Renewal
.:Renewal Item Database:.
Weapon

Long Barrel [0]   [Two Handed]   Item ID# 13163 (Long_Barrel)
Type
Weapon
Class
Rifle
Buy
40000z
Sell
20000z
Weight
100
Attack
150
Required Lvl
70
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A sniping rifle with a lengthened barrel for improved accuracy.
Critical Rate +20, decreases Attack Speed by 3%.
Add a 2% chance of auto casting Level 5 Tracking on the enemy when attacking.
Item Script
{ bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20; },{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box, Old Violet Box

Long Barrel [1]   [Two Handed]   Item ID# 13164 (Long_Barrel_)
Type
Weapon
Class
Rifle
Buy
40000z
Sell
20000z
Weight
100
Attack
150
Required Lvl
70
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A sniping rifle with a lengthened barrel for improved accuracy.
Critical Rate +20, decreases Attack Speed by 3%.
Add a 2% chance of auto casting Level 5 Tracking on the enemy when attacking.
Item Script
{ bonus bHit,10; bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,"GS_TRACKING",5,20; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Long Foxtail Staff [1]   [One Hand]   Item ID# 1684 (Long_Foxtail)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
20
Attack
50
Required Lvl
12
Weapon Lvl
2
Slot
1
Range
2
Applicable Jobs
Summoner
Spirit Handler
Description
A very long foxtail wand with fancy appearance.

MaxHP +200
Increases long range physical attacks by 5%.
Item Script
{ bonus bLongAtkRate,5; bonus bMaxHP,200; bonus bUnbreakableWeapon; },{},{}
Dropped By

Long Horn [1]   [One Hand]   Item ID# 1420 (Long_Horn)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
100
Attack
150
Required Lvl
65
Weapon Lvl
4
Slot
1
Range
3
Property
Holy
Applicable Jobs
High Swordman
Lord Knight
Paladin
Description
A sword made with a holy horn. Has capacity to remove poison, and it is said being pierced by this spear causes you to bleed non-stop.

Small chance to cause Bleeding status ailment on the target.
Enables use of Level 1 Detoxify.
Indestructible (except in upgrade attempts).

[+ Valkyrja's Shield]
Has a chance to autocast Level 2 Assumptio on the wearer when receiving physical attack.

More Information on Combo:
Item Script
{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{}
Dropped By

Long Horn [1]   [One Hand]   Item ID# 1428 (Long_Horn_M)
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
100
Attack
150
Required Lvl
65
Weapon Lvl
4
Slot
1
Range
3
Property
Holy
Applicable Jobs
High Swordman
Lord Knight
Paladin
Description
A sword made with a holy horn. Has capacity to remove poison, and it is said being pierced by this spear causes you to bleed non-stop.

Small chance to cause Bleeding status ailment on the target.
Enables use of Level 1 Detoxify.
Indestructible (except in upgrade attempts).

[+ Valkyrja's Shield]
Has a chance to autocast Level 2 Assumptio on the wearer when receiving physical attack.

More Information on Combo:
Item Script
{ bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill "TF_DETOXIFY",1; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Long Mace [0]   [One Hand]   Item ID# 1525 (Long_Mace)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
80
Attack
135
Required Lvl
40
Weapon Lvl
4
Slot
0
Range
3
Applicable Jobs
Acolyte
Priest
Monk
Description
A long, thin mace built like a spear.

Increases attack range upto 3 cells away.
Decreases damage taken from ranged physical damage by 10%.

More Information on Combo:
Item Script
{ bonus bLongAtkDef,10; },{},{}
Dropped By

Longinus's Spear [0]   [Two Handed]   Item ID# 1469 (Longinus's_Spear)
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
250
Attack
180
Required Lvl
48
Weapon Lvl
4
Slot
0
Range
3
Property
Darkness / Shadow
Applicable Jobs
Swordman
Knight
Crusader
Description
A legendary spear owned by the tragic soldier, Longinus.

Increases physical damage inflicted on DemiHuman and Angel monster by 10%.
Item Script
{ bonus bAtkEle,Ele_Dark; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; bonus2 bAddRace,RC_Angel,10; },{},{}
Dropped By

Lora_ ron Ball [3]   [One Hand]   Item ID# 16053 (Lora_Iron_Ball)
Lola's Iron Chain Ball
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
170 / MATK 110
Required Lvl
130
Weapon Lvl
4
Slot
3
Property
Fire
Applicable Jobs
Rune Knight
Mechanic
Royal Guard
Genetic
Description
A weapon used by Warrior Lola.

When combined with Bloody Iron Ball:
Adds a chance of ignoring enemy's 100% physical defense for 5 seconds when dealing physical attack.
Every refine level above +5: Extend the duration by 1 second.
Item Script
{ bonus bAtkEle,Ele_Fire; },{},{}
Dropped By No Result

Lord of Glory [2]   [Two Handed]   Item ID# 820021 (Road_Of_Glory)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
230
Attack
280
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun with brilliant glory.

ATK +5%, CON +2
Deals Splash Damage.
Increases damage of The Vigilante at Night by 5%.

Refine Level +5:
Increases damage of The Vigilante at Night by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of The Vigilante at Night by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of The Vigilante at Night by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus bSplashRange,1; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Lucis Flail [1]   [One Hand]   Item ID# 32407 (Lucis_Flail_J)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
150 / MATK 110
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Arch Bishop
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"AL_HEAL",30; },{},{}
Dropped By No Result

Lucis Flail [2]   [One Hand]   Item ID# 16095 (Lucis_Flail)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
100
Attack
180 / MATK 160
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
Mace with a pendulum shining with blue light.

MATK +160, ASPD +1.
For each refine level, MATK +4.

Indestructible in battle

Refine Level +9:
Increases damage of Duplex Light by 40%.

Refine Level +11:
Enables physical attacks to auto cast Level 2 Judex at a certain chance. (If you learned a higher Level, it will auto cast that Level instead.)
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAspd,1; bonus bMatk,4*.@r; if (.@r>=9) { bonus2 bSkillAtk,"AB_DUPLELIGHT",40; } if (.@r>=11) bonus3 bAutoSpell,"AB_JUDEX",max(2,getskilllv("AB_JUDEX")),50; /* Unknow Rates */ },{},{}
Dropped By No Result

Luna Bow [2]   [Two Handed]   Item ID# 1723 (Luna_Bow)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
200
Attack
100
Required Lvl
30
Weapon Lvl
3
Slot
2
Range
5
Applicable Jobs
Hunter
Description
A bow crafted out of moonstone with an attached blade that allows its user to block and counter enemy attacks.
The drawback is that this bow is quite heavy.

DEF +2 if not refined.
DEF +3 when refined to +6.
DEF +5 when refined to +9.

[Lunatic Brooch & Luna Bow Equip Set]

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bDef,2+3*(.@r>5)+5*(.@r>8); },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

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