.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
140 Attack
255 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Guillotine Cross |
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Description | Katar specially made to inflict lethal damage, it was once used by famous assassin in the past. He recovered his former glory and began to display his natural abilities. It resonates with Great Hero's Boots. For each 2 refine levels: ATK +15. For each 3 refine levels: Increases critical damage by 4%. Refine Level +7: Increases critical damage by additional 15%. ASPD +10% (After attack delay -10%). Refine Level +9: Increases physical damage against Demihuman and Brute monsters by 25%. Refine Level +11: Critical +15. Decreases Dark Claw skill cooldown by 10 sec. When equipped with Great Hero's Boots: AGI +10. Increases melee physical damage by 5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"GC_CROSSIMPACT",.@r/3*10; if (.@r>=7) { bonus bCritAtkRate,15; bonus bAspdRate,10; } if (.@r>=9) { bonus2 bAddRace,RC_Brute,25; bonus2 bAddRace,RC_DemiHuman,25; } if (.@r>=11) { bonus bCritical,15; bonus2 bSkillCooldown,"GC_DARKCROW",-10000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
120 Attack
205 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Genetic |
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Description | A sword made of an ancient stone slab. He recovered the power of the slate and began to show its natural ability. It resonates with Great Hero's Boots. For each 2 refine levels: ATK +15. For each 3 refine levels: Increases damage of Cart Tornado by 10%. Increases damage of Hell's Plant by 5%. Refine Level +7: Increases damage of Cart Tornado damage by additional 20% Increases damage of Hell's Plant damage by additional 10%. Refine Level +9: Decreases after skill cast delay of all skills by 10%. Refine Level +11: MaxHP +10%. Decreases after skill cast delay of all skills by additional 5%. When equipped with Great Hero's Boots: VIT +10. Increases melee physical damage by 5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10; bonus2 bSkillAtk,"GN_HELLS_PLANT",.@r/3*5; if (.@r>=7) { bonus2 bSkillAtk,"GN_CART_TORNADO",20; bonus2 bSkillAtk,"GN_HELLS_PLANT",10; } if (.@r>=9) { bonus bDelayrate,-10; } if (.@r>=11) { bonus bDelayrate,-5; bonus bMaxHPrate,10; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
120 Attack
70 / MATK 190 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Soul Reaper |
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Description | A pendulum that was used by Soul Reapers with considerable spiritual power and contains the power to lead the spirits. When you shake it, you can hear the spirits sing and it begins to exert its natural strength. It resonates with Great Hero's Boots. MATK +190 For each 2 Refine Levels: MATK +15 For each 3 Refine Levels: Increases magical damage with every element by 2%. Refine Level +7: Increases damage of Espa by 15%. Decreases variable cast time by 10%. Refine Level +9: Increases damage of Eswhoo by 25%. Refine Level +11: Magical attacks have a 7% chance to recover 230 SP per second for 10 seconds. When equipped with Great Hero's Boots: INT +10, MATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus2 bMagicAddEle,Ele_All,2*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SP_SPA",15; bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillAtk,"SP_SWHOO",20; } if (.@r>=11) { autobonus "{ bonus2 bSPRegenRate,230,10000; }",70,10000,BF_MAGIC; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
300 Attack
225 Required Lvl 150 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
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Description | A black gatling gun used by those who have reached the level of Gunmaster who can handle all firearms skillfully. Through the strength and grip of the barrel, it began to show its natural strength. It seems to resonate with the Great Hero's Boots. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases ranged physical damage by 4%. Refine Level +7: Increases damage of Round Trip by 20%. Increases SP Consumption of Round Trip by 10%. Refine Level +9: Increases damage of Round Trip by additional 15%. When Platinum Alter is used: Increases ATK by 50 and ranged physical damage by 10% for 90 seconds. Refine Level +11: Increases physical damage against enemies of every size by 15%. When equipped with Great Hero's Boots: DEX +10 Increases ranged physical damage by 5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_R_TRIP",20; bonus2 bSkillUseSPrate,"RL_R_TRIP",10; } if (.@r>=9) { bonus2 bSkillAtk,"RL_R_TRIP",15; autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
100 Attack
160 / MATK 230 Required Lvl 150 Weapon Lvl 4 Slot 2 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
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Description | A goblet trumpet with a mysterious sound. The cry of the trumpet became more clear and began to show its natural ability. It seems to resonate with the Great Hero's Boots. MATK +230 For each 2 Refine Levels: MATK +15 For each 3 Refine Levels: Increases magical damage with every element by 4%. Refine Level +7: Increases damage of Reverberation and Metallic Sound by 10%. Refine Level +9: Decreases fixed cast time of Reverberation by 0.5 seconds. Refine Level +11: MATK +7% Increases damage of Reverberation and Metallic Sound by additional 15%. When equipped with Great Hero's Boots: INT +10, MATK +7%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bMagicAtkEle,Ele_All,.@r/3*4; if (.@r>=7) { bonus2 bSkillAtk,"WM_REVERBERATION",10; bonus2 bSkillAtk,"WM_METALICSOUND",10; } if (.@r>=9) { bonus2 bSkillFixedCast,WM_REVERBERATION,-500; } if (.@r>=11) { bonus bMatkRate,7; bonus2 bSkillAtk,"WM_REVERBERATION",15; bonus2 bSkillAtk,"WM_METALICSOUND",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
1950000z
Sell
975000z
Weight
140 Attack
250 Required Lvl 140 Weapon Lvl 3 Slot 0 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots. HIT -25, ASPD +25%. |
Item Script | { bonus bHit,-25; bonus bAspdRate,25; },{},{} |
Dropped By | No Result |
Buyable At | Click here for vender information |
Type
Weapon
Class
Shotgun
Buy
1950000z
Sell
975000z
Weight
140 Attack
250 Required Lvl 140 Weapon Lvl 3 Slot 1 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots. HIT -25, ASPD +25%. |
Item Script | { bonus bHit,-25; bonus bAspdRate,25; },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
70 Attack
100 / MATK 175 Required Lvl 170 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Arch Bishop |
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Description | A staff with the power to judge and penitrate those who have sinned. MATK +175. Increases Holy elemental magic damage by 5%. For each refine level: MATK +4. Indestructible in battle Refine Level +9: Increases damage of Magnus Exorcismus and Judex by 30%. Refine Level +11: Increases damage of Magnus Exorcismus by additional 20%. |
Item Script | { .@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30; bonus2 bSkillAtk,"AB_JUDEX",30; } },{},{} |
Dropped By | No Result |
Phantom Bell [3] [One Hand] Item ID# 1999 (Moonlight_Bell) Bell of Vampire | |
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
40 Attack
45 Required Lvl 90 Weapon Lvl 2 Slot 3 Range 2 Gender Female Only | |
Applicable Jobs | Bard / Dancer |
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Description | A bell that used in a ritual, its tone can fascinate undead. When using Circle of Nature, for 60 seconds: Restore 1 SP every 4 seconds. Refine Level +10: Bell of Vampire become indestructible. |
Item Script | { autobonus3 "{ bonus2 bSPRegenRate,4,1000; }",1000,60000,"WM_SIRCLEOFNATURE"; if (getrefine()>=10) bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
0 Attack
160 Weapon Lvl 4 Slot 0 Range 2 Refineable No Gender Female Only | |
Applicable Jobs | Bard / Dancer |
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Description | Rental Item Phenomena Whip. Damage of Throw Arrow skill increases by 25%. DEX + 2. |
Item Script | { bonus bDex,2; bonus2 bSkillAtk,"DC_THROWARROW",25; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
80 / MATK 145 Required Lvl 70 Weapon Lvl 3 Slot 0 Property Neutral | |
Applicable Jobs | High Mage High Acolyte High Priest High Wizard Champion Professor |
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Description | A staff with a jewel in it that causes shockwave every once in a while. The shockwave sometimes nullifies enemy's magic defense. MATK +145, INT +4. Pierces magical defense of target by 10%. This percentage is increased by 1% for every refine level on the weapon. |
Item Script | { .@r = getrefine(); bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r; },{},{} |
Dropped By |
Piercing Staff [2] [One Hand] Item ID# 1665 (Piercing_Staff_) | |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
80 / MATK 145 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | High Mage High Acolyte High Priest High Wizard Champion Professor |
---|---|
Description | A staff with a jewel in it that causes shockwave every once in a while. The shockwave sometimes nullifies enemy's magic defense. MATK +15%, INT +4 Pierces magical defense of target by 10%. This percentage is increased by 1% for every refine level on the weapon. |
Item Script | { .@r = getrefine(); bonus bInt,4; bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r; bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r; },{},{} |
Dropped By | No Result |