Renewal
.:Renewal Item Database:.
Weapon - Whip

Safety Whip [2]   [One Hand]   Item ID# 26215 (Ein_1HWHIP)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
140
Attack
200
Required Lvl
170
Weapon Lvl
4
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
It is said that the string is used for lifesaving in the Einbech mine
but also used for other purposes as well.

Increases long ranged physical damage by 10%.
Increases damage of Severe Rainstorm by 10%.

Refine Level +7:
Atk +40. Decreases variable cast time by 10%.

Refine Level +9:
Increases damage of Severe Rainstorm by additional 15%.
Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds.

Refine Level +11:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
Decreases after skill cast delay of all skills by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bLongAtkRate,10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; if (.@r>=7) { bonus bVariableCastrate,-10; bonus bBaseAtk,40; } if (.@r>=9) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; } },{},{}
Dropped By No Result

Scarlet Ribbon [1]   [One Hand]   Item ID# 26218 (Scarlet_Ribbon_J)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
50
Attack
150 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bSkillAtk,"CG_ARROWVULCAN",30; },{},{}
Dropped By No Result

Scarlet Ribbon [2]   [One Hand]   Item ID# 26213 (Scarlet_Ribbon)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
120
Attack
180
Required Lvl
170
Weapon Lvl
4
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
Whip decorated with a red ribbon.

Decreases variable cast time by 10%.
For each Refine Level: Increases long ranged physical damage by 1%.

Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 1 second.

Refine Level +11:
Decreases Severe Rainstorm SP Consumption by 20%.
Item Script
{ .@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20; },{},{}
Dropped By No Result

Scrap Whip [2]   [One Hand]   Item ID# 580012 (Fourth_1h_Whip)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
125
Attack
205
Required Lvl
200
Weapon Lvl
5
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Troubadour / Trouvere
Description
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.

For each 2 refine levels:
Increases damage of Rose Blossom by 5%.

For each 4 refine levels:
Increases ranged physical damage by 2%.
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",5*(.@r/2); bonus bLongAtkRate,2*(.@r/4); },{},{}
Dropped By No Result

Sea Witch's Foot [1]   [One Hand]   Item ID# 1973 (Sea_Witch_Foot)
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
150
Attack
110
Required Lvl
70
Weapon Lvl
4
Slot
1
Range
2
Property
Neutral
Gender
Female Only
Applicable Jobs
Clown / Gypsy
Description
A whip made with a foot of the famous western sea witch. It says it steals your life essence, so be careful of the witch.

Recovers 5 SP each time a monster is killed.
Has a small chance of to autocast Level 3 Frost Nova on an enemy when the receiving physical attack.
Every physical attack has a small chance to inflict Silence to all enemies within a 11x11 cells area.
Item Script
{ bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Skipping Rope [0]   [One Hand]   Item ID# 1968 (Jump_Rope)
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
40
Attack
120
Required Lvl
30
Weapon Lvl
3
Slot
0
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
A skipping rope with wooden handles.
CRIT +20
Item Script
{ bonus bCritical,20; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Stem of Nepenthes [2]   [One Hand]   Item ID# 1979 (Stem_Of_Nepenthes)
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
100
Attack
120
Required Lvl
60
Weapon Lvl
4
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Clown / Gypsy
Description
The strong tentacles of Nepentis brings forth, a hard yet soft rope.
INT + 2
Has a small chance to Freeze the enemy when using Throw Arrow.
If refining level is 9 or above, the probability of inflinting Freeze is doubled.
Item Script
{ bonus bInt,2; bonus3 bAddEffOnSkill,"DC_THROWARROW",Eff_Freeze,(getrefine()>=9?2000:1000); },{},{}
Dropped By

Stem Whip [1]   [One Hand]   Item ID# 1984 (Stem_Whip)
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
80
Attack
170 / MATK 50
Required Lvl
102
Weapon Lvl
3
Slot
1
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
A whip crafted from the flexible stem of a plant.
Decreases the variable casting time of Deep Sleep Lullaby and Swing Dance by 2 seconds.
For each refine above +6, decreases the SP cost of those skills by 4 SP.
MATK +50.
Item Script
{ .@r = getrefine(); if (.@r>5) { bonus2 bSkillUseSP,"WA_SWING_DANCE",(.@r-5)*4; bonus2 bSkillUseSP,"WM_LULLABY_DEEPSLEEP",(.@r-5)*4; } bonus2 bSkillVariableCast,"WA_SWING_DANCE",-2000; bonus2 bSkillVariableCast,"WM_LULLABY_DEEPSLEEP",-2000; },{},{}
Dropped By

Tail Whip [1]   [One Hand]   Item ID# 1958 (Tail)
Type
Weapon
Class
Whip
Buy
41000z
Sell
20500z
Weight
70
Attack
105
Required Lvl
30
Weapon Lvl
3
Slot
1
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
A whip fashioned out of an animal's tail that is said to bring good luck.
LUK + 3
Item Script
{ bonus bLuk,3; },{},{}
Dropped By No Result
Buyable AtClick here for vender information
Obtainable FromOld Blue Box

Tail Whip [2]   [One Hand]   Item ID# 1959 (Tail_)
Type
Weapon
Class
Whip
Buy
41000z
Sell
20500z
Weight
70
Attack
105
Required Lvl
30
Weapon Lvl
3
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
A whip fashioned out of an animal's tail that is said to bring good luck.
LUK + 3
Item Script
{ bonus bLuk,3; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

TE Woe Rope [0]   [One Hand]   Item ID# 1987 (TE_Woe_Rope)
WoE TE Rope
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
0
Attack
100
Required Lvl
40
Weapon Lvl
3
Slot
0
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
You cannot Trade this item.
Rental Items

** Extra option available in WoE TE area
Physical attack damage +40% against other players.
When dealing physical attacks, has a high chance of Blinding the target.
Item Script
{ bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddRace,RC_Player_Doram,40; bonus2 bAddEff,Eff_Blind,1000; },{},{}
Dropped By No Result

Thanatos Whip-AD [2]   [One Hand]   Item ID# 580016 (Thanos_Whip_AD)
Thanos Whip-AD
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
100
Attack
220
Required Lvl
190
Weapon Lvl
5
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
Thanos' whip remodeled with the addition of Tim Artnard's technology.

Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.

For each 2 Refine Levels:
ATK +10

For each 3 Refine Levels:
Increases damage of Severe Rainstorm by 3%.

Refine Level +7:
Decreases variable cast time by 10%.
Increases damage of Severe Rainstorm by additional 15%.

Refine Level +9:
Decreases after skill cast delay of all skills by 10%.
Decreases Severe Rainstorm skill cooldown by 2 seconds.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.
Increases ranged physical damage by 15%.

[Bonus by Grade]
[Grade D]: ATK +2%, Damage of Rhythm Shooting +10%.
[Grade C]: ATK +3%, P.ATK +1.
[Grade B]: Damage of Rhythm Shooting +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); autobonus "{ bonus2 bHPRegenRate,2500,1000; }",1,4000,BF_WEAPON; bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10*(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; if (.@r>=9) { bonus bDelayrate,-10; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bLongAtkRate,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,2; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_B) { bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; } } } },{},{}
Dropped By No Result

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