.:Renewal Item Database:.
Weapon - One-handed Spear
Abyss Spear [1] [One Hand] Item ID# 32017 (Variant_Spear) | |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
180 Attack
150 / MATK 110 Required Lvl 165 Weapon Lvl 4 Slot 1 Range 3 | |
Applicable Jobs | Rune Knight Royal Guard |
---|---|
Description | A weapon mutated by the magical power of a stranger. Even if they look the same, the performance is different. MATK +110. Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%. When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (After attack delay -10%). When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against monsters of all elements by 15%. Indestructible in battle |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
180 Attack
220 Required Lvl 180 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A guardian spear filled with false beliefs. Increases damage of Overbrand by 10%. For each 3 Refine Levels: ATK +12 Refine Level +7: Increases damage of Overbrand by additional 20%. Refine Level +9: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of Overbrand by additional 25%. Refine Level +12: Increases melee physical damage by 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"LG_OVERBRAND",10; bonus bBaseAtk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"LG_OVERBRAND",20; if (.@r>=9) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"LG_OVERBRAND",25; if (.@r>=12) { bonus bShortAtkRate,15; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
120 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A spear once used by hero that receives the blessing of water spirit. This beautiful spear has a shape sea wave. It resonates with Ancient Hero's Boots. For each 2 refine levels, ATK +10. For each 3 refine levels, increases ranged physical attack by 4%. Refine Level +7: Increases damage of Canon Spear and Banishing Point by 15%. Refine Level +9: Reduces after attack delay by 10%. Increases damage of Canon Spear and Banishing Point by 20%. When equipped with Ancient Hero's Boots: Random chance to increase STR by 20 and ATK by 15% for 7 seconds when dealing physical attack. |
Item Script |
expand to view script{ .@r = getrefine(); if (.@r>=2) { bonus bBaseAtk,.@r/2*10; } if (.@r>=3) { bonus bLongAtkRate,.@r/3*4; } if (.@r>=7) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; } if (.@r>=9) { bonus bAspdRate,10; } if (.@r>=11) { bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
140 Attack
205 Required Lvl 190 Weapon Lvl 5 Slot 2 Range 3 | |
Applicable Jobs | Royal Guard |
---|---|
Description | An improved version of a beautiful spear reminiscent of a raging wave that is said to have been used by a hero blessed with a water spirit in the past. Resonates with Hero's Boots-LT. ATK +5% Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases ranged physical damage by 4%. Refine Level +7: Increases damage of Cannon Spear and Banishing Point by 15%. ASPD +10% (Decreases after attack delay by 10%). Refine Level +9: Increases damage of Cannon Spear and Banishing Point by additional 35%. Refine Level +11: Perfect HIT +15% Increases physical damage against enemies of every size by 15%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: Physical Damage against enemies of every element +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bAspdRate,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; if (.@r>=9) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",35; bonus2 bSkillAtk,"LG_CANNONSPEAR",35; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bPerfectHitAddRate,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bAddEle,Ele_All,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); },{},{} |
Dropped By | No Result |
Argen Blanco [1] [One Hand] Item ID# 32028 (Argen_Blanco_J) | |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
180 Attack
150 / MATK 110 Required Lvl 100 Weapon Lvl 4 Slot 1 Range 3 | |
Applicable Jobs | Rune Knight |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSkillAtk,"RK_IGNITIONBREAK",30; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
100 Attack
200 Required Lvl 170 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Rune Knight |
---|---|
Description | A Spear made of white light metal. Increases damage of Brandish Spear by 30%. For each refine level: ATK +4. Refine Level +9: Decreases Hundred Spear skill cooldown by 1.5 seconds. Refine Level +11: Increases damage of Brandish Spear by additional 20%. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; if (.@r>=11) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20; },{},{} |
Dropped By | No Result |
Aries Spear [1] [One Hand] Item ID# 32031 (Aries_Spear_J) | |
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
100 Attack
10 Weapon Lvl 4 Slot 1 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,50+BaseLevel; bonus bAspdRate,10; if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader) { bonus bDelayrate,-10; bonus bAtkRate,50; bonus2 bSkillUseSP,"PA_SHIELDCHAIN",25; bonus2 bSubClass,Class_Boss,10; if (.@r>=7) { .@val = 50; if (.@r>=9) .@val += 50; bonus2 bIgnoreDefRaceRate,RC_All,.@val; } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
0 Attack
60 Required Lvl 80 Weapon Lvl 3 Slot 0 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | A special spear made for charging at the enemy's position. It is especially designed for battles against Demihuman. STR +2 Increases physical damage inflicted on Demihuman monsters by 95%. Pierces physical defense of Demihuman monsters by 20%. When equipped by Crusader classes: Reduces after attack delay by 20% (ASPD +20%). Indestructible |
Item Script | { bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if (BaseJob == Job_Crusader) bonus bAspdRate,20; },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
90 Attack
140 Required Lvl 65 Weapon Lvl 4 Slot 1 Range 3 Property Neutral | |
Applicable Jobs | High Swordman Lord Knight Paladin |
---|---|
Description | A spear with end that looks like a hook. By pushing or pulling the target, it makes them difficult to move around. Every time you attack, 5% chance to cause Stun on the target. Increases physical damage against DemiHuman monsters by 20%. Enables use of Level 3 Pierce. More Information on Combo: |
Item Script | { bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; skill "KN_PIERCE",3; },{},{} |
Dropped By |
Battle Hook [3] [One Hand] Item ID# 1440 (Battle_Hook_) | |
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
90 Attack
140 Required Lvl 65 Weapon Lvl 4 Slot 3 Range 3 | |
Applicable Jobs | High Swordman Lord Knight Paladin |
---|---|
Description | A spear that is tipped with a hook that can push and pull enemies. Enables the use of Level 3 Pierce. Increases physical damage against DemiHuman monsters by 20%. Random chance to inflict Stun status to target when dealing physical damage. When equipped with Tournament Shield: DEF +2, ATK +4%. |
Item Script | { bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player_Human,20; skill "KN_PIERCE",3; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
300 Attack
210 Required Lvl 170 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Royal Guard |
---|---|
Description | Objects used to block access to dangerous areas of the Einbech mine. Durable and destructive, it was converted into a weapon. ATK +10%. Increases damage of Banishing Point by 10%. Refine Level +7: ATK +40, ASPD +10% (After attack delay -10%). Refine Level +9: Increases damage of Banishing Point by additional 15%. Physical attacks have a chance to increase physical damage against all size enemies by 15% for 10 seconds. Refine Level +11: Decreases after skill cast delay of all skills by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10; if (.@r>=7) { bonus bAspdRate,10; bonus bBaseAtk,40; } if (.@r>=9) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Spear
Buy
20z
Sell
10z
Weight
100 Attack
190 Required Lvl 130 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A lance with a small propulsion device. Reduces after attack delay by 3%. Refine Level +7, reduces after attack delay by 7%. Refine Level +9, increases damage of Banishing Point by 20%. Refine Level +11, increases damage of Banishing Point by 15%. |
Item Script | { .@r = getrefine(); .@aspd = 3; if (.@r >= 7) { .@aspd += 7; if (.@r >= 9) { .@dmg = 20; if (.@r >= 11) { .@dmg += 15; } bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@dmg; } } bonus bAspdRate,.@aspd; },{},{} |
Dropped By | No Result |