Renewal
.:Renewal Item Database:.
Weapon - All Guns

Mirage Rifle [1]   [Two Handed]   Item ID# 28228 (Mirage_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
85
Attack
170
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A Diva Rifle that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

For each Level of Snake Eyes: ATK +2.

For each 10 base INT:
Increases damage of Hammer of God by 7%.

Base INT is at least 110:
Increases damage of Hammer of God by additional 30%.

Refine Level +7: ATK +30, HIT +5.

Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Dracula Card:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE"); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",(readparam(bInt)/10)*7; if (readparam(bInt)>=110) bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Mirage Shotgun [1]   [Two Handed]   Item ID# 28234 (Mirage_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
300
Attack
180
Required Lvl
150
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A Diva Shotgun that has mutated under the influence of the power of the labyrinth.
It is unknown what kind of material is refined, and even similar weapons have different performance.

Deals Splash Damage.

For each 10 base STR:
Increases damage of Slug Shot by 7%.

Base STR is at least 110:
Increases damage of Slug Shot by additional 30%.

For each Level of Snake Eyes: ATK +2.

Refine Level +7: ATK +30, HIT +5.

Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Dracula Card:
Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP.
Item Script
expand to view script
{ .@r = getrefine(); bonus bSplashRange,1; bonus2 bSkillAtk,"RL_SLUGSHOT",(readparam(bStr)/10)*7; bonus bBaseAtk,2*getskilllv("GS_SNAKEEYE"); if (readparam(bStr)>=110) bonus2 bSkillAtk,"RL_SLUGSHOT",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Muqaddas Naranzak [2]   [Two Handed]   Item ID# 840028 (Mocadas_Launcher)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
250
Attack
340
Required Lvl
250
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
An grenade launcher created by combining holy relics and magical powers.

ATK +5%
Increases damage of Spiral Shooting by 10%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Spiral Shooting by additional 10%.

Refine Level +11:
Increases damage of Spiral Shooting by additional 10%.

[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=11) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{}
Dropped By No Result

Muqaddas Saka [2]   [Two Handed]   Item ID# 820028 (Mocadas_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
250
Attack
290
Required Lvl
250
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
An shotgun created by combining holy relics and magical powers.

Deals Splash Damage.

ATK +5%
Increases damage of Wild Fire by 10%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Wild Fire by additional 10%.

Refine Level +11:
Increases damage of Wild Fire by additional 10%.

[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSplashRange,1; bonus bAtkRate,5; bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; if (.@r>=11) { bonus2 bSkillAtk,"NW_WILD_FIRE",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{}
Dropped By No Result

Muqaddas Tabanji [2]   [Two Handed]   Item ID# 810034 (Mocadas_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
220
Attack
275
Required Lvl
250
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
An rifle created by combining holy relics and magical powers.

ATK +5%
Increases damage of Only One Bullet by 10%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Only One Bullet by additional 10%.

Refine Level +11:
Increases damage of Only One Bullet by additional 10%.

[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=11) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{}
Dropped By No Result

Muqaddas Taliin [2]   [Two Handed]   Item ID# 830033 (Mocadas_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
320
Attack
305
Required Lvl
250
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
An gatling gun created by combining holy relics and magical powers.

ATK +5%
Increases damage of The Vigilante at Night by 10%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of The Vigilante at Night by additional 10%.

Refine Level +11:
Increases damage of The Vigilante at Night by additional 10%.

[Bonus by Grade]
[Grade D]: Physical Damage against enemies of Small size +15%.
[Grade C]: Physical Damage against enemies of Medium size +15%.
[Grade B]: Physical Damage against enemies of Large size +15%.
[Grade A]: P.ATK +5
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=7) { bonus bLongAtkRate,10; if (.@r>=9) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; if (.@r>=11) { bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",10; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_Small,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_Medium,15; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_Large,15; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,5; } } } } },{},{}
Dropped By No Result

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