Renewal
.:Renewal Item Database:.
Weapon

Judgement Slasher [1]   [One Hand]   Item ID# 28777 (Judgement_Slasher_J)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
60
Attack
120 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Guillotine Cross
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"ASC_METEORASSAULT",30; },{},{}
Dropped By No Result

Judgement Slasher [2]   [One Hand]   Item ID# 28765 (Judgement_Slasher)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
110
Attack
195
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Guillotine Cross
Description
One of the lost and forgotten Judgement Daggers.
It is said this dagger will shows its true ability when used together with Repent Slasher.

When equipped with Repent Slasher:
Increases damage of Meteor Assault and Soul Destroyer by 40%.

For each 2 Refine Levels of Repent Slasher and Judgement Slasher:
ATK +8.

If total refine level of entire set at least +16:
Increases damage of Cross Impact and Counter Slash by 20%.

If total refine level of entire set at least +18:
ATK +12%.

If total refine level of entire set at least +20:
Increases damage of Meteor Assault and Soul Destroyer by 20%.
Item Script
{},{},{}
Dropped By No Result

Jujube Dagger [0]   [One Hand]   Item ID# 13000 (Jujube_Dagger)
Type
Weapon
Class
Dagger
Buy
10000z
Sell
5000z
Weight
60
Attack
39
Weapon Lvl
1
Slot
0
Property
Wind
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A dagger whose hilt was made when lightning struck the Jujube tree. You can still feel the power of the thunder in it.
Item Script
{ bonus bAtkEle,Ele_Wind; },{},{}
Dropped By No Result
Buyable AtClick here for vender information
Obtainable FromOld Blue Box

Juliette D. Rachel [2]   [Two Handed]   Item ID# 28010 (Katar_170)
Juliette D Rachel
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
250
Attack
300
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Guillotine Cross
Description
Katar used by assassin agent. There's name of his lover on this katar.
Every refine level, ASPD +1%.
Every 2 refine level, ATK +1%.
Indestructible.
Item Script
{ .@r = getrefine(); bonus2 bAddClass,Class_All,(.@r/2); bonus bAspdRate,.@r; bonus bUnbreakableWeapon; },{},{}
Dropped By

Jungle Carbine [0]   [Two Handed]   Item ID# 13165 (Jungle_Carbine)
Type
Weapon
Class
Rifle
Buy
56000z
Sell
28000z
Weight
70
Attack
170
Required Lvl
70
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors.
Critical Rate + 4, increases attack speed by 10%.
For every 3 Base DEX, HIT -1.
Item Script
{ bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; },{},{}
Dropped By No Result
Buyable AtClick here for a list of venders

Jungle Carbine [1]   [Two Handed]   Item ID# 13166 (Jungle_Carbine_)
Type
Weapon
Class
Rifle
Buy
56000z
Sell
28000z
Weight
70
Attack
170
Required Lvl
70
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors.
Critical Rate + 4, increases attack speed by 10%.
For every 3 Base DEX, HIT -1.
Item Script
{ bonus bHit,10; bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; },{},{}
Dropped By No Result

Jupiter Spear [2]   [Two Handed]   Item ID# 630027 (Luppiter_Spear)
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
500
Attack
300
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
3
Applicable Jobs
Dragon Knight
Description
A holy two-handed spear made after the weapon used by the ancient gods.

MaxHP +5%, POW +2.
Increases damage of Dragonic Breath by 5%.

Refine Level +5:
Increases damage of Dragonic Breath by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Dragonic Breath by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Dragonic Breath by additional 5%.
Increases damage of Madness Crusher by 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMaxHPrate,5; bonus bPow,2; bonus2 bSkillAtk,"DK_DRAGONIC_BREATH",5; if (.@r>=5) { bonus2 bSkillAtk,"DK_DRAGONIC_BREATH",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"DK_DRAGONIC_BREATH",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",15; bonus2 bSkillAtk,"DK_DRAGONIC_BREATH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Jur [2]   [Two Handed]   Item ID# 1250 (Jur)
Type
Weapon
Class
Katar
Buy
19500z
Sell
9750z
Weight
80
Attack
125
Required Lvl
18
Weapon Lvl
2
Slot
2
Applicable Jobs
Assassin
Description
A set of Arabian style blades that are worn on the back of both hands or on the forearms.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Jur [3]   [Two Handed]   Item ID# 1251 (Jur_)
Type
Weapon
Class
Katar
Buy
19500z
Sell
9750z
Weight
80
Attack
125
Required Lvl
18
Weapon Lvl
2
Slot
3
Applicable Jobs
Assassin
Description
A set of Arabian style blades that are worn on the back of both hands or on the forearms.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Justice Bomber [2]   [Two Handed]   Item ID# 840021 (Justice_Bomber)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
260
Attack
330
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A grenade launcher of justice that punishes evil.

ATK +5%, CON +2
Increases damage of Wild Fire by 5%.

Refine Level +5:
Increases damage of Wild Fire by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Wild Fire by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Wild Fire by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_WILD_FIRE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_WILD_FIRE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

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