Renewal
.:Renewal Item Database:.
Weapon

La'cryma Stick [2]   [One Hand]   Item ID# 1646 (La'cryma_Stick)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
30 / MATK 180
Required Lvl
50
Weapon Lvl
3
Slot
2
Applicable Jobs
High Mage
High Wizard
Professor
Description
Decorated with animal tails, it symbolizes a staff frequently used by a great magician.
Strengthens the ice element magic, Storm Gust.

INT +4, MATK +180.
For every refine level, MDEF +1 and Stormgust damage +1%.

When refined to +10 or higher, variable cast time of Stormgust reduces by 8%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bInt,4; bonus bMdef,.@r; bonus2 bSkillAtk,"WZ_STORMGUST",.@r; if (.@r > 9) bonus2 bVariableCastrate,"WZ_STORMGUST",-8; },{},{}
Dropped By

Lacma [1]   [One Hand]   Item ID# 13049 (Lacma)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
65
Attack
45
Weapon Lvl
3
Slot
1
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A short blade with beautiful decoration of gemstone.

Refine Level +3:
ATK +40, MATK +40.

Refine Level +6:
Increases physical damage against Medium size monsters by 8%.
Random chance to nullifie weapon damage penalty resulting from monster's size for 5 second when dealing physical damage.

Refine Level +9:
Increases physical damage against Medium size monsters by 20%.

Refine Level +12:
Nullifies weapon damage penalty resulting from monster's size.

When VIP status active:
Restore 1 SP for every hit.
Increases physical damage against Medium size monsters by 5%

Refine Level +8:
Nullifies weapon damage penalty resulting from monster's size.

Refine Level +9:
has low chance to restore 2 SP for every hit for 5 second.
Item Script
expand to view script
{ .@r = getrefine(); if (.@r>=3) { bonus bBaseAtk,40; bonus bMatk,40; } if (.@r>=6) { bonus2 bAddSize,Size_Medium,8; bonus2 bMagicAddSize,Size_Medium,8; autobonus "{ bonus bNoSizeFix; }",10,5000; } if (.@r>=9) { bonus2 bAddSize,Size_Medium,20; bonus2 bMagicAddSize,Size_Medium,20; } if (.@r>12) { bonus bNoSizeFix; } },{},{}
Dropped By No Result

Lance [0]   [Two Handed]   Item ID# 1410 (Lance)
Type
Weapon
Class
Two-handed Spear
Buy
60000z
Sell
30000z
Weight
250
Attack
185
Required Lvl
33
Weapon Lvl
3
Slot
0
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear that is commonly used by mounted knights.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Lance [0]   [Two Handed]   Item ID# 1411 (Lance_)
Type
Weapon
Class
Two-handed Spear
Buy
60000z
Sell
30000z
Weight
250
Attack
185
Required Lvl
33
Weapon Lvl
3
Slot
0
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear that is commonly used by mounted knights.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Lance [0]   [Two Handed]   Item ID# 1412 (Lance__)
Type
Weapon
Class
Two-handed Spear
Buy
60000z
Sell
30000z
Weight
250
Attack
185
Required Lvl
33
Weapon Lvl
3
Slot
0
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear that is commonly used by mounted knights.
Item Script
{},{},{}
Dropped By No Result

Lance [0]   [Two Handed]   Item ID# 1487 (Lance_C)
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
0
Attack
220
Weapon Lvl
3
Slot
0
Range
3
Refineable
No
Applicable Jobs
Swordman
Knight
Crusader
Description
Rental Items
A spear that is commonly used by mounted knights.

Increases physical damage against Small, Medium and Large size monsters by 50%.

When VIP status is active:
ATK +10, MATK +10.
Item Script
{ bonus2 bAddSize,Size_All,50; },{},{}
Dropped By No Result

Lance of Vicious Mind [1]   [Two Handed]   Item ID# 1450 (Sinister_Lance)
Vicious Mind Lance
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
225
Attack
225
Required Lvl
160
Weapon Lvl
4
Slot
1
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A lance imbued with evil spirit.
Increase ATK by (Refine Level * Refine Level), up to +15.
Item Script
{ bonus bBaseAtk,pow(min(getrefine(),15),2); },{},{}
Dropped By

Laphine Staff [0]   [One Hand]   Item ID# 1649 (Rafini_Staff)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
30 / MATK 180
Required Lvl
100
Weapon Lvl
3
Slot
0
Property
Neutral
Applicable Jobs
Arch Bishop
Warlock
Shura
Sorcerer
Description
A staff crafted using a magic stone from the Lapine tribe.
Each refine decreases fixed cast time by 1% (does not stack with other fixed cast time effects).
MATK + 180.

More Information on Combo:
Item Script
{ bonus bFixedCastRate,-getrefine(); },{},{}
Dropped By

Laphine Staff [2]   [One Hand]   Item ID# 1679 (Rafini_Staff_S)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
30 / MATK 180
Required Lvl
100
Weapon Lvl
3
Slot
2
Applicable Jobs
Novice
Mage
Acolyte
Priest
Wizard
Supernovice
Monk
Sage
Soul Linker
Description
A staff which is crafted by a stone that is often used when Laphines put magic power into it.

MATK +180

Reduces fixed cast time by 1% for every refine level. (This effect does not stack with other fixed cast time effects.)
Item Script
{ bonus bFixedCastRate,-getrefine(); },{},{}
Dropped By No Result

Large Foxtail Staff [1]   [One Hand]   Item ID# 1686 (BigSize_Foxtail)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
30
Attack
70
Required Lvl
20
Weapon Lvl
2
Slot
1
Applicable Jobs
Summoner
Spirit Handler
Description
A heavy and large foxtail wand.

DEX +1,
MaxHP +200
MaxSP +100
Increases long range physical attack by 8%.
Item Script
{ bonus bLongAtkRate,8; bonus bDex,1; bonus bMaxHP,200; bonus bMaxSP,100; bonus bUnbreakableWeapon; },{},{}
Dropped By

Lariat Whip [0]   [One Hand]   Item ID# 1962 (Lariat)
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
40
Attack
100
Required Lvl
44
Weapon Lvl
4
Slot
0
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
A hefty whip made from toughened snakeskin.
DEX + 5, AGI + 1
Item Script
{ bonus bDex,5; bonus bAgi,1; },{},{}
Dropped By

Last Dawn [2]   [Two Handed]   Item ID# 810027 (Last_Dawn)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
240
Attack
265
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle that does not lose its luster until the final battle.

ATK +5%, CON +2
Increases damage of Spiral Shooting by 5%.

Refine Level +5:
Increases damage of Spiral Shooting by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Spiral Shooting by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Spiral Shooting by additional 5%.
Increases damage of Only One Bullet by 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",15; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

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