.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Mace
Buy
41000z
Sell
20500z
Weight
150 Attack
110 Required Lvl 27 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
---|---|
Description | A metal club topped with a solid steel ball that's covered in spikes. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150 Attack
220 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Description | An cross created by combining holy relics and magical powers. Indestructible in battle ATK +5% Increases damage of Mega Sonic Blow by 10%. Refine Level +7: Increases melee physical damage by 10%. Refine Level +9: Increases damage of Mega Sonic Blow by additional 10%. Refine Level +11: Increases damage of Mega Sonic Blow by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
---|---|
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; if (.@r>=11) { bonus2 bSkillAtk,"HN_MEGA_SONIC_BLOW",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
500 Attack
310 Required Lvl 250 Weapon Lvl 5 Slot 2 Range 3 | |
Applicable Jobs | Dragon Knight |
---|---|
Description | An two-handed spear created by combining holy relics and magical powers. ATK +5% Increases damage of Madness Crusher by 10%. Refine Level +7: Increases ranged physical damage by 10%. Refine Level +9: Increases damage of Madness Crusher by additional 10%. Refine Level +11: Increases damage of Madness Crusher by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",10; if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",10; if (.@r>=11) { bonus2 bSkillAtk,"DK_MADNESS_CRUSHER",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
125 Attack
70 / MATK 230 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Cardinal |
---|---|
Description | A staff created by combining holy relics and magical powers. Indestructible in battle MATK +230 MATK +5% Increases damage of Framen by 10%. Refine Level +7: Increases Magical Damage with Holy element by 10%. Refine Level +9: Increases damage of Framen by additional 10%. Refine Level +11: Increases damage of Framen by additional 10%. [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. [Grade C]: Magical Damage against enemies of Medium size +15%. [Grade B]: Magical Damage against enemies of Large size +15%. [Grade A]: S.MATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus2 bSkillAtk,"CD_FRAMEN",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,10; if (.@r>=9) { bonus2 bSkillAtk,"CD_FRAMEN",10; if (.@r>=11) { bonus2 bSkillAtk,"CD_FRAMEN",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
120 Attack
220 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Biolo |
---|---|
Description | An scepter created by combining holy relics and magical powers. Indestructible in battle ATK +5% Increases damage of Explosive Powder by 10%. Refine Level +7: Increases melee physical damage by 10%. Refine Level +9: Increases damage of Explosive Powder by additional 10%. Refine Level +11: Increases damage of Explosive Powder by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; if (.@r>=11) { bonus2 bSkillAtk,"BO_EXPLOSIVE_POWDER",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
125 Attack
300 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Shadow Cross |
---|---|
Description | An katar created by combining holy relics and magical powers. ATK +5% Increases damage of Savage Impact by 10%. Refine Level +7: Increases melee physical damage by 10%. Refine Level +9: Increases damage of Savage Impact by additional 10%. Refine Level +11: Increases damage of Savage Impact by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",10; if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",10; if (.@r>=11) { bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
200 Attack
80 / MATK 300 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Arch Mage |
---|---|
Description | An two-handed staff created by combining holy relics and magical powers. Indestructible in battle MATK +330 MATK +5% Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by 10%. Refine Level +7: Increases Magical Damage with Earth and Water element by 10%. Refine Level +9: Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%. Refine Level +11: Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%. [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. [Grade C]: Magical Damage against enemies of Medium size +15%. [Grade B]: Magical Damage against enemies of Large size +15%. [Grade A]: S.MATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus2 bSkillAtk,"AG_VIOLENT_QUAKE",10; bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT_ATK",10; bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; bonus2 bSkillAtk,"AG_ROCK_DOWN",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Earth,10; if (.@r>=9) { bonus2 bSkillAtk,"AG_VIOLENT_QUAKE",10; bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT_ATK",10; bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; bonus2 bSkillAtk,"AG_ROCK_DOWN",10; if (.@r>=11) { bonus2 bSkillAtk,"AG_VIOLENT_QUAKE",10; bonus2 bSkillAtk,"AG_CRYSTAL_IMPACT_ATK",10; bonus2 bSkillAtk,"AG_FROZEN_SLASH",10; bonus2 bSkillAtk,"AG_ROCK_DOWN",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
150 Attack
300 Required Lvl 250 Weapon Lvl 5 Slot 2 Range 5 | |
Applicable Jobs | Wind Hawk |
---|---|
Description | An bow created by combining holy relics and magical powers. ATK +5% Increases damage of Hawk Rush by 10%. Refine Level +7: Ranged Physical attacks have a certain chance (15%) to auto cast Level 1 Sharp Shooting. (If you learned a higher Level, it will auto cast that Level instead.) Refine Level +9: Increases damage of Hawk Rush by additional 10%. Refine Level +11: Increases damage of Hawk Rush by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"WH_HAWKRUSH",10; if (.@r>=7) { bonus5 bAutoSpell,"SN_SHARPSHOOTING",max(getskilllv("SN_SHARPSHOOTING"),1),150,BF_LONG|BF_WEAPON,1; if (.@r>=9) { bonus2 bSkillAtk,"WH_HAWKRUSH",10; if (.@r>=11) { bonus2 bSkillAtk,"WH_HAWKRUSH",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
120 Attack
210 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Star Emperor |
---|---|
Description | A book created by combining holy relics and magical powers. ATK +5% Increases damage of Midnight Kick and Dawn Break by 10%. Refine Level +7: Increases melee physical damage by 10%. Refine Level +9: Increases damage of Midnight Kick and Dawn Break by additional 10%. Refine Level +11: Increases damage of Midnight Kick and Dawn Break by additional 10%. [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. [Grade C]: Physical Damage against enemies of Medium size +15%. [Grade B]: Physical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10; bonus2 bSkillAtk,"SKE_DAWN_BREAK",10; if (.@r>=7) { bonus bShortAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10; bonus2 bSkillAtk,"SKE_DAWN_BREAK",10; if (.@r>=11) { bonus2 bSkillAtk,"SKE_MIDNIGHT_KICK",10; bonus2 bSkillAtk,"SKE_DAWN_BREAK",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
150 Attack
150 Required Lvl 250 Weapon Lvl 5 Slot 0 | |
Applicable Jobs | Kagerou / Oboro |
---|---|
Description | A dagger created by combining holy relics and magical powers. Must be equipped with Muqaddas Nazar. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
110 Attack
90 / MATK 230 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Soul Reaper |
---|---|
Description | A staff created by combining holy relics and magical powers. Indestructible in battle MATK +230 MATK +5% Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 10%. Refine Level +7: Increases Magical Damage with every element by 10%. Refine Level +9: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%. Refine Level +11: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%. [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. [Grade C]: Magical Damage against enemies of Medium size +15%. [Grade B]: Magical Damage against enemies of Large size +15%. [Grade A]: S.MATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",10; bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=9) { bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",10; bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",10; if (.@r>=11) { bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",10; bonus2 bSkillAtk,"SOA_TALISMAN_OF_BLACK_TORTOISE",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,5; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
80 Attack
60 / MATK 230 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Elemental Master |
---|---|
Description | A book created by combining holy relics and magical powers. MATK +230 MATK +5% Increases damage of Lightling Land and Diamond Storm by 10%. Refine Level +7: Increases Magical Damage with Water and Wind element by 10%. Refine Level +9: Increases damage of Lightling Land and Diamond Storm by additional 10%. Refine Level +11: Increases damage of Lightling Land and Diamond Storm by additional 10%. [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. [Grade C]: Magical Damage against enemies of Medium size +15%. [Grade B]: Magical Damage against enemies of Large size +15%. [Grade A]: P.ATK +5 |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus2 bSkillAtk,"EM_DIAMOND_STORM",10; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@r>=9) { bonus2 bSkillAtk,"EM_DIAMOND_STORM",10; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; if (.@r>=11) { bonus2 bSkillAtk,"EM_DIAMOND_STORM",10; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,5; } } } } },{},{} |
Dropped By | No Result |