.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50 Attack
110 Required Lvl 50 Weapon Lvl 2 Slot 3 | |
Applicable Jobs | High Thief Assassin Cross Stalker |
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Description | A thorny dagger that causes agony beyond normal wounds. Has a 10% chance to inflict Bleeding status on enemy after using Back Stab. Increases damage of Back Stab by 15%. |
Item Script | { bonus3 bAddEffOnSkill,"RG_BACKSTAP",Eff_Bleeding,1000; bonus2 bSkillAtk,"RG_BACKSTAP",15; },{},{} |
Dropped By |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
120 Attack
120 Required Lvl 50 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Assassin Cross |
---|---|
Description | A katar glimmering with dark light. Appears to require considerable power to wield. Increases damage when using skill Grimtooth by 10%. When performing a physical melee attack, there is a small chance of casting Sonic Blow level 1, or the highest level the player knows. More Information on Combo: |
Item Script | { bonus2 bSkillAtk,"AS_GRIMTOOTH",10; bonus3 bAutoSpell,"AS_SONICBLOW",max(getskilllv("AS_SONICBLOW"),1),100; },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
100 Attack
30 / MATK 240 Required Lvl 50 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | High Mage High Wizard Professor |
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Description | A figure of the golden dragon that controls time and space sits atop this staff. Magical energy is focused and condensed into the crystal sphere. Although impressive in appearance, this staff can be quite heavy to wield. MATK +240, INT +3, MaxHP +300. For every 2 refine Levels: INT +1, MaxHP +50. A chance to activate MATK +12% and SP Cost -20% for 5 seconds on each magical attack. |
Item Script | { .@r = getrefine(); bonus bInt,3+(.@r/2); bonus bMaxHP,300+(50*.@r/2); autobonus "{ bonus bMatkRate,12; bonus buseSPRate,20; }",1,5000,BF_MAGIC,"{ specialeffect2 EF_ENHANCE; }"; },{},{} |
Dropped By |
Type
Weapon
Class
Dagger
Buy
5000z
Sell
2500z
Weight
70 Attack
130 Required Lvl 99 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | New red dagger released by the Ninja Association. Named for its beautiful but ghastly color. INT +3. |
Item Script | { bonus bInt,3; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
90 Attack
150 / MATK 150 Required Lvl 130 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | Dagger with black blade encrusted to transparent white beads. MATK +150. Increases physical and magical damage inflicted on Shadow and Undead elemental monsters by 5%. Refine Level +7: Increases physical and magical damage inflicted on Shadow and Undead elemental monsters by 10%. Refine Level +9: Increases damage of Kunai Splash by 20%. Refine Level +11: Increases physical and magical damage inflicted on Demon and Undead monsters by 10%. |
Item Script |
expand to view script{ .@r = getrefine(); .@dmg = 5; if (.@r >= 7) { .@dmg += 10; if (.@r >= 9) { bonus2 bSkillAtk,"KO_HAPPOKUNAI",20; if (.@r >= 11) { bonus2 bAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; bonus2 bMagicAddRace,RC_Undead,10; } } } bonus2 bAddEle,Ele_Undead,.@dmg; bonus2 bMagicAddEle,Ele_Undead,.@dmg; bonus2 bAddEle,Ele_Dark,.@dmg; bonus2 bMagicAddEle,Ele_Dark,.@dmg; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
90 Attack
150 / MATK 150 Required Lvl 170 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Ninja Kagerou / Oboro |
---|---|
Description | A upgraded version of the dagger with black blade encrusted to transparent white beads. MATK +150 Increases Damage against Shadow and Undead elemental by 7%. Refine Level +7: Increases Damage against Shadow and Undead elemental by additional 13%. Refine Level +9: Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 20%. Increases damage of Kunai Splash by 35%. Refine Level +11: Increases Damage against monsters of Demon and Undead race by 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bMagicAddEle,Ele_Undead,7; bonus2 bAddEle,Ele_Undead,7; bonus2 bMagicAddEle,Ele_Dark,7; bonus2 bAddEle,Ele_Dark,7; if (.@r>=7) { bonus2 bMagicAddEle,Ele_Undead,13; bonus2 bMagicAddEle,Ele_Dark,13; if (.@r>=9) { bonus2 bSkillAtk,"KO_HAPPOKUNAI",35; bonus2 bSkillAtk,"NJ_KOUENKA",20; bonus2 bSkillAtk,"NJ_HYOUSENSOU",20; bonus2 bSkillAtk,"NJ_HUUJIN",20; if (.@r>=11) { bonus2 bAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; bonus2 bMagicAddRace,RC_Demon,15; } } } },{},{} |
Dropped By | No Result |