Renewal
.:Renewal Item Database:.
Weapon - Bow

Neev Hunter Bow [1]   [Two Handed]   Item ID# 18154 (Neev_Hunter_Bow)
Type
Weapon
Class
Bow
Buy
100000z
Sell
50000z
Weight
90
Attack
160 / MATK 170
Required Lvl
170
Weapon Lvl
4
Slot
1
Range
5
Applicable Jobs
Ranger
Description
A hunter bow with the strength to hold the power of Nive.

MATK +170

Base Level is at least 175: ATK +5%, MATK +5%.

When equipped with Neev Barrette:
For each 10 base STR: ATK +1%.
For each 10 base AGI: Decreases after attack delay by 1%.
For each 10 base VIT: MaxHP +1%.
For each 10 base INT: MATK +20.
For each 10 base DEX: Decreases variable cast time by 1%.
For each 10 base LUK: Critical +1.

For each refine level of Neev Hunter Bow: ATK +20, MATK +20.
Item Script
{ if (BaseLevel>=175) { bonus bAtkRate,5; bonus bMatkRate,5; } },{},{}
Dropped By No Result

Nepenthes Bow [2]   [Two Handed]   Item ID# 1740 (Nepenthes_Bow)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
100
Attack
105
Required Lvl
60
Weapon Lvl
4
Slot
2
Range
5
Applicable Jobs
Sniper
Description
A soft bow made by the tentacles of Nepentis.
When using Double Strafe, there is a small chance of autocasting Level 1 Arrow Repel.
Item Script
{ bonus4 bAutoSpellOnSkill,"AC_DOUBLE","AC_CHARGEARROW",1,20; },{},{}
Dropped By

Novice Composite Bow [3]   [Two Handed]   Item ID# 1742 (N_Composite_Bow)
Type
Weapon
Class
Bow
Buy
1z
Sell
0z
Weight
0
Attack
49
Required Lvl
4
Weapon Lvl
1
Slot
3
Range
5
Refineable
No
Applicable Jobs
Archer
Thief
Hunter
Rogue
Bard / Dancer
Description
An average bow that is mostly used for small game hunting.
Impossible to refine this item.
Item Script
{},{},{}
Dropped By No Result

Orc Archer Bow [0]   [Two Handed]   Item ID# 1734 (Orc_Archer_Bow)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
160
Attack
120
Required Lvl
65
Weapon Lvl
3
Slot
0
Range
5
Property
Neutral
Applicable Jobs
Archer
Hunter
Rogue
Bard / Dancer
Description
A bow used by the Orc Archers. It is very large and looks very powerful.

Every time you kill a monster, small chance to drop Steel Arrow.
If equipped together with Steel Arrow, increases long range physical attack damage by 50%.

More Information on Combo:
Item Script
{ bonus2 bAddMonsterDropItem,1753,200; },{},{}
Dropped By

Orc Archer Bow [1]   [Two Handed]   Item ID# 18115 (Orc_Archer_Bow_)
Orc Archer's Bow
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
160
Attack
120
Required Lvl
65
Weapon Lvl
3
Slot
1
Range
5
Applicable Jobs
Archer
Thief
Hunter
Rogue
Bard / Dancer
Description
A large, powerful bow used by Orc Archers.
For each monster kill, there is a chance it will drop Steel Arrow.
[+Steel Arrow]
Increases long range physical attack damage by 50%.
Item Script
{ bonus2 bAddMonsterDropItem,1753,200; },{},{}
Dropped By No Result

Paradise Bard&Dancer Bow [0]   [Two Handed]   Item ID# 700040 (2Para_Bow_BD)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
5
Refineable
No
Applicable Jobs
Bard / Dancer
Description
A bow made by the Paradise Group.

ATK +3%

Base Level at least 60:
Increases ranged physical damage by 10%.

Base Level at least 75:
Increases damage of Arrow Shower by 20%.

Base Level at least 90:
Increases damage of Double Strafe by 20%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"AC_SHOWER",20; if (BaseLevel>=90) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{}
Dropped By No Result

Paradise Bow [0]   [Two Handed]   Item ID# 700036 (1Para_Bow)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Required Lvl
10
Weapon Lvl
2
Slot
0
Range
5
Refineable
No
Applicable Jobs
Archer
Description
A bow for beginners made by the Paradise Group.

Base Level at least 20:
ATK +15

Base Level at least 30:
ATK +20

Base Level at least 45:
ATK +25
Item Script
{ if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{}
Dropped By No Result

Paradise Hunter Bow [0]   [Two Handed]   Item ID# 700038 (2Para_Bow1_HT)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
5
Refineable
No
Applicable Jobs
Hunter
Description
A bow made by the Paradise Group.

ATK +3%

Base Level at least 60:
Increases ranged physical damage by 10%.

Base Level at least 75:
Increases damage of Arrow Shower by 20%.

Base Level at least 90:
Increases damage of Double Strafe by 20%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"AC_SHOWER",20; if (BaseLevel>=90) bonus2 bSkillAtk,"AC_DOUBLE",20; },{},{}
Dropped By No Result

Paradise Hunter Crossbow [0]   [Two Handed]   Item ID# 700039 (2Para_Bow2_HT)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
5
Refineable
No
Applicable Jobs
Hunter
Description
A bow made by the Paradise Group.

ATK +3%

Base Level at least 60:
ASPD +10% (Decreases after attack delay by 10%).

Base Level at least 75:
Increases damage of Blitz Beat by 15%.

Base Level at least 90:
Increases damage of Blitz Beat by additional 10%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"HT_BLITZBEAT",15; if (BaseLevel>=90) bonus2 bSkillAtk,"HT_BLITZBEAT",10; },{},{}
Dropped By No Result

Paradise Ranger Bow [0]   [Two Handed]   Item ID# 700042 (3Para_Bow1_RA)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
5
Refineable
No
Applicable Jobs
Ranger
Description
A high-quality bow made by the Paradise Group.

ATK +5%

For each Level of Owl's Eye :
Increases ranged physical damage by 1%.

Base Level at least 105:
Decreases Arrow Storm skill cooldown by 0.7 seconds.
Increases damage of Arrow Storm by 25%.

Base Level at least 110:
Increases ranged physical damage by additional 15%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Arrow Storm by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("AC_OWL"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"RA_ARROWSTORM",-700; bonus2 bSkillAtk,"RA_ARROWSTORM",25; if (BaseLevel>=110) { bonus bLongAtkRate,15; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) bonus2 bSkillAtk,"RA_ARROWSTORM",15; } } },{},{}
Dropped By No Result

Paradise Ranger Crossbow [0]   [Two Handed]   Item ID# 700043 (3Para_Bow2_RA)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
5
Refineable
No
Applicable Jobs
Ranger
Description
A high-quality bow made by the Paradise Group.

ATK +5%

For each Level of Vulture's Eye :
ASPD +1% (Decreases after attack delay by 1%).

Base Level at least 105:
Decreases Aimed Bolt skill cooldown by 1 second.
Increases damage of Sharp Shooting and Aimed Bolt by 25%.

Base Level at least 110:
Decreases after skill cast delay by 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Sharp Shooting and Aimed Bolt by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("AC_VULTURE"); bonus bAtkRate,5; bonus bAspdRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; bonus2 bSkillAtk,"SN_SHARPSHOOTING",25; bonus2 bSkillAtk,"RA_AIMEDBOLT",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; bonus2 bSkillAtk,"RA_AIMEDBOLT",15; } } } },{},{}
Dropped By No Result

Paradise Rogue Bow [0]   [Two Handed]   Item ID# 700037 (2Para_Bow_RG)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
5
Refineable
No
Applicable Jobs
Rogue
Description
A bow made by the Paradise Group.

ATK +3%

Base Level at least 60:
Increases ranged physical damage by 10%.

Base Level at least 75:
Increases damage of Double Strafe by 10%.

Base Level at least 90:
Increases damage of Double Strafe by additional 15%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"AC_DOUBLE",10; if (BaseLevel>=90) bonus2 bSkillAtk,"AC_DOUBLE",15; },{},{}
Dropped By No Result

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