.:Renewal Item Database:.
Weapon
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
70 / MATK 120 Required Lvl 30 Weapon Lvl 3 Slot 2 Property Neutral | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A staff that hypnotizes the Novice and makes him feel like he is a great Wizard. INT + 1, MATK + 120 |
Item Script | { bonus bInt,1; },{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
300 Attack
280 Required Lvl 150 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Rune Knight |
---|---|
Description | A massive sword that decorated the corners of the Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Increases damage of Wind Cutter by 10%. Indestructible in battle For each 3 refine levels: ATK +12. Refine Level +7: Increases damage of Wind Cutter by additional 10%. Refine Level +9: Decreases after skill cast delay of all skills by 10%. Refine Level +11: Increases damage of Wind Cutter by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"RK_WINDCUTTER",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RK_WINDCUTTER",10; } if (.@r>=9) { bonus bDelayrate,-10; } if (.@r>=11) { bonus2 bSkillAtk,"RK_WINDCUTTER",15; } },{},{} |
Dropped By |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
300 Attack
250 Required Lvl 150 Weapon Lvl 4 Slot 3 | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | One-handed sword used by guards in Barmund Mansion. It was terribly transformed by the magic interference device installed by the Illusionians. Indestructible in battle For each 2 refine levels: Increases physical melee damage by 3%. For each 3 refine levels: Critical +2. Refine Level +7: ASPD +20% (After attack delay -20%). Refine Level +9: Increases physical damage against Small and Large sized enemies by 25%. Refine Level +11: Enables the use of Bowling Bash with the same Level of Sword Mastery learned. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bShortAtkRate,3*(.@r/2); bonus bCritical,2*(.@r/3); if (.@r>=7) bonus bAspdRate,20; if (.@r>=9) { bonus2 bAddSize,Size_Small,25; bonus2 bAddSize,Size_Large,25; } if (.@r>=11) skill "KN_BOWLINGBASH",getskilllv("SM_SWORD"); },{},{} |
Dropped By |