Renewal
.:Renewal Item Database:.
Weapon

Wizard Guild Staff [0]   [Two Handed]   Item ID# 2050 (2nd_Job_Weapon8)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
70 / MATK 165
Required Lvl
50
Weapon Lvl
3
Slot
0
Applicable Jobs
Wizard
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Wizardry Staff [0]   [Two Handed]   Item ID# 1473 (Wizardy_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
240
Attack
120 / MATK 200
Required Lvl
90
Weapon Lvl
4
Slot
0
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
Rumored to have been crafted by an ancient wizard, this staff contains awesome energies.
INT + 6, DEX + 2, MATK + 200.
[Wizardry Staff & Spiritual Ring Equip Set]

More Information on Combo:
Item Script
{ bonus bInt,6; bonus bDex,2; },{},{}
Dropped By

Wrath Rack [2]   [One Hand]   Item ID# 510008 (Ep172_1h_Dagger)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
80
Attack
160 / MATK 170
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
It was a dagger that was easy to see everywhere.
It was terribly transformed by the magic interference device installed by the Illusionians.

MATK +170.
Increases damage of Flaming Petals and Freezing Spear by 10%.

For each 3 refine levels: MATK +6.

Refine Level +7:
Increases damage of Flaming Petals and Freezing Spear by additional 10%.

Refine Level +9:
Decreases variable cast time by 10%.

Refine Level +11:
Increases damage of Flaming Petals and Freezing Spear by additional 10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; bonus bMatk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; } if (.@r>=9) { bonus bVariableCastrate,-10; } if (.@r>=11) { bonus2 bSkillAtk,"NJ_KOUENKA",10; bonus2 bSkillAtk,"NJ_HYOUSENSOU",10; } },{},{}
Dropped By

Wrath Wheel [2]   [Two Handed]   Item ID# 650003 (Ep172_Bh_Huuma)
Type
Weapon
Class
Fuuma Shuriken
Buy
n/a
Sell
n/a
Weight
180
Attack
320
Required Lvl
150
Weapon Lvl
4
Slot
2
Applicable Jobs
Ninja
Kagerou / Oboro
Description
A large chunk of metal from somewhere in the Barmund Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.

Increases damage of Swirling Petal by 15%.
Indestructible in battle

For each 3 refine levels:
ATK +6. Decreases variable cast time by 2%.

Refine Level +7:
Increases damage of Cross Slash by 15%.

Refine Level +9:
Decreases Swirling Petal skill cooldown by 2 seconds.
Decreases Cross Slash skill cooldown by 1 second.

Refine Level +11:
Increases damage of Swirling Petal and Cross Slash by additional 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkEle,Ele_Wind; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KO_HUUMARANKA",15; bonus bVariableCastrate,-2*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"KO_JYUMONJIKIRI",15; } if (.@r>=9) { bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000; bonus2 bSkillCooldown,"KO_HUUMARANKA",-2000; } if (.@r>=11) { bonus2 bSkillAtk,"KO_HUUMARANKA",20; bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20; } },{},{}
Dropped By

Wrench [0]   [One Hand]   Item ID# 1531 (Spanner)
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
250
Attack
115
Required Lvl
55
Weapon Lvl
3
Slot
0
Applicable Jobs
Acolyte
Priest
Monk
Description
A heavy tool with many practical applications.
Enable a chance of randomly inflicting the Stun, Blind, Poison, Freeze statuses with each attack.
Item Script
{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{}
Dropped By

Wrench [0]   [One Hand]   Item ID# 1534 (Spanner_C)
Type
Weapon
Class
Mace
Buy
2z
Sell
1z
Weight
0
Attack
150
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Acolyte
Priest
Monk
Description
Rental Items
A heavy tool with many practical applications.
Enable a chance of randomly inflicting the Stun, Blind, Poison, Freeze statuses with each attack.
Impossible to refine this item.
Item Script
{ bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100; },{},{}
Dropped By No Result

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