Renewal
.:Renewal Item Database:.
Weapon

Scorpio Katar [1]   [Two Handed]   Item ID# 28047 (Scorpio_Katar_J)
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
100
Attack
10
Weapon Lvl
4
Slot
1
Applicable Jobs
Assassin
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,100+BaseLevel; bonus bAspdRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { bonus bFlee,50; bonus bAtkRate,50; bonus2 bSubClass,Class_Boss,50; if (.@r>=7) { .@val = 50; if (.@r>=9) .@val += 50; bonus2 bIgnoreDefRaceRate,RC_All,.@val; } } },{},{}
Dropped By No Result

Scrap Bomber [2]   [Two Handed]   Item ID# 840005 (Fourth_Grenade)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
320
Attack
350
Required Lvl
200
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 Refine Levels:
Increases damage of Wild Fire by 6%.

For each 4 Refine Levels:
Increases ranged physical damage by 3%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"NW_WILD_FIRE",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{}
Dropped By No Result

Scrap Bow [2]   [Two Handed]   Item ID# 700021 (Fourth_Bh_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
170
Attack
210
Required Lvl
200
Weapon Lvl
5
Slot
2
Range
5
Applicable Jobs
Wind Hawk
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 refine levels:
Increases damage of Gale Storm by 5%.

For each 4 refine levels:
Increases ranged physical damage by 2%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"WH_GALESTORM",5*(.@r/2); bonus bLongAtkRate,2*(.@r/4); },{},{}
Dropped By No Result

Scrap Fist [2]   [One Hand]   Item ID# 560011 (Fourth_1h_Knuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
130
Attack
210
Required Lvl
200
Weapon Lvl
5
Slot
2
Applicable Jobs
Inquisitor
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 Refine Levels:
Increases damage of Second Judgement and Second Faith by 5%.

For each 4 Refine Levels:
Increases melee physical damage by 2%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"IQ_SECOND_FAITH",5*(.@r/2); bonus2 bSkillAtk,"IQ_SECOND_JUDGEMENT",5*(.@r/2); bonus bShortAtkRate,2*(.@r/4); },{},{}
Dropped By No Result

Scrap Lute [2]   [One Hand]   Item ID# 570012 (Fourth_Bh_Lute)
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
125
Attack
205
Required Lvl
200
Weapon Lvl
5
Slot
2
Gender
Male Only
Applicable Jobs
Troubadour / Trouvere
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 refine levels:
Increases damage of Rose Blossom by 5%.

For each 4 refine levels:
Increases ranged physical damage by 2%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5*(.@r/2); bonus bLongAtkRate,2*(.@r/4); },{},{}
Dropped By No Result

Scrap Piercer [2]   [Two Handed]   Item ID# 810006 (Fourth_Rifle)
Scrap Rifle
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
160
Attack
280
Required Lvl
200
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 Refine Levels:
Increases damage of Spiral Shooting by 6%.

For each 4 Refine Levels:
Increases ranged physical damage by 3%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{}
Dropped By No Result

Scrap Pistol [2]   [Two Handed]   Item ID# 800010 (Fourth_Revolver)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
130
Attack
230
Required Lvl
200
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 Refine Levels:
Increases damage of Only One Bullet by 6%.

For each 4 Refine Levels:
Increases ranged physical damage by 3%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{}
Dropped By No Result

Scrap Shatter [2]   [Two Handed]   Item ID# 820005 (Fourth_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
200
Attack
310
Required Lvl
200
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 Refine Levels:
Increases damage of The Vigilante at Night by 6%.

For each 4 Refine Levels:
Increases ranged physical damage by 3%.
Item Script
{ bonus bLongAtkRate,3*(getrefine()/4); },{},{}
Dropped By No Result

Scrap Slasher [2]   [Two Handed]   Item ID# 650020 (Fourth_Bh_Fuuma)
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
220
Attack
340
Required Lvl
200
Weapon Lvl
5
Slot
2
Applicable Jobs
Kagerou / Oboro
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

Indestructible in battle

For each 2 Refine Levels:
Increases damage of Huuma Shuriken - Grasp by 5%.

For each 4 Refine Levels:
Increases ranged physical damage by 3%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"SS_FUUMASHOUAKU",5*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{}
Dropped By No Result

Scrap Splatter [2]   [Two Handed]   Item ID# 830009 (Fourth_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
240
Attack
270
Required Lvl
200
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 Refine Levels:
Increases damage of Magazine for One by 6%.

For each 4 Refine Levels:
Increases ranged physical damage by 3%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",6*(.@r/2); bonus bLongAtkRate,3*(.@r/4); },{},{}
Dropped By No Result

Scrap Whip [2]   [One Hand]   Item ID# 580012 (Fourth_1h_Whip)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
125
Attack
205
Required Lvl
200
Weapon Lvl
5
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Troubadour / Trouvere
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 refine levels:
Increases damage of Rose Blossom by 5%.

For each 4 refine levels:
Increases ranged physical damage by 2%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5*(.@r/2); bonus bLongAtkRate,2*(.@r/4); },{},{}
Dropped By No Result

Scratcher [0]   [Two Handed]   Item ID# 1272 (Scratcher)
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
0
Attack
120
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Assassin
Description
The adventurers who are brave the item which is provided from the hazard adventurer guild.
ATK +50%.
Impossible to refine this item.
Item Script
{ bonus2 bAddClass,Class_All,50; },{},{}
Dropped By No Result

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