Renewal
.:Renewal Item Database:.
Weapon

Paradise Revolver [0]   [Two Handed]   Item ID# 800004 (1Para_Revolver)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
60
Required Lvl
10
Weapon Lvl
2
Slot
0
Range
7
Refineable
No
Applicable Jobs
Gunslinger
Description
A revolver for beginners made by the Paradise Group.

Base Level at least 20:
ATK +15

Base Level at least 30:
ATK +20

Base Level at least 45:
ATK +25
Item Script
{ if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{}
Dropped By No Result

Paradise Rogue Bow [0]   [Two Handed]   Item ID# 700037 (2Para_Bow_RG)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
5
Refineable
No
Applicable Jobs
Rogue
Description
A bow made by the Paradise Group.

ATK +3%

Base Level at least 60:
Increases ranged physical damage by 10%.

Base Level at least 75:
Increases damage of Double Strafe by 10%.

Base Level at least 90:
Increases damage of Double Strafe by additional 15%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"AC_DOUBLE",10; if (BaseLevel>=90) bonus2 bSkillAtk,"AC_DOUBLE",15; },{},{}
Dropped By No Result

Paradise Rogue Dagger [0]   [One Hand]   Item ID# 510036 (2Para_Dagger_RG)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Rogue
Description
A dagger made by the Paradise Group.

ASPD +10% (Decreases after attack delay by 10%).

Base Level at least 60:
Increases damage of Backstab by 20%.

Base Level at least 75:
Increases damage of Raid by 20%.

Base Level at least 90:
Increases damage of Raid by additional 15%.
Item Script
{ bonus bAspdRate,10; if (BaseLevel>=60) bonus2 bSkillAtk,"RG_BACKSTAP",20; if (BaseLevel>=75) bonus2 bSkillAtk,"RG_RAID",10; if (BaseLevel>=90) bonus2 bSkillAtk,"RG_RAID",15; },{},{}
Dropped By No Result

Paradise Royal Guard Spear [0]   [One Hand]   Item ID# 530018 (3Para_Spear_LG)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
3
Refineable
No
Applicable Jobs
Royal Guard
Description
A high-quality one-handed spear made by the Paradise Group.

ATK +5%

For each Level of Spear Quicken:
ASPD +1% (Decreases after attack delay by 1%).

Base Level at least 105:
ASPD +1
Increases damage of Banishing Point, Cannon Spear and Overbrand by 25%.

Base Level at least 110:
Increases physical damage against enemies of every size by 15%.
Increases melee and ranged physical damage by 15%.

Base Level at least 115:
Increases damage of Banishing Point, Cannon Spear and Overbrand by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("CR_SPEARQUICKEN"); bonus bAspdRate,1*.@a; bonus bAtkRate,5; if (.@l>=105) { bonus bAspd,1; bonus2 bSkillAtk,"LG_BANISHINGPOINT",25; bonus2 bSkillAtk,"LG_CANNONSPEAR",25; bonus2 bSkillAtk,"LG_OVERBRAND",25; if (.@l>=110) { bonus bShortAtkRate,15; bonus bLongAtkRate,15; bonus2 bAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; bonus2 bSkillAtk,"LG_OVERBRAND",15; } } } },{},{}
Dropped By No Result

Paradise Royal Guard Sword [0]   [One Hand]   Item ID# 500036 (3Para_Sword_LG)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
160
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Royal Guard
Description
A high quality one-handed sword for beginners made by Paradise Group.

MATK +180
MATK +5%

For each Level of Faith:
Decreases variable cast time by 1%.

Base Level at least 105:
Increases magical damage with Neutral and Holy element by 10%.
Increases damage of Pressure and Genesis Ray by 25%.

Base Level at least 110:
Increases magical damage against enemies of every size by 15%.
Increases magical damage with Neutral and Holy element by 15%.

Base Level at least 115:
Increases damage of Pressure and Genesis Ray by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("CR_TRUST"); bonus bMatk,180; bonus bMatkRate,5; bonus bVariableCastrate,-1*.@a; if (.@l>=105) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Holy,10; bonus2 bSkillAtk,"PA_PRESSURE",25; bonus2 bSkillAtk,"LG_RAYOFGENESIS",25; if (.@l>=110) { bonus2 bMagicAddSize,Size_All,15; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Holy,15; if (.@l>=115) { bonus2 bSkillAtk,"PA_PRESSURE",15; bonus2 bSkillAtk,"LG_RAYOFGENESIS",15; } } } },{},{}
Dropped By No Result

Paradise Rune Knight Lance [0]   [Two Handed]   Item ID# 630015 (3Para_Lance_RK)
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
3
Refineable
No
Applicable Jobs
Rune Knight
Description
A high-quality two-handed spear made by the Paradise Group.

ATK +5%

For each Level of Dragon Training:
Decreases after skill cast delay by 3%.

Base Level at least 105:
Decreases variable cast time fo all skills by 10%.
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by 25%.

Base Level at least 110:
Decreases Hundred Spear skill cooldown by 2 seconds.
Increases ranged physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("RK_DRAGONTRAINING"); bonus bAtkRate,5; bonus bDelayrate,-3*.@a; if (BaseLevel>=105) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"RK_DRAGONBREATH",25; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25; if (BaseLevel>=110) { bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000; bonus bLongAtkRate,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; } } } },{},{}
Dropped By No Result

Paradise Rune Knight Two-Handed Sword [0]   [Two Handed]   Item ID# 600021 (3Para_T_Sword_RK)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Rune Knight
Description
A high-quality two-handed sword made by the Paradise Group.

Critical +15

For each Level of Two-Handed Quicken:
ASPD +1% (Decreases after attack delay by 1%).

Base Level at least 105:
Increases critical damage by 10%.
Increases damage of Ignition Break and Sonic Wave by 25%.

Base Level at least 110:
Critical +15
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Ignition Break and Sonic Wave by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("KN_TWOHANDQUICKEN"); bonus bCritical,15; bonus bAspdRate,1*.@a; if (BaseLevel>=105) { bonus bCritAtkRate,10; bonus2 bSkillAtk,"RK_IGNITIONBREAK",25; bonus2 bSkillAtk,"RK_SONICWAVE",25; if (BaseLevel>=110) { bonus bCritical,15; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"RK_IGNITIONBREAK",15; bonus2 bSkillAtk,"RK_SONICWAVE",15; } } } },{},{}
Dropped By No Result

Paradise Sage Magic Book [0]   [One Hand]   Item ID# 540027 (2Para_Book1_SA)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0
Attack
100 / MATK 160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Sage
Description
A book made by the Paradise Group.

MATK +160
MATK +3%

Base Level at least 60:
Decreases variable cast time by 10%.

Base Level at least 75:
Increases damage of Heaven's Drive by 10%.

Base Level at least 90:
Increases damage of Heaven's Drive by additional 15%.
Item Script
{ bonus bMatkRate,3; if (BaseLevel>=60) bonus bVariableCastrate,-10; if (BaseLevel>=75) bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; if (BaseLevel>=90) bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15; },{},{}
Dropped By No Result

Paradise Sage Spellbook [0]   [One Hand]   Item ID# 540028 (2Para_Book2_SA)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0
Attack
100 / MATK 160
Required Lvl
45
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Sage
Description
A book made by the Paradise Group.

MATK +160
MATK +3%

Base Level at least 60:
ASPD +10% (Decreases after attack delay by 10%).

Base Level at least 75:
Increases damage of Fire Bolt and Cold Bolt by 20%.

Base Level at least 90:
Increases damage of Lightning Bolt and Earth Spike by 20%.
Item Script
expand to view script
{ bonus bMatkRate,3; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) { bonus2 bSkillAtk,"MG_FIREBOLT",20; bonus2 bSkillAtk,"MG_COLDBOLT",20; } if (BaseLevel>=90) { bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20; bonus2 bSkillAtk,"WZ_EARTHSPIKE",20; } },{},{}
Dropped By No Result

Paradise Shadow Chaser Bow [0]   [Two Handed]   Item ID# 700041 (3Para_Bow_SC)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
5
Refineable
No
Applicable Jobs
Shadow Chaser
Description
A high-quality bow made by the Paradise Group.

ATK +5%

For each Level of Vulture's Eye :
Increases ranged physical damage by 1%.

Base Level at least 105:
Decreases variable cast time by 10%.
Increases damage of Triangle Shot and Feint Bomb by 25%.

Base Level at least 110:
Decreases after skill cast delay by additional 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Triangle Shot and Feint Bomb by additional 25%.
Item Script
expand to view script
{ .@a = getskilllv("AC_VULTURE"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"SC_TRIANGLESHOT",25; bonus2 bSkillAtk,"SC_FEINTBOMB",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"SC_TRIANGLESHOT",25; bonus2 bSkillAtk,"SC_FEINTBOMB",25; } } } },{},{}
Dropped By No Result

Paradise Shadow Chaser Dagger [0]   [One Hand]   Item ID# 510038 (3Para_Dagger_SC)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Shadow Chaser
Description
A high-quality dagger made by the Paradise Group.

MATK +180
ATK +3%
MATK +3%

For each Level of Plagiarism:
Decreases after skill cast delay by 1%.

Base Level at least 105:
Increases damage of Fatal Menace by 25%.

Base Level at least 110:
Increases Damage against enemies of every size by 15%.
Increases melee physical damage by 15%.

Base Level at least 115:
Increases damage of Fatal Menace by additional 15%.
Increases magical damage with Neutral and Fire element by 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("RG_PLAGIARISM"); bonus bMatk,180; bonus bMatkRate,3; bonus bDelayrate,-1*.@a; bonus bAtkRate,3; if (.@l>=105) { bonus2 bSkillAtk,"SC_FATALMENACE",25; bonus bAspd,1; if (.@l>=110) { bonus bShortAtkRate,15; bonus2 bAddSize,Size_ALL,15; bonus2 bMagicAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"SC_FATALMENACE",15; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAtkEle,Ele_Fire,15; } } } },{},{}
Dropped By No Result

Paradise Sorcerer Magic Book [0]   [One Hand]   Item ID# 540031 (3Para_Book1_SO)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0
Attack
150
Required Lvl
100
Weapon Lvl
4
Slot
0
Refineable
No
Applicable Jobs
Sorcerer
Description
A high-quality book made by the Paradise Group.

MATK +180
MATK +5%

For each Level of Land Protector:
Decreases variable cast time by 2%.

Base Level at least 105:
Increases magical damage with Water, Wind, Earth and Neutral element by 10%.
Increases damage of Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear by 25%.

Base Level at least 110:
Increases magical damage with Water, Wind, Earth and Neutral element by additional 15%.
Increases magical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear by additional 15%.
Item Script
expand to view script
{ .@l = BaseLevel; .@a = getskilllv("SA_LANDPROTECTOR"); bonus bMatk,180; bonus bMatkRate,5; bonus bVariableCastrate,-2*.@a; if (.@l>=105) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus2 bSkillAtk,"SO_DIAMONDDUST",25; bonus2 bSkillAtk,"SO_EARTHGRAVE",25; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",25; if (.@l>=110) { bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Neutral,15; bonus2 bMagicAddSize,Size_ALL,15; if (.@l>=115) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus2 bSkillAtk,"SO_EARTHGRAVE",15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; } } } },{},{}
Dropped By No Result

< 1234567891011 > Last »
back to top