.:Renewal Item Database:.
Weapon
Scorpio Katar [1] [Two Handed] Item ID# 28047 (Scorpio_Katar_J) | |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
100 Attack
10 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Assassin |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,100+BaseLevel; bonus bAspdRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { bonus bFlee,50; bonus bAtkRate,50; bonus2 bSubClass,Class_Boss,50; if (.@r>=7) { .@val = 50; if (.@r>=9) .@val += 50; bonus2 bIgnoreDefRaceRate,RC_All,.@val; } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
320 Attack
350 Required Lvl 200 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 Refine Levels: Increases damage of Wild Fire by 6%. For each 4 Refine Levels: Increases ranged physical damage by 3%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"NW_WILD_FIRE",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
170 Attack
210 Required Lvl 200 Weapon Lvl 5 Slot 2 Range 5 | |
Applicable Jobs | Wind Hawk |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 refine levels: Increases damage of Gale Storm by 5%. For each 4 refine levels: Increases ranged physical damage by 2%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"WH_GALESTORM",5*(.@r/2); bonus bLongAtkRate,2*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
130 Attack
210 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Inquisitor |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 Refine Levels: Increases damage of Second Judgement and Second Faith by 5%. For each 4 Refine Levels: Increases melee physical damage by 2%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"IQ_SECOND_FAITH",5*(.@r/2); bonus2 bSkillAtk,"IQ_SECOND_JUDGEMENT",5*(.@r/2); bonus bShortAtkRate,2*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
125 Attack
205 Required Lvl 200 Weapon Lvl 5 Slot 2 Gender Male Only | |
Applicable Jobs | Troubadour / Trouvere |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 refine levels: Increases damage of Rose Blossom by 5%. For each 4 refine levels: Increases ranged physical damage by 2%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5*(.@r/2); bonus bLongAtkRate,2*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
160 Attack
280 Required Lvl 200 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 Refine Levels: Increases damage of Spiral Shooting by 6%. For each 4 Refine Levels: Increases ranged physical damage by 3%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
130 Attack
230 Required Lvl 200 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 Refine Levels: Increases damage of Only One Bullet by 6%. For each 4 Refine Levels: Increases ranged physical damage by 3%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
200 Attack
310 Required Lvl 200 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 Refine Levels: Increases damage of The Vigilante at Night by 6%. For each 4 Refine Levels: Increases ranged physical damage by 3%. |
Item Script | { bonus bLongAtkRate,3*(getrefine()/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
220 Attack
340 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Kagerou / Oboro |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. Indestructible in battle For each 2 Refine Levels: Increases damage of Huuma Shuriken - Grasp by 5%. For each 4 Refine Levels: Increases ranged physical damage by 3%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SS_FUUMASHOUAKU",5*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
240 Attack
270 Required Lvl 200 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 Refine Levels: Increases damage of Magazine for One by 6%. For each 4 Refine Levels: Increases ranged physical damage by 3%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
125 Attack
205 Required Lvl 200 Weapon Lvl 5 Slot 2 Range 2 Gender Female Only | |
Applicable Jobs | Troubadour / Trouvere |
---|---|
Description | A weapon made crudely by collecting various scrap metals and etel powder. New abilities that had not been discovered before began to emerge. For each 2 refine levels: Increases damage of Rose Blossom by 5%. For each 4 refine levels: Increases ranged physical damage by 2%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5*(.@r/2); bonus bLongAtkRate,2*(.@r/4); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
0 Attack
120 Weapon Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Assassin |
---|---|
Description | The adventurers who are brave the item which is provided from the hazard adventurer guild. ATK +50%. Impossible to refine this item. |
Item Script | { bonus2 bAddClass,Class_All,50; },{},{} |
Dropped By | No Result |