dropped By No Result

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